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- // Boost.Geometry (aka GGL, Generic Geometry Library)
- // Copyright (c) 2007-2015 Barend Gehrels, Amsterdam, the Netherlands.
- // Copyright (c) 2013-2017 Adam Wulkiewicz, Lodz, Poland
- // This file was modified by Oracle on 2015-2024.
- // Modifications copyright (c) 2015-2024, Oracle and/or its affiliates.
- // Contributed and/or modified by Vissarion Fysikopoulos, on behalf of Oracle
- // Contributed and/or modified by Menelaos Karavelas, on behalf of Oracle
- // Contributed and/or modified by Adam Wulkiewicz, on behalf of Oracle
- // Use, modification and distribution is subject to the Boost Software License,
- // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
- // http://www.boost.org/LICENSE_1_0.txt)
- #ifndef BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_OVERLAY_HPP
- #define BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_OVERLAY_HPP
- #include <deque>
- #include <map>
- #include <boost/range/begin.hpp>
- #include <boost/range/end.hpp>
- #include <boost/range/value_type.hpp>
- #include <boost/geometry/algorithms/detail/overlay/graph/assign_side_counts.hpp>
- #include <boost/geometry/algorithms/detail/overlay/cluster_info.hpp>
- #include <boost/geometry/algorithms/detail/overlay/enrich_intersection_points.hpp>
- #include <boost/geometry/algorithms/detail/overlay/enrichment_info.hpp>
- #include <boost/geometry/algorithms/detail/overlay/get_properties_ahead.hpp>
- #include <boost/geometry/algorithms/detail/overlay/get_turns.hpp>
- #include <boost/geometry/algorithms/detail/overlay/handle_colocations.hpp>
- #include <boost/geometry/algorithms/detail/overlay/is_self_turn.hpp>
- #include <boost/geometry/algorithms/detail/overlay/needs_self_turns.hpp>
- #include <boost/geometry/algorithms/detail/overlay/overlay_type.hpp>
- #include <boost/geometry/algorithms/detail/overlay/traverse.hpp>
- #include <boost/geometry/algorithms/detail/overlay/traversal_info.hpp>
- #include <boost/geometry/algorithms/detail/overlay/self_turn_points.hpp>
- #include <boost/geometry/algorithms/detail/overlay/turn_info.hpp>
- #include <boost/geometry/algorithms/is_empty.hpp>
- #include <boost/geometry/algorithms/reverse.hpp>
- #include <boost/geometry/algorithms/detail/overlay/add_rings.hpp>
- #include <boost/geometry/algorithms/detail/overlay/assign_parents.hpp>
- #include <boost/geometry/algorithms/detail/overlay/ring_properties.hpp>
- #include <boost/geometry/algorithms/detail/overlay/select_rings.hpp>
- #include <boost/geometry/algorithms/detail/overlay/do_reverse.hpp>
- #include <boost/geometry/util/condition.hpp>
- namespace boost { namespace geometry
- {
- #ifndef DOXYGEN_NO_DETAIL
- namespace detail { namespace overlay
- {
- //! Default visitor for overlay, doing nothing
- struct overlay_null_visitor
- {
- template <typename Turns>
- void visit_turns(int , Turns const& ) {}
- template <typename Clusters, typename Turns>
- void visit_clusters(Clusters const& , Turns const& ) {}
- template <typename Turns, typename Cluster, typename Connections>
- inline void visit_cluster_connections(signed_size_type cluster_id,
- Turns const& turns, Cluster const& cluster, Connections const& connections) {}
- template <typename Turns, typename Turn, typename Operation>
- void visit_traverse(Turns const& , Turn const& , Operation const& , char const*)
- {}
- template <typename Rings>
- void visit_generated_rings(Rings const& )
- {}
- };
- template
- <
- overlay_type OverlayType,
- typename TurnInfoMap,
- typename Turns,
- typename Clusters
- >
- inline void get_ring_turn_info(TurnInfoMap& turn_info_map, Turns const& turns, Clusters const& clusters)
- {
- static const operation_type target_operation
- = operation_from_overlay<OverlayType>::value;
- static const operation_type opposite_operation
- = target_operation == operation_union
- ? operation_intersection
- : operation_union;
- static const bool is_union = target_operation == operation_union;
- for (auto const& turn : turns)
- {
- if (turn.discarded && (turn.method == method_start || is_self_turn<OverlayType>(turn)))
- {
- // Discarded self-turns or start turns don't need to block the ring
- continue;
- }
- for (int i = 0; i < 2; i++)
- {
- auto const& op = turn.operations[i];
- auto const& other_op = turn.operations[1 - i];
- ring_identifier const ring_id = ring_id_by_seg_id(op.seg_id);
- // The next condition is necessary for just two test cases.
