CClientSession.cpp 4.8 KB

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  1. #include "CClientSession.h"
  2. #include "CServer.h"
  3. #include <sqlite3/sqlite3.h>
  4. #include "PosMessage.h"
  5. CClientSession::~CClientSession()
  6. {
  7. }
  8. void CClientSession::start()
  9. {
  10. m_pos_message.clear();
  11. boost::asio::async_read(socket_, boost::asio::buffer(&m_pos_message, sizeof(PosMessage)),
  12. boost::bind(&CClientSession::handle_read, this,
  13. boost::asio::placeholders::error,
  14. boost::asio::placeholders::bytes_transferred));
  15. }
  16. /*
  17. *服务器端主动关闭,才能调用这个函数
  18. **/
  19. void CClientSession::stop()
  20. {
  21. //先给客户端发送一个下线通知
  22. rapidjson::Document doc;
  23. doc.SetObject();
  24. rapidjson::Document::AllocatorType& allocator = doc.GetAllocator(); //获取分配器
  25. std::string timestamp = to_string(time(NULL));
  26. doc.AddMember("msg_type", "0", allocator);
  27. doc.AddMember("timestamp", StringRef(timestamp.c_str(), timestamp.length()), allocator);
  28. rapidjson::StringBuffer buffer;
  29. rapidjson::Writer<StringBuffer> writer(buffer);
  30. doc.Accept(writer);
  31. //返回给接入层的消息
  32. std::string login_out_msg = buffer.GetString();
  33. bool ret = send_message(login_out_msg);
  34. if (ret)
  35. {
  36. //然后关闭socket
  37. //LOG_INFO("in stop, send_message success!");
  38. socket_.close();
  39. }
  40. else
  41. {
  42. //LOG_ERROR("in stop, send_message failed!");
  43. //如果同步写数据失败,说明socket已经失效了,这里不要调用关闭操作,等待异步读返回错误就好
  44. }
  45. //注意这里不能调用delete this,因为后面会异步返回,要判断状态,如果这里delete了,后面就会内存越界
  46. }
  47. /*
  48. *同步发送消息,返回true表示发送成功,返回false表示发送失败
  49. **/
  50. bool CClientSession::send_message(std::string msg)
  51. {
  52. try
  53. {
  54. PosMessage new_msg;
  55. new_msg.m_length = (int)msg.length();
  56. memcpy(new_msg.data, msg.c_str(), msg.length());
  57. new_msg.data[new_msg.m_length] = '\0';
  58. socket_.write_some(boost::asio::buffer(&new_msg, sizeof(PosMessage)));
  59. }
  60. catch (const std::exception& e)
  61. {
  62. std::string err = e.what();
  63. //LOG_ERROR("send_message error, message:" << err.c_str());
  64. //注意这里是同步发送消息,这里不要处理socket的关闭和delete操作,让后面的异步读错误处理
  65. return false;
  66. }
  67. return true;
  68. }
  69. void CClientSession::SetServer(CServer* server)
  70. {
  71. m_server = server;
  72. }
  73. void CClientSession::handle_read(const boost::system::error_code& error,
  74. size_t bytes_transferred)
  75. {
  76. if(!error)
  77. {
  78. //读到客户端发过来的内容,进行绑定
  79. std::string msg = m_pos_message.data;
  80. rapidjson::Document document;
  81. document.Parse(msg.c_str());
  82. if(!document.IsObject())
  83. {
  84. LOG_ERROR("message 非法! msg:" << msg.c_str());
  85. LOG_ERROR("msg length:" << m_pos_message.m_length);
  86. LOG_ERROR("ip:" << socket_.remote_endpoint().address().to_string());
  87. //处理完了,重新读取
  88. m_pos_message.clear();
  89. boost::asio::async_read(socket_, boost::asio::buffer(&m_pos_message, sizeof(PosMessage)),
  90. boost::bind(&CClientSession::handle_read, this,
  91. boost::asio::placeholders::error,
  92. boost::asio::placeholders::bytes_transferred));
  93. return;
  94. }
  95. std::string username = document["username"].GetString();
  96. std::string timestamp = document["timestamp"].GetString();
  97. std::string is_login = document["is_login"].GetString();
  98. //这个用于判断是否成功绑定用户名了
  99. m_username = username;
  100. if (is_login == "1")
  101. {
  102. LOG_INFO("get client login message:" << msg.c_str());
  103. //获取到用户名了,进行绑定
  104. m_server->BindUsername(username, this);
  105. //绑定完了检查这个用户有没有离线消息
  106. m_server->CheckOfflineMessage(username);
  107. }
  108. //处理完了,重新读取
  109. m_pos_message.clear();
  110. boost::asio::async_read(socket_, boost::asio::buffer(&m_pos_message, sizeof(PosMessage)),
  111. boost::bind(&CClientSession::handle_read, this,
  112. boost::asio::placeholders::error,
  113. boost::asio::placeholders::bytes_transferred));
  114. }
  115. else
  116. {
  117. std::string err = error.message();
  118. //LOG_ERROR("handle_read error, err message:" << err.c_str());
  119. if (socket_.is_open())
  120. {
  121. socket_.close();
  122. //这个是客户端断开了链接
  123. if (m_username == "")
  124. {
  125. //说明这个socket还没获取过用户名,直接销毁对象即可
  126. LOG_ERROR("111 handle_read error, err message:" << err.c_str());
  127. delete this;
  128. }
  129. else
  130. {
  131. //说明这个socket已经绑定过用户名了,先从map中删除,再销毁对象
  132. LOG_ERROR("222 handle_read error, err message:" << err.c_str());
  133. LOG_ERROR("222 username:" << m_username.c_str());
  134. m_server->DeleteClient(m_username);
  135. delete this;
  136. }
  137. }
  138. else
  139. {
  140. //这个是服务端断开了链接,已经调用过close了
  141. //LOG_INFO("handle_read error,服务端断开了链接");
  142. delete this;
  143. }
  144. }
  145. }