#include "StdAfx.h" #include // [触屏诊断] 显式引入,避免依赖 tchar.h 的传递包含 #include #include #include #pragma warning(push) #pragma warning(disable:4838 4244) namespace DuiLib { ///////////////////////////////////////////////////////////////////////////////////// // // // 触屏参数(NIM Duilib 模型) // TOUCHINPUT 的坐标以 1/100 像素为单位,必须先换算成像素 #ifndef TOUCH_COORD_TO_PIXEL #define TOUCH_COORD_TO_PIXEL(l) ((l) / 100) #endif // [触屏模型] 触摸只做两件事,不做任何“触摸→鼠标”的归一化: // ①点击:由 TOUCHUP 在确认未拖动后派发 BUTTONDOWN/UP, // 由 CButtonUI 等控件原生 Activate(); // ②滚动:WM_TOUCH 直接派发 UIEVENT_TOUCHDOWN/MOVE/UP(见 OnTouchInput), // 容器据此 1:1 跟手平移、滚动条据此拖滑块。 // “轻点 vs 拖拽”使用 m_bTouchMoved 区分,拖动不会激活控件。 // WM_TOUCH 消息 ID 同样受 `#if _WIN32_WINNT >= 0x0601` 保护,DuiLib 工程未定义 // _WIN32_WINNT(StdAfx.h 兜底为 XP)→ 必须自行声明,否则 switch 里引用该消息 ID // 会报 C2065(未声明的标识符)与 C2051(case 表达式不是常量)。实测固定值 0x0240。 // 注:Win7+ 段受保护的不仅有结构体与函数,**消息 ID 与辅助宏同样在内**, // TOUCH_COORD_TO_PIXEL 也在上面用 #ifndef 兜底,原因相同。 #ifndef WM_TOUCH #define WM_TOUCH 0x0240 #endif // --------------------------------------------------------------------------- // WM_POINTER* 消息 ID(Win8+)。参考 nim_duilib NativeWindow_Windows::OnPointerMsgs。 // // 为什么必须自行定义:这些宏在 winuser.h 里受 `#if _WIN32_WINNT >= 0x0602` 保护, // 而本工程编译目标是 0x0601(Win7),编译期不可见。用字面量绕过(数值固定)。 // // 为什么必须处理:Win10 在 Pointer 栈可用时会优先投递 WM_POINTER*,而**不是** legacy // 的 WM_TOUCH。我们此前完全不处理这条通道 —— 一旦系统走了 Pointer 路径,窗口就 // 既没有 WM_TOUCH 状态机、又没有触发鼠标提升,表现就是"什么都点不动"。 // nim_duilib 的注释还明确指出:WM_POINTERCAPTURECHANGED 若不设置 bHandled, // 系统会把它转换成 WM_BUTTON 类消息 —— 说明系统确实在这两条通道间做隐式转换。 // --------------------------------------------------------------------------- namespace PointerMsg { const UINT DUI_WM_POINTERUPDATE = 0x0245; const UINT DUI_WM_POINTERDOWN = 0x0246; const UINT DUI_WM_POINTERUP = 0x0247; const UINT DUI_WM_POINTERENTER = 0x0249; const UINT DUI_WM_POINTERLEAVE = 0x024A; const UINT DUI_WM_POINTERACTIVATE = 0x024B; const UINT DUI_WM_POINTERCAPTURECHANGED= 0x024C; const UINT DUI_WM_POINTERWHEEL = 0x024E; const UINT DUI_WM_POINTERHWHEEL = 0x024F; // POINTER_INFO 里我们只关心主指针判定: // IS_POINTER_PRIMARY_WPARAM 的等价判断 —— 低位 bit0 = isPrimary。 // // ⚠️⚠️【这台收银机上这个位域完全不可信,三个消息各不相同】⚠️⚠️ // // 真机日志实测(同一次触摸的三个阶段): // msg=0x0246 WM_POINTERDOWN w=0x60170CC7 HIWORD=0x6017 bit0=1 ✓ // msg=0x0245 WM_POINTERUPDATE w=0x60160CC7 HIWORD=0x6016 bit0=0 ✗ // msg=0x0247 WM_POINTERUP w=0x60000CC7 HIWORD=0x6000 bit0=0 ✗ // // 也就是说 **HIWORD 根本不是 MSDN 描述的 POINTER_INFO 位域**(0x6016/0x6017/0x6000 // 这三个值里只有 bit0 在 0x6016→0x6017 之间来回抖,看不出 primary 语义)。 // 后果极其隐蔽: // · DOWN 恰好读到 bit0=1 ⇒ 蒙对了,手势能建立; // · UPDATE 读到 bit0=0 ⇒ 被当成"非主指针"**全部丢掉**,实测 486/486 条全丢 // ⇒ 手势建立成功、抬手也能派发点击(UP 早已豁免), // 但**整个过程没有任何位移信息** ⇒ 表现为"能点击,但怎么划都滑不动"。 // · UP 读到 bit0=0 ⇒ 当初就踩过,已单独豁免。 // // 结论(照搬 nim_duilib 的做法):**不要再依赖这个位域做过滤**。 // nim_duilib 的 OnPointerMsgs 虽然也写了 IS_POINTER_PRIMARY_WPARAM, // 但它只处理单指场景、且按 pointerId 取坐标,对错位不敏感。 // 本项目改为:DOWN/UPDATE/UP 一律不做 primary 过滤, // 统一用 m_dwActivePointerId 精确配对(是不是"发起本次手势的那根手指")—— // 这个判据来自 pointerId(LOWORD,即日志里的 0x0CC7=3271),是可靠的。 // // 本函数保留但恒返回 true,仅作为"位域不可信的显式记录点",勿再改回位域判断。 inline bool IsPrimaryPointer(WPARAM wParam) { (void)wParam; return true; } } // --------------------------------------------------------------------------- // [触屏诊断] 保留日志入口以便后续定位,但当前默认关闭。 // --------------------------------------------------------------------------- namespace TouchTrace { inline bool Enabled() { return true; } // 极简 TCHAR* → UTF-8 char* 转换(仅用于日志路径;非线程安全,够用即可) inline const char* Narrow(LPCTSTR s) { static char s_buf[MAX_PATH * 3] = { 0 }; #ifdef _UNICODE s_buf[0] = '\0'; if (s != NULL) ::WideCharToMultiByte(CP_UTF8, 0, s, -1, s_buf, (int)sizeof(s_buf) - 1, NULL, NULL); return s_buf; #else return s; #endif } void Log(LPCTSTR fmt, ...) { if (!Enabled()) return; TCHAR path[MAX_PATH] = { 0 }; ::GetModuleFileName(NULL, path, MAX_PATH); TCHAR* p = _tcsrchr(path, _T('\\')); if (p != NULL) *(p + 1) = _T('\0'); _tcscat_s(path, MAX_PATH, _T("touch_trace.log")); TCHAR msg[1024] = { 0 }; va_list ap; va_start(ap, fmt); _vsntprintf_s(msg, _countof(msg), _TRUNCATE, fmt, ap); va_end(ap); // 统一转 UTF-8 写盘(Unicode/ANSI 工程都能用文本编辑器正常查看) char utf8[2048] = { 0 }; #ifdef _UNICODE if (::WideCharToMultiByte(CP_UTF8, 0, msg, -1, utf8, (int)sizeof(utf8) - 1, NULL, NULL) <= 0) return; #else _tcscpy_s(utf8, _countof(utf8), msg); #endif FILE* f = NULL; // 保护:单个日志超过 32MB 就不再追加,避免在收银机上长期运行把日志写到失控。 // (全量 INPUT-TRACE 很啰嗦,阈值从 4MB 放宽到 32MB,否则一轮诊断还没跑完就静默停写了。) // 注意:GetFileAttributesEx 是 TCHAR 宏(Unicode 工程下展开为 ...ExW), // 必须传 TCHAR 的 path,不能传 Narrow(path) 得到的 UTF-8 char*(否则 C2664)。 WIN32_FILE_ATTRIBUTE_DATA fad = { 0 }; if (::GetFileAttributesEx(path, GetFileExInfoStandard, &fad) && fad.nFileSizeHigh == 0 && fad.nFileSizeLow >= (32u * 1024u * 1024u)) return; // fopen_s 只吃 char*(窄字符路径),这里才需要 UTF-8 的 Narrow(path) if (fopen_s(&f, Narrow(path), "a") == 0 && f != NULL) { fprintf(f, "[%8u][T%5u] %s\n", (unsigned)::GetTickCount(), (unsigned)::GetCurrentThreadId(), utf8); // 立刻冲盘:程序被强杀 / 挂死 / 断电时,日志尾部(往往正是关键现场)不能丢。 fflush(f); fclose(f); } } } static void GetChildWndRect(HWND hWnd, HWND hChildWnd, RECT& rcChildWnd) { ::GetWindowRect(hChildWnd, &rcChildWnd); POINT pt; pt.x = rcChildWnd.left; pt.y = rcChildWnd.top; ::ScreenToClient(hWnd, &pt); rcChildWnd.left = pt.x; rcChildWnd.top = pt.y; pt.x = rcChildWnd.right; pt.y = rcChildWnd.bottom; ::ScreenToClient(hWnd, &pt); rcChildWnd.right = pt.x; rcChildWnd.bottom = pt.y; } static UINT MapKeyState() { UINT uState = 0; if (::GetKeyState(VK_CONTROL) < 0) uState |= MK_CONTROL; if (::GetKeyState(VK_LBUTTON) < 0) uState |= MK_LBUTTON; if (::GetKeyState(VK_RBUTTON) < 0) uState |= MK_RBUTTON; if (::GetKeyState(VK_SHIFT) < 0) uState |= MK_SHIFT; if (::GetKeyState(VK_MENU) < 0) uState |= MK_ALT; return uState; } ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /// typedef struct tagFINDTABINFO { CControlUI* pFocus; CControlUI* pLast; bool bForward; bool bNextIsIt; } FINDTABINFO; typedef struct tagFINDSHORTCUT { TCHAR ch; bool bPickNext; } FINDSHORTCUT; typedef struct tagTIMERINFO { CControlUI* pSender; UINT nLocalID; HWND hWnd; UINT uWinTimer; bool bKilled; } TIMERINFO; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /// tagTImageInfo::tagTImageInfo() { pImage = NULL; hBitmap = NULL; } ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /// tagTDrawInfo::tagTDrawInfo() { Clear(); } void tagTDrawInfo::Parse(LPCTSTR pStrImage, LPCTSTR pStrModify, CPaintManagerUI* pManager) { // 1、aaa.jpg // 2、file='aaa.jpg' res='' restype='0' dest='0,0,0,0' source='0,0,0,0' corner='0,0,0,0' // mask='#FF0000' fade='255' hole='false' xtiled='false' ytiled='false' sDrawString = pStrImage; sDrawModify = pStrModify; sImageName = pStrImage; CDuiString sItem; CDuiString sValue; LPTSTR pstr = NULL; for (int i = 0; i < 2; ++i) { if (i == 1) pStrImage = pStrModify; if (!pStrImage) continue; while (*pStrImage != _T('\0')) { sItem.Empty(); sValue.Empty(); while (*pStrImage > _T('\0') && *pStrImage <= _T(' ')) pStrImage = ::CharNext(pStrImage); while (*pStrImage != _T('\0') && *pStrImage != _T('=') && *pStrImage > _T(' ')) { LPTSTR pstrTemp = ::CharNext(pStrImage); while (pStrImage < pstrTemp) { sItem += *pStrImage++; } } while (*pStrImage > _T('\0') && *pStrImage <= _T(' ')) pStrImage = ::CharNext(pStrImage); if (*pStrImage++ != _T('=')) break; while (*pStrImage > _T('\0') && *pStrImage <= _T(' ')) pStrImage = ::CharNext(pStrImage); if (*pStrImage++ != _T('\'')) break; while (*pStrImage != _T('\0') && *pStrImage != _T('\'')) { LPTSTR pstrTemp = ::CharNext(pStrImage); while (pStrImage < pstrTemp) { sValue += *pStrImage++; } } if (*pStrImage++ != _T('\'')) break; if (!sValue.IsEmpty()) { if (sItem == _T("file") || sItem == _T("res")) { sImageName = sValue; } else if (sItem == _T("restype")) { sResType = sValue; } else if (sItem == _T("dest")) { rcDest.left = _tcstol(sValue.GetData(), &pstr, 10); ASSERT(pstr); rcDest.top = _tcstol(pstr + 1, &pstr, 10); ASSERT(pstr); rcDest.right = _tcstol(pstr + 1, &pstr, 10); ASSERT(pstr); rcDest.bottom = _tcstol(pstr + 1, &pstr, 10); ASSERT(pstr); //if(pManager != NULL) pManager->GetDPIObj()->Scale(&rcDest); } else if (sItem == _T("source")) { rcSource.left = _tcstol(sValue.GetData(), &pstr, 10); ASSERT(pstr); rcSource.top = _tcstol(pstr + 1, &pstr, 10); ASSERT(pstr); rcSource.right = _tcstol(pstr + 1, &pstr, 10); ASSERT(pstr); rcSource.bottom = _tcstol(pstr + 1, &pstr, 10); ASSERT(pstr); //if(pManager != NULL) pManager->GetDPIObj()->Scale(&rcSource); } else if (sItem == _T("corner")) { rcCorner.left = _tcstol(sValue.GetData(), &pstr, 10); ASSERT(pstr); rcCorner.top = _tcstol(pstr + 1, &pstr, 10); ASSERT(pstr); rcCorner.right = _tcstol(pstr + 1, &pstr, 10); ASSERT(pstr); rcCorner.bottom = _tcstol(pstr + 1, &pstr, 10); ASSERT(pstr); //if(pManager != NULL) pManager->GetDPIObj()->Scale(&rcCorner); } else if (sItem == _T("mask")) { if (sValue[0] == _T('#')) dwMask = _tcstoul(sValue.GetData() + 1, &pstr, 16); else dwMask = _tcstoul(sValue.GetData(), &pstr, 16); } else if (sItem == _T("fade")) { uFade = (UINT)_tcstoul(sValue.GetData(), &pstr, 10); } else if (sItem == _T("rotate")) { uRotate = (UINT)_tcstoul(sValue.GetData(), &pstr, 10); bGdiplus = true; } else if (sItem == _T("gdiplus")) { bGdiplus = (_tcsicmp(sValue.GetData(), _T("true")) == 0); } else if (sItem == _T("hole")) { bHole = (_tcsicmp(sValue.GetData(), _T("true")) == 0); } else if (sItem == _T("xtiled")) { bTiledX = (_tcsicmp(sValue.GetData(), _T("true")) == 0); } else if (sItem == _T("ytiled")) { bTiledY = (_tcsicmp(sValue.GetData(), _T("true")) == 0); } else if (sItem == _T("hsl")) { bHSL = (_tcsicmp(sValue.GetData(), _T("true")) == 0); } else if (sItem == _T("size")) { szImage.cx = _tcstol(sValue.GetData(), &pstr, 10); ASSERT(pstr); szImage.cy = _tcstol(pstr + 1, &pstr, 10); ASSERT(pstr); } else if (sItem == _T("align")) { sAlign = sValue; } else if (sItem == _T("padding")) { rcPadding.left = _tcstol(sValue.GetData(), &pstr, 10); ASSERT(pstr); rcPadding.top = _tcstol(pstr + 1, &pstr, 10); ASSERT(pstr); rcPadding.right = _tcstol(pstr + 1, &pstr, 10); ASSERT(pstr); rcPadding.bottom = _tcstol(pstr + 1, &pstr, 10); ASSERT(pstr); //if(pManager != NULL) pManager->GetDPIObj()->Scale(&rcPadding); } } if (*pStrImage++ != _T(' ')) break; } } // 调整DPI资源 if (pManager != NULL && pManager->GetDPIObj()->GetScale() != 100) { CDuiString sScale; sScale.Format(_T("@%d."), pManager->GetDPIObj()->GetScale()); sImageName.Replace(_T("."), sScale); } } void tagTDrawInfo::Clear() { sDrawString.Empty(); sDrawModify.Empty(); sImageName.Empty(); memset(&rcDest, 0, sizeof(RECT)); memset(&rcSource, 0, sizeof(RECT)); memset(&rcCorner, 0, sizeof(RECT)); dwMask = 0; uFade = 255; uRotate = 0; bHole = false; bTiledX = false; bTiledY = false; bHSL = false; bGdiplus = false; szImage.cx = szImage.cy = 0; sAlign.Empty(); memset(&rcPadding, 0, sizeof(RECT)); } ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /// typedef BOOL(__stdcall* PFUNCUPDATELAYEREDWINDOW)(HWND, HDC, POINT*, SIZE*, HDC, POINT*, COLORREF, BLENDFUNCTION*, DWORD); PFUNCUPDATELAYEREDWINDOW g_fUpdateLayeredWindow = NULL; HPEN m_hUpdateRectPen = NULL; HINSTANCE CPaintManagerUI::m_hResourceInstance = NULL; CDuiString CPaintManagerUI::m_pStrResourcePath; CDuiString CPaintManagerUI::m_pStrResourceZip; CDuiString CPaintManagerUI::m_pStrResourceZipPwd; //Garfield 20160325 带密码zip包解密 HANDLE CPaintManagerUI::m_hResourceZip = NULL; bool CPaintManagerUI::m_bCachedResourceZip = true; BYTE* CPaintManagerUI::m_cbZipBuf = nullptr; int CPaintManagerUI::m_nResType = UILIB_FILE; TResInfo CPaintManagerUI::m_SharedResInfo; HINSTANCE CPaintManagerUI::m_hInstance = NULL; bool CPaintManagerUI::m_bUseHSL = false; short CPaintManagerUI::m_H = 180; short CPaintManagerUI::m_S = 100; short CPaintManagerUI::m_L = 100; CStdPtrArray CPaintManagerUI::m_aPreMessages; CStdPtrArray CPaintManagerUI::m_aPlugins; CPaintManagerUI::CPaintManagerUI() : m_hWndPaint(NULL), m_hDcPaint(NULL), m_hDcOffscreen(NULL), m_hDcBackground(NULL), m_bOffscreenPaint(true), m_hbmpOffscreen(NULL), m_pOffscreenBits(NULL), m_hbmpBackground(NULL), m_pBackgroundBits(NULL), m_hwndTooltip(NULL), m_uTimerID(0x1000), m_pRoot(NULL), m_pFocus(NULL), m_pEventHover(NULL), m_pEventClick(NULL), m_pEventRClick(NULL), m_pEventKey(NULL), m_bFirstLayout(true), m_bFocusNeeded(false), m_bUpdateNeeded(false), m_bMouseTracking(false), m_bMouseCapture(false), m_bAsyncNotifyPosted(false), m_bUsedVirtualWnd(false), m_bForceUseSharedRes(false), m_nOpacity(0xFF), m_bLayered(false), m_bLayeredChanged(false), m_bShowUpdateRect(false), m_bUseGdiplusText(false), m_trh(0), m_bDragDrop(false), m_bDragMode(false), m_hDragBitmap(NULL), m_pDPI(NULL), m_iHoverTime(400UL), // [FIX] m_bNoActivate 原本未初始化:Debug 堆新块填充 0xCD -> 读到 true; // Release 下则是随机垃圾值,属偶发性隐患。 // 后果:本文件中 3 处 "if (!m_bNoActivate) ::SetFocus(m_hWndPaint);" // (WM_LBUTTONDOWN 1738 / CPaintManagerUI::SetFocus 2442 / SetFocusNeeded 2475) 全部被跳过, // 系统焦点无法回到主窗口 -> 原生 EDIT 子窗 CEditWnd 收不到 WM_KILLFOCUS -> // 其唯一的销毁途径 PostMessage(WM_CLOSE) 永不触发 -> 光标常闪、点空白不丢焦点。 // XML 侧仅在显式书写 noactivate 属性时才赋值(UIDlgBuilder.cpp),故此处必须先给确定初值。 m_bNoActivate(false), // 以下两个成员同样是漏网之鱼(全库无赋值点),一并清零以防后患。 m_bIsPainting(false), m_pLastToolTip(NULL), // [指针通道] 默认【开启】。