- // TODO: fix it in get_turn_info
- // If the turn (one of its operations) is used during traversal,
- // and it is an intersection or difference, it cannot be set to blocked.
- // This is a rare case, related to floating point precision,
- // and can happen if there is, for example, only one start turn which is
- // used to traverse through one of the rings (the other should be marked
- // as not traversed, but neither blocked).
- bool const can_block = is_union || ! (op.enriched.is_traversed || other_op.enriched.is_traversed);
- if (! is_self_turn<OverlayType>(turn) && can_block)
- {
- turn_info_map[ring_id].has_blocked_turn = true;
- continue;
- }
- if (is_union && turn.any_blocked())
- {
- turn_info_map[ring_id].has_blocked_turn = true;
- }
- if (turn_info_map[ring_id].has_traversed_turn
- || turn_info_map[ring_id].has_blocked_turn)
- {
- continue;
- }
- // Block rings where any other turn is blocked,
- // and (with exceptions): i for union and u for intersection
- // Exceptions: don't block self-uu for intersection
- // don't block self-ii for union
- // don't block (for union) i/u if there is an self-ii too
- if (op.operation == opposite_operation
- && can_block
- && ! (turn.both(opposite_operation)
- && is_self_turn<OverlayType>(turn)))
- {
- turn_info_map[ring_id].has_blocked_turn = true;
- }
- }
- }
- }
- template
- <
- typename GeometryOut, overlay_type OverlayType, bool ReverseOut,
- typename Geometry1, typename Geometry2,
- typename OutputIterator, typename Strategy
- >
- inline OutputIterator return_if_one_input_is_empty(Geometry1 const& geometry1,
- Geometry2 const& geometry2,
- OutputIterator out, Strategy const& strategy)
- {
- using ring_type = geometry::ring_type_t<GeometryOut>;
- using ring_container_type = std::deque<ring_type>;
- using properties = ring_properties
- <
- geometry::point_type_t<ring_type>,
- typename geometry::area_result<ring_type, Strategy>::type
- >;
- // Silence warning C4127: conditional expression is constant
- #if defined(_MSC_VER)
- #pragma warning(push)
- #pragma warning(disable : 4127)
- #endif
- // Union: return either of them
- // Intersection: return nothing
- // Difference: return first of them
- if (OverlayType == overlay_intersection
- || (OverlayType == overlay_difference && geometry::is_empty(geometry1)))
- {
- return out;
- }
- #if defined(_MSC_VER)
- #pragma warning(pop)
- #endif
- std::map<ring_identifier, ring_turn_info> empty;
- std::map<ring_identifier, properties> all_of_one_of_them;
- select_rings<OverlayType>(geometry1, geometry2, empty, all_of_one_of_them, strategy);
- ring_container_type rings;
- assign_parents<OverlayType>(geometry1, geometry2, rings, all_of_one_of_them, strategy);
- return add_rings<GeometryOut>(all_of_one_of_them, geometry1, geometry2, rings, out, strategy);
- }
- template
- <
- typename Geometry1, typename Geometry2,
- bool Reverse1, bool Reverse2, bool ReverseOut,
- typename GeometryOut,
- overlay_type OverlayType
- >
- struct overlay
- {
- template <typename OutputIterator, typename Strategy, typename Visitor>
- static inline OutputIterator apply(
- Geometry1 const& geometry1, Geometry2 const& geometry2,
- OutputIterator out,
- Strategy const& strategy,
- Visitor& visitor)
- {
- bool const is_empty1 = geometry::is_empty(geometry1);
- bool const is_empty2 = geometry::is_empty(geometry2);
- if (is_empty1 && is_empty2)
- {
- return out;
- }
- if (is_empty1 || is_empty2)
- {
- return return_if_one_input_is_empty
- <
- GeometryOut, OverlayType, ReverseOut
- >(geometry1, geometry2, out, strategy);
- }
- using point_type = geometry::point_type_t<GeometryOut>;
- using turn_info = detail::overlay::traversal_turn_info
- <
- point_type,
- typename segment_ratio_type<point_type>::type
- >;
- using turn_container_type = std::deque<turn_info>;
- using ring_type = geometry::ring_type_t<GeometryOut>;
- using ring_container_type = std::deque<ring_type>;
- // Define the clusters, mapping cluster_id -> turns
- using cluster_type = std::map
- <
- signed_size_type,
- cluster_info
- >;
- turn_container_type turns;
- detail::get_turns::no_interrupt_policy policy;
- geometry::get_turns
- <
- Reverse1, Reverse2,
- assign_policy_only_start_turns
- >(geometry1, geometry2, strategy, turns, policy);
- visitor.visit_turns(1, turns);
- #if ! defined(BOOST_GEOMETRY_NO_SELF_TURNS)
- if (! turns.empty() || OverlayType == overlay_dissolve)
- {
- // Calculate self turns if the output contains turns already,
- // and if necessary (e.g.: multi-geometry, polygon with interior rings)
- if (needs_self_turns<Geometry1>::apply(geometry1))
- {
- self_get_turn_points::self_turns<Reverse1, assign_policy_only_start_turns>(geometry1,
- strategy, turns, policy, 0);
- }
- if (needs_self_turns<Geometry2>::apply(geometry2))
- {
- self_get_turn_points::self_turns<Reverse2, assign_policy_only_start_turns>(geometry2,
- strategy, turns, policy, 1);
- }
- }
- #endif
- cluster_type clusters;
- // Handle colocations, gathering clusters and (below) their properties.
