reactive_socket_recv_op.hpp 7.5 KB

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  1. //
  2. // detail/reactive_socket_recv_op.hpp
  3. // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  4. //
  5. // Copyright (c) 2003-2025 Christopher M. Kohlhoff (chris at kohlhoff dot com)
  6. //
  7. // Distributed under the Boost Software License, Version 1.0. (See accompanying
  8. // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  9. //
  10. #ifndef BOOST_ASIO_DETAIL_REACTIVE_SOCKET_RECV_OP_HPP
  11. #define BOOST_ASIO_DETAIL_REACTIVE_SOCKET_RECV_OP_HPP
  12. #if defined(_MSC_VER) && (_MSC_VER >= 1200)
  13. # pragma once
  14. #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
  15. #include <boost/asio/detail/config.hpp>
  16. #include <boost/asio/detail/bind_handler.hpp>
  17. #include <boost/asio/detail/buffer_sequence_adapter.hpp>
  18. #include <boost/asio/detail/fenced_block.hpp>
  19. #include <boost/asio/detail/handler_alloc_helpers.hpp>
  20. #include <boost/asio/detail/handler_work.hpp>
  21. #include <boost/asio/detail/memory.hpp>
  22. #include <boost/asio/detail/reactor_op.hpp>
  23. #include <boost/asio/detail/socket_ops.hpp>
  24. #include <boost/asio/detail/push_options.hpp>
  25. namespace boost {
  26. namespace asio {
  27. namespace detail {
  28. template <typename MutableBufferSequence>
  29. class reactive_socket_recv_op_base : public reactor_op
  30. {
  31. public:
  32. reactive_socket_recv_op_base(const boost::system::error_code& success_ec,
  33. socket_type socket, socket_ops::state_type state,
  34. const MutableBufferSequence& buffers,
  35. socket_base::message_flags flags, func_type complete_func)
  36. : reactor_op(success_ec,
  37. &reactive_socket_recv_op_base::do_perform, complete_func),
  38. socket_(socket),
  39. state_(state),
  40. buffers_(buffers),
  41. flags_(flags)
  42. {
  43. }
  44. static status do_perform(reactor_op* base)
  45. {
  46. BOOST_ASIO_ASSUME(base != 0);
  47. reactive_socket_recv_op_base* o(
  48. static_cast<reactive_socket_recv_op_base*>(base));
  49. typedef buffer_sequence_adapter<boost::asio::mutable_buffer,
  50. MutableBufferSequence> bufs_type;
  51. status result;
  52. if (bufs_type::is_single_buffer)
  53. {
  54. result = socket_ops::non_blocking_recv1(o->socket_,
  55. bufs_type::first(o->buffers_).data(),
  56. bufs_type::first(o->buffers_).size(), o->flags_,
  57. (o->state_ & socket_ops::stream_oriented) != 0,
  58. o->ec_, o->bytes_transferred_) ? done : not_done;
  59. #if defined(BOOST_ASIO_HAS_EPOLL)
  60. if (result == done)
  61. if ((o->state_ & socket_ops::stream_oriented) != 0)
  62. if (o->bytes_transferred_ <
  63. (((o->state_ & socket_ops::reset_edge_on_partial_read) != 0)
  64. ? bufs_type::first(o->buffers_).size() : 1))
  65. result = done_and_exhausted;
  66. #endif // defined(BOOST_ASIO_HAS_EPOLL)
  67. }
  68. else
  69. {
  70. bufs_type bufs(o->buffers_);
  71. result = socket_ops::non_blocking_recv(o->socket_,
  72. bufs.buffers(), bufs.count(), o->flags_,
  73. (o->state_ & socket_ops::stream_oriented) != 0,
  74. o->ec_, o->bytes_transferred_) ? done : not_done;
  75. #if defined(BOOST_ASIO_HAS_EPOLL)
  76. if (result == done)
  77. if ((o->state_ & socket_ops::stream_oriented) != 0)
  78. if (o->bytes_transferred_ <
  79. (((o->state_ & socket_ops::reset_edge_on_partial_read) != 0)
  80. ? bufs.total_size() : 1))
  81. result = done_and_exhausted;
  82. #endif // defined(BOOST_ASIO_HAS_EPOLL)
  83. }
  84. #if !defined(BOOST_ASIO_HAS_EPOLL)
  85. if (result == done)
  86. if ((o->state_ & socket_ops::stream_oriented) != 0)
  87. if (o->bytes_transferred_ == 0)
  88. result = done_and_exhausted;
  89. #endif // !defined(BOOST_ASIO_HAS_EPOLL)
  90. BOOST_ASIO_HANDLER_REACTOR_OPERATION((*o, "non_blocking_recv",
  91. o->ec_, o->bytes_transferred_));
  92. return result;
  93. }
  94. private:
  95. socket_type socket_;
  96. socket_ops::state_type state_;
  97. MutableBufferSequence buffers_;
  98. socket_base::message_flags flags_;
  99. };
  100. template <typename MutableBufferSequence, typename Handler, typename IoExecutor>
  101. class reactive_socket_recv_op :
  102. public reactive_socket_recv_op_base<MutableBufferSequence>
  103. {
  104. public:
  105. typedef Handler handler_type;
  106. typedef IoExecutor io_executor_type;
  107. BOOST_ASIO_DEFINE_HANDLER_PTR(reactive_socket_recv_op);
  108. reactive_socket_recv_op(const boost::system::error_code& success_ec,
  109. socket_type socket, socket_ops::state_type state,
  110. const MutableBufferSequence& buffers, socket_base::message_flags flags,
  111. Handler& handler, const IoExecutor& io_ex)
  112. : reactive_socket_recv_op_base<MutableBufferSequence>(success_ec, socket,
  113. state, buffers, flags, &reactive_socket_recv_op::do_complete),
  114. handler_(static_cast<Handler&&>(handler)),
  115. work_(handler_, io_ex)
  116. {
  117. }
  118. static void do_complete(void* owner, operation* base,
  119. const boost::system::error_code& /*ec*/,
  120. std::size_t /*bytes_transferred*/)
  121. {
  122. // Take ownership of the handler object.