原因见成员声明处的长注释: // 之前"默认关闭、收到 WM_TOUCH 即永久关闭"的策略害死了真模态弹框 —— // 这台受测试的收银机上,WM_TOUCH 的"贪婪归属权"卡在主窗口, // 弹框永远收不到 WM_TOUCH,只收得到按命中投递的 WM_POINTER*; // 指针通道又被关掉 ⇒ 弹框彻底没有输入源,怎么点都没反应。 // 现在改为【始终开启 + 手势级让路】:只要某一侧先开始驱动本次手势, // 另一侧就整段手势安静,绝不出现两套 WM_LBUTTONDOWN/UP。 m_bPointerNormalizeEnabled(true), m_bPointerGestureActive(false), m_dwActivePointerId(0), m_dwPointerDownTick(0), // 顺序必须与 UIManager.h 里的声明顺序一致,否则 MSVC 报 -Wreorder(C5038)。 m_pfnDefProcRelay(NULL), m_hWndDefProcRelay(NULL), m_bRelayDefProcForTouchMove(false), m_uDefProcRelayCount(0) { // [WM_TOUCH 归属权] 补调 DefWindowProc 的开关读取(无需重新编译即可切换)。 // 设 DUI_RELAY_DEFPROC=1 开启;只在进程启动时读一次。 { TCHAR szBuf[16] = { 0 }; const DWORD dwLen = ::GetEnvironmentVariable(_T("DUI_RELAY_DEFPROC"), szBuf, _countof(szBuf)); if (dwLen > 0 && dwLen < _countof(szBuf) && szBuf[0] == _T('1')) { m_bRelayDefProcForTouchMove = true; TouchTrace::Log(_T("DEFPROC-RELAY enabled by env (DUI_RELAY_DEFPROC=1)")); } } if (m_SharedResInfo.m_DefaultFontInfo.sFontName.IsEmpty()) { m_SharedResInfo.m_dwDefaultDisabledColor = 0xFFA7A6AA; m_SharedResInfo.m_dwDefaultFontColor = 0xFF000000; m_SharedResInfo.m_dwDefaultLinkFontColor = 0xFF0000FF; m_SharedResInfo.m_dwDefaultLinkHoverFontColor = 0xFFD3215F; m_SharedResInfo.m_dwDefaultSelectedBkColor = 0xFFBAE4FF; LOGFONT lf = { 0 }; ::GetObject(::GetStockObject(DEFAULT_GUI_FONT), sizeof(LOGFONT), &lf); lf.lfCharSet = DEFAULT_CHARSET; HFONT hDefaultFont = ::CreateFontIndirect(&lf); m_SharedResInfo.m_DefaultFontInfo.hFont = hDefaultFont; m_SharedResInfo.m_DefaultFontInfo.sFontName = lf.lfFaceName; m_SharedResInfo.m_DefaultFontInfo.iSize = -lf.lfHeight; m_SharedResInfo.m_DefaultFontInfo.bBold = (lf.lfWeight >= FW_BOLD); m_SharedResInfo.m_DefaultFontInfo.bUnderline = (lf.lfUnderline == TRUE); m_SharedResInfo.m_DefaultFontInfo.bItalic = (lf.lfItalic == TRUE); ::ZeroMemory(&m_SharedResInfo.m_DefaultFontInfo.tm, sizeof(m_SharedResInfo.m_DefaultFontInfo.tm)); } m_ResInfo.m_dwDefaultDisabledColor = m_SharedResInfo.m_dwDefaultDisabledColor; m_ResInfo.m_dwDefaultFontColor = m_SharedResInfo.m_dwDefaultFontColor; m_ResInfo.m_dwDefaultLinkFontColor = m_SharedResInfo.m_dwDefaultLinkFontColor; m_ResInfo.m_dwDefaultLinkHoverFontColor = m_SharedResInfo.m_dwDefaultLinkHoverFontColor; m_ResInfo.m_dwDefaultSelectedBkColor = m_SharedResInfo.m_dwDefaultSelectedBkColor; if (m_hUpdateRectPen == NULL) { m_hUpdateRectPen = ::CreatePen(PS_SOLID, 1, RGB(220, 0, 0)); // Boot Windows Common Controls (for the ToolTip control) ::InitCommonControls(); ::LoadLibrary(_T("msimg32.dll")); } m_szMinWindow.cx = 0; m_szMinWindow.cy = 0; m_szMaxWindow.cx = 0; m_szMaxWindow.cy = 0; m_szInitWindowSize.cx = 0; m_szInitWindowSize.cy = 0; m_szRoundCorner.cx = m_szRoundCorner.cy = 0; ::ZeroMemory(&m_rcSizeBox, sizeof(m_rcSizeBox)); ::ZeroMemory(&m_rcCaption, sizeof(m_rcCaption)); ::ZeroMemory(&m_rcLayeredInset, sizeof(m_rcLayeredInset)); ::ZeroMemory(&m_rcLayeredUpdate, sizeof(m_rcLayeredUpdate)); m_ptLastMousePos.x = m_ptLastMousePos.y = -1; m_pGdiplusStartupInput = new Gdiplus::GdiplusStartupInput; Gdiplus::GdiplusStartup(&m_gdiplusToken, m_pGdiplusStartupInput, NULL); // 加载GDI接口 CShadowUI::Initialize(m_hInstance); m_pDragDrop = NULL; } CPaintManagerUI::~CPaintManagerUI() { // Delete the control-tree structures for (int i = 0; i < m_aDelayedCleanup.GetSize(); i++) delete