- detail::overlay::handle_colocations(turns, clusters);
- detail::overlay::enrich_discard_turns<OverlayType>(
- turns, clusters, geometry1, geometry2, strategy);
- detail::overlay::enrich_turns<Reverse1, Reverse2, OverlayType>(
- turns, geometry1, geometry2, strategy);
- visitor.visit_turns(2, turns);
- detail::overlay::colocate_clusters(clusters, turns);
- // AssignCounts should be called:
- // * after "colocate_clusters"
- // * and "colocate_clusters" after "enrich_discard_turns"
- // because assigning side counts needs cluster centroids.
- //
- // For BUFFER - it is called before, to be able to block closed clusters
- // before enrichment.
- assign_side_counts
- <
- Reverse1, Reverse2, OverlayType
- >(geometry1, geometry2, turns, clusters, strategy, visitor);
- get_properties_ahead<Reverse1, Reverse2>(turns, clusters, geometry1, geometry2, strategy);
- // Traverse through intersection/turn points and create rings of them.
- // These rings are always in clockwise order.
- // In CCW polygons they are marked as "to be reversed" below.
- std::map<ring_identifier, ring_turn_info> turn_info_per_ring;
- ring_container_type rings;
- traverse<Reverse1, Reverse2, Geometry1, Geometry2, OverlayType>::apply
- (
- geometry1, geometry2,
- strategy,
- turns, rings,
- turn_info_per_ring,
- clusters,
- visitor
- );
- visitor.visit_clusters(clusters, turns);
- visitor.visit_turns(3, turns);
- get_ring_turn_info<OverlayType>(turn_info_per_ring, turns, clusters);
- using properties = ring_properties
- <
- point_type,
- typename geometry::area_result<ring_type, Strategy>::type
- >;
- // Select all rings which are NOT touched by any intersection point
- std::map<ring_identifier, properties> selected_ring_properties;
- select_rings<OverlayType>(geometry1, geometry2, turn_info_per_ring,
- selected_ring_properties, strategy);
- // Add rings created during traversal
- {
- ring_identifier id(2, 0, -1);
- for (auto const& ring : rings)
- {
- selected_ring_properties[id] = properties(ring, strategy);
- selected_ring_properties[id].reversed = ReverseOut;
- id.multi_index++;
- }
- }
- assign_parents<OverlayType>(geometry1, geometry2,
- rings, selected_ring_properties, strategy);
- // NOTE: There is no need to check result area for union because
- // as long as the polygons in the input are valid the resulting
- // polygons should be valid as well.
- // By default the area is checked (this is old behavior) however this
- // can be changed with #define. This may be important in non-cartesian CSes.
- // The result may be too big, so the area is negative. In this case either
- // it can be returned or an exception can be thrown.
- return add_rings<GeometryOut>(selected_ring_properties, geometry1, geometry2, rings, out,
- strategy,
- #if defined(BOOST_GEOMETRY_UNION_THROW_INVALID_OUTPUT_EXCEPTION)
- OverlayType == overlay_union ?
- add_rings_throw_if_reversed
- : add_rings_ignore_unordered
- #elif defined(BOOST_GEOMETRY_UNION_RETURN_INVALID)
- OverlayType == overlay_union ?
- add_rings_add_unordered
- : add_rings_ignore_unordered
- #else
- add_rings_ignore_unordered
- #endif
- );
- }
- template <typename OutputIterator, typename Strategy>
- static inline OutputIterator apply(
- Geometry1 const& geometry1, Geometry2 const& geometry2,
- OutputIterator out,
- Strategy const& strategy)
- {
- overlay_null_visitor visitor;
- return apply(geometry1, geometry2, out, strategy, visitor);
- }
- };
- }} // namespace detail::overlay
- #endif // DOXYGEN_NO_DETAIL
- }} // namespace boost::geometry
- #endif // BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_OVERLAY_HPP
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