  123. BOOST_ASIO_ASSUME(base != 0);
  124. reactive_socket_recv_op* o(static_cast<reactive_socket_recv_op*>(base));
  125. ptr p = { boost::asio::detail::addressof(o->handler_), o, o };
  126. BOOST_ASIO_HANDLER_COMPLETION((*o));
  127. // Take ownership of the operation's outstanding work.
  128. handler_work<Handler, IoExecutor> w(
  129. static_cast<handler_work<Handler, IoExecutor>&&>(
  130. o->work_));
  131. BOOST_ASIO_ERROR_LOCATION(o->ec_);
  132. // Make a copy of the handler so that the memory can be deallocated before
  133. // the upcall is made. Even if we're not about to make an upcall, a
  134. // sub-object of the handler may be the true owner of the memory associated
  135. // with the handler. Consequently, a local copy of the handler is required
  136. // to ensure that any owning sub-object remains valid until after we have
  137. // deallocated the memory here.
  138. detail::binder2<Handler, boost::system::error_code, std::size_t>
  139. handler(o->handler_, o->ec_, o->bytes_transferred_);
  140. p.h = boost::asio::detail::addressof(handler.handler_);
  141. p.reset();
  142. // Make the upcall if required.
  143. if (owner)
  144. {
  145. fenced_block b(fenced_block::half);
  146. BOOST_ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
  147. w.complete(handler, handler.handler_);
  148. BOOST_ASIO_HANDLER_INVOCATION_END;
  149. }
  150. }
  151. static void do_immediate(operation* base, bool, const void* io_ex)
  152. {
  153. // Take ownership of the handler object.
  154. BOOST_ASIO_ASSUME(base != 0);
  155. reactive_socket_recv_op* o(static_cast<reactive_socket_recv_op*>(base));
  156. ptr p = { boost::asio::detail::addressof(o->handler_), o, o };
  157. BOOST_ASIO_HANDLER_COMPLETION((*o));
  158. // Take ownership of the operation's outstanding work.
  159. immediate_handler_work<Handler, IoExecutor> w(
  160. static_cast<handler_work<Handler, IoExecutor>&&>(
  161. o->work_));
  162. BOOST_ASIO_ERROR_LOCATION(o->ec_);
  163. // Make a copy of the handler so that the memory can be deallocated before
  164. // the upcall is made. Even if we're not about to make an upcall, a
  165. // sub-object of the handler may be the true owner of the memory associated
  166. // with the handler. Consequently, a local copy of the handler is required
  167. // to ensure that any owning sub-object remains valid until after we have
  168. // deallocated the memory here.
  169. detail::binder2<Handler, boost::system::error_code, std::size_t>
  170. handler(o->handler_, o->ec_, o->bytes_transferred_);
  171. p.h = boost::asio::detail::addressof(handler.handler_);
  172. p.reset();
  173. BOOST_ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
  174. w.complete(handler, handler.handler_, io_ex);
  175. BOOST_ASIO_HANDLER_INVOCATION_END;
  176. }
  177. private:
  178. Handler handler_;
  179. handler_work<Handler, IoExecutor> work_;
  180. };
  181. } // namespace detail
  182. } // namespace asio
  183. } // namespace boost
  184. #include <boost/asio/detail/pop_options.hpp>
  185. #endif // BOOST_ASIO_DETAIL_REACTIVE_SOCKET_RECV_OP_HPP