static_cast(m_aDelayedCleanup[i]); m_aDelayedCleanup.Resize(0); for (int i = 0; i < m_aAsyncNotify.GetSize(); i++) delete static_cast(m_aAsyncNotify[i]); m_aAsyncNotify.Resize(0); m_mNameHash.Resize(0); if (m_pRoot != NULL) delete m_pRoot; ::DeleteObject(m_ResInfo.m_DefaultFontInfo.hFont); RemoveAllFonts(); RemoveAllImages(); RemoveAllStyle(); RemoveAllDefaultAttributeList(); RemoveAllWindowCustomAttribute(); RemoveAllOptionGroups(); RemoveAllTimers(); RemoveAllDrawInfos(); if (m_hwndTooltip != NULL) { ::DestroyWindow(m_hwndTooltip); m_hwndTooltip = NULL; } if (!m_aFonts.IsEmpty()) { for (int i = 0; i < m_aFonts.GetSize(); ++i) { HANDLE handle = static_cast(m_aFonts.GetAt(i)); ::RemoveFontMemResourceEx(handle); } } if (m_hDcOffscreen != NULL) ::DeleteDC(m_hDcOffscreen); if (m_hDcBackground != NULL) ::DeleteDC(m_hDcBackground); if (m_hbmpOffscreen != NULL) ::DeleteObject(m_hbmpOffscreen); if (m_hbmpBackground != NULL) ::DeleteObject(m_hbmpBackground); if (m_hDcPaint != NULL) ::ReleaseDC(m_hWndPaint, m_hDcPaint); m_aPreMessages.Remove(m_aPreMessages.Find(this)); // 销毁拖拽图片 if (m_hDragBitmap != NULL) ::DeleteObject(m_hDragBitmap); //卸载GDIPlus Gdiplus::GdiplusShutdown(m_gdiplusToken); delete m_pGdiplusStartupInput; // DPI管理对象 if (m_pDPI != NULL) { delete m_pDPI; m_pDPI = NULL; } } void CPaintManagerUI::Init(HWND hWnd, LPCTSTR pstrName) { ASSERT(::IsWindow(hWnd)); m_mNameHash.Resize(); RemoveAllFonts(); RemoveAllImages(); RemoveAllStyle(); RemoveAllDefaultAttributeList(); RemoveAllWindowCustomAttribute(); RemoveAllOptionGroups(); RemoveAllTimers(); m_sName.Empty(); if (pstrName != NULL) m_sName = pstrName; if (m_hWndPaint != hWnd) { m_hWndPaint = hWnd; m_hDcPaint = ::GetDC(hWnd); m_aPreMessages.Add(this); // 触屏兼容:每个窗口(主窗口 + 所有弹框)统一注册 WM_TOUCH,由本类库级接管, // 无需 CTouchWindowBase 外挂,也无需逐窗口样板。注册是幂等的,重复调用无害。 InitTouchSupport(); } } // --------------------------------------------------------------------------- // 真模态(DialogBox)支持:manager 的 paint window 迁移。 // 详见 UIManager.h 里的说明。这两个方法**不**触碰任何资源状态,只换窗口绑定。 // --------------------------------------------------------------------------- void CPaintManagerUI::DetachPaintWindow() { if (m_hDcPaint != NULL) { ::ReleaseDC(m_hWndPaint, m_hDcPaint); m_hDcPaint = NULL; } const int nIndex = m_aPreMessages.Find(this); if (nIndex >= 0) m_aPreMessages.Remove(nIndex); TouchTrace::Log(_T("MANAGER-DETACH manager=%p from hwnd=%p"), (void*)this, (void*)m_hWndPaint); // 注意:m_hWndPaint 暂不置空 —— AttachPaintWindow 会覆盖它。 // 也不要清空控件树 / 字体 / 图片:那些是"内容",迁移后要继续用。 } void CPaintManagerUI::AttachPaintWindow(HWND hWnd) { ASSERT(::IsWindow(hWnd)); if (hWnd == NULL || !::IsWindow(hWnd)) return; m_hWndPaint = hWnd; m_hDcPaint = ::GetDC(hWnd); // 重新加入全局表(Detach 时摘除过)。若之前没摘(异常路径),避免重复添加。 if (m_aPreMessages.Find(this) < 0) m_aPreMessages.Add(this); // 新窗口必须注册触摸,否则收不到 WM_TOUCH。 InitTouchSupport(); TouchTrace::Log(_T("MANAGER-ATTACH manager=%p to hwnd=%p dc=%p"), (void*)this, (void*)m_hWndPaint, (void*)m_hDcPaint); } // --------------------------------------------------------------------------- // 触摸 API 懒加载包装(对标 NIM Duilib 的 RegisterTouchWindowWrapper 系列)。 // // 为什么不能直接调用这些 API:DuiLib 工程自身没有定义 _WIN32_WINNT, // StdAfx.h 会把它兜底设成 XP(0x0501);而 TOUCHINPUT / GetTouchInputInfo / // RegisterTouchWindow 在 winuser.h 里受 `#if _WIN32_WINNT >= 0x0601` 保护, // 直接引用会编译报错(C2065/C3861)。(主工程定义了 0x0601,所以 // CTouchWindowBase 里能直接用,那里不受影响。) // // 因此这里完全自给自足:自行声明与 SDK 完全一致的 TOUCHINPUT 布局和事件标志, // 再用 GetProcAddress 取函数地址。这样: // * 无论 DuiLib 的 target 版本如何都能编译通过; // * 在没有触摸 API 的系统上自动降级为空操作,不会崩溃。 // --------------------------------------------------------------------------- namespace TouchApi { // 与 winuser.h 的 tagTOUCHINPUT 布局逐字段一致 typedef struct tagTouchInput { LONG x; LONG y; HANDLE hSource; DWORD dwID; DWORD dwFlags; DWORD dwMask; DWORD dwTime; ULONG_PTR dwExtraInfo; DWORD cxContact; DWORD cyContact; } TOUCHINPUT, *PTOUCHINPUT; // 事件标志,数值与 winuser.h 的触摸事件标志一致。 // 名字必须避开 SDK 的同名宏:部分 SDK 把它们定义成【宏】,且不受 _WIN32_WINNT 版本段保护, // 同名会被预处理器展开——声明变成 `const DWORD 0x0002 = 0x0002;`(C2059), // 限定使用变成 `TouchApi::0x0004`(C2589)。故改用 TOUCHEVTFLAG 前缀。 const DWORD TOUCHEVTFLAG_MOVE = 0x0001; const DWORD TOUCHEVTFLAG_DOWN = 0x0002; const DWORD TOUCHEVTFLAG_UP = 0x0004; typedef BOOL (WINAPI *PFN_RegisterTouchWindow)(HWND, ULONG); typedef BOOL (WINAPI *PFN_GetTouchInputInfo)(HANDLE, UINT, PTOUCHINPUT, int); typedef BOOL (WINAPI *PFN_CloseTouchInputHandle)(HANDLE); inline HMODULE GetUser32() { static HMODULE s_hMod = NULL; static bool s_bInited = false; if (!s_bInited) { s_bInited = true; s_hMod = ::GetModuleHandle(_T("user32.dll")); } return s_hMod; } inline PFN_RegisterTouchWindow GetRegisterTouchWindow() { static PFN_RegisterTouchWindow s_pfn = NULL; static bool s_bInited = false; if (!s_bInited) { s_bInited = true; HMODULE hMod = GetUser32(); if (hMod != NULL) s_pfn = (PFN_RegisterTouchWindow)::GetProcAddress(hMod, "RegisterTouchWindow"); } return s_pfn; } inline PFN_GetTouchInputInfo GetGetTouchInputInfo() { static PFN_GetTouchInputInfo s_pfn = NULL; static bool s_bInited = false; if (!s_bInited) { s_bInited = true; HMODULE hMod = GetUser32(); if (hMod != NULL) s_pfn = (PFN_GetTouchInputInfo)::GetProcAddress(hMod, "GetTouchInputInfo"); } return s_pfn; } inline PFN_CloseTouchInputHandle GetCloseTouchInputHandle() { static PFN_CloseTouchInputHandle s_pfn = NULL; static bool s_bInited = false; if (!s_bInited) { s_bInited = true; HMODULE hMod = GetUser32(); if (hMod != NULL) s_pfn = (PFN_CloseTouchInputHandle)::GetProcAddress(hMod, "CloseTouchInputHandle"); } return s_pfn; } } // --------------------------------------------------------------------------- // [触屏] 手指容差(滚动条专治) // 滚动条默认仅 16px 宽(CScrollBarUI::DEFAULT_SCROLLBAR_SIZE),指尖按偏 5~10px 就落到 // 右侧内容上:内容会跟手滚动,但“滑块拖不动”——用户感知就是“滚动条没法在触屏上滑动”。 // 两个措施:①把触点横向收进滚动条 rect,再交给滚动条自己判滑块;②若直接命中的不是 // 滚动条,但触点容差范围内正好压在某个滚动条的滑块上,则改判为命中该滚动条。 // --------------------------------------------------------------------------- namespace { const int kScrollBarTouchSlop = 12; // 手指离滚动条 rect 的最大容差(像素) // Windows 会把“触摸提升(promoted)出来的合成鼠标消息”打上 MOUSEEVENTF_FROMTOUCH 标记 // (位于 GetMessageExtraInfo() 的高位,MSDN 推荐判定值 0xFF515700)。 // 这里**只**用它来区分“真鼠标移动”与“触摸补发的鼠标移动”,从而决定要不要更新悬浮态; // 消息本身绝不丢弃——历史教训:整条吞掉会让点击状态机(m_pEventClick)失效、点击全灭。 inline bool IsPromotedTouchMouseMessage() { return (::GetMessageExtraInfo() & 0xFFFFFF80) == 0xFF515700; } // 把触点收进滚动条自身 rect:垂直滚动条主要收敛 x(y 原样保留,纵向拖拽量完好)。 inline POINT Touch_SnapIntoScrollBar(const CControlUI* pBar, POINT pt) { if (pBar == NULL) return pt; RECT rc = pBar->GetPos(); if (pt.x < rc.left) pt.x = rc.left; if (pt.x > rc.right) pt.x = rc.right; if (pt.y < rc.top) pt.y = rc.top; if (pt.y > rc.bottom) pt.y = rc.bottom; return pt; } // 沿“命中控件 → 祖先链”找最近的、满足容差条件的滚动条滑块;找不到返回 NULL。 inline CControlUI* Touch_ResolveScrollBarThumb(CControlUI* pStart, POINT pt) { for (CControlUI* p = pStart; p != NULL; p = p->GetParent()) { if (p->GetInterface(DUI_CTR_SCROLLBAR) != NULL) return NULL; // 本身已是滚动条,无需改判 CContainerUI* pCont = static_cast(p->GetInterface(DUI_CTR_CONTAINER)); if (pCont == NULL) continue; CScrollBarUI* pBars[2] = { pCont->GetVerticalScrollBar(), pCont->GetHorizontalScrollBar() }; for (int i = 0; i < 2; ++i) { if (pBars[i] != NULL && pBars[i]->IsThumbHit(pt, kScrollBarTouchSlop)) return pBars[i]; } } return NULL; } inline CScrollBarUI* Touch_FindScrollBar(CControlUI* pStart, POINT pt) { for (CControlUI* p = pStart; p != NULL; p = p->GetParent()) { CContainerUI* pContainer = static_cast(p->GetInterface(DUI_CTR_CONTAINER)); if (pContainer == NULL) continue; CScrollBarUI* bars[2] = { pContainer->GetVerticalScrollBar(), pContainer->GetHorizontalScrollBar() }; for (int i = 0; i < 2; ++i) { if (bars[i] == NULL || !bars[i]->IsVisible() || !bars[i]->IsEnabled()) continue; RECT rc = bars[i]->GetPos(); ::InflateRect(&rc, kScrollBarTouchSlop, kScrollBarTouchSlop); if (::PtInRect(&rc, pt)) return bars[i]; } } return NULL; } inline CContainerUI* Touch_FindScrollContainer(CControlUI* pStart) { for (CControlUI* p = pStart; p != NULL; p = p->GetParent()) { CContainerUI* pContainer = static_cast(p->GetInterface(DUI_CTR_CONTAINER)); if (pContainer == NULL) continue; CScrollBarUI* pVertical = pContainer->GetVerticalScrollBar(); CScrollBarUI* pHorizontal = pContainer->GetHorizontalScrollBar(); if ((pVertical != NULL && pVertical->IsVisible() && pVertical->IsEnabled()) || (pHorizontal != NULL && pHorizontal->IsVisible() && pHorizontal->IsEnabled())) return pContainer; } return NULL; } } // --------------------------------------------------------------------------- // 当前模态弹框句柄(由 CWindowWnd::ShowModal 进入/退出时设置)。 // Win8/10 指针栈下,触摸消息(WM_TOUCH / WM_POINTER)并不总是投递给"视觉上在最前面的弹框": // 当弹框的 owner 被 EnableWindow(FALSE) 禁用时,部分系统会把手势转投给 owner。 // 这里做一道保险:只要当前有模态弹框,任何【非该弹框】的窗口收到 WM_TOUCH 一律忽略, // 避免"弹框还开着,手指却把主窗口点动了"的穿透。 // --------------------------------------------------------------------------- static HWND s_hModalWindow = NULL; void CPaintManagerUI::SetModalWindow(HWND hWnd) { s_hModalWindow = hWnd; TouchTrace::Log(_T("MODAL-WINDOW set hwnd=%p"), (void*)hWnd); } HWND CPaintManagerUI::GetModalWindow() { return s_hModalWindow; } void CPaintManagerUI::InitTouchSupport() { if (m_hWndPaint == NULL || !::IsWindow(m_hWndPaint)) return; TouchApi::PFN_RegisterTouchWindow pfnRegister = TouchApi::GetRegisterTouchWindow(); BOOL bRegistered = FALSE; if (pfnRegister != NULL) bRegistered = pfnRegister(m_hWndPaint, 0); TouchTrace::Log(_T("REGISTER hwnd=%p manager=%p result=%d error=%u style=0x%08X ex=0x%08X"), (void*)m_hWndPaint, (void*)this, (int)bRegistered, bRegistered ? 0u : ::GetLastError(), (unsigned)::GetWindowLong(m_hWndPaint, GWL_STYLE), (unsigned)::GetWindowLong(m_hWndPaint, GWL_EXSTYLE)); } // =========================================================================== // [通道无关的滑动状态机] Begin / Update / End // // 背景(这是本文件里最容易踩坑的一块,先把结论写在前面): // "滑动"这件事在本库里的实现只有一份 —— 派发 UIEVENT_TOUCHMOVE,由 // · CScrollBarUI 消费 → 拖滑块; // · 否则冒泡到 CContainerUI → 1:1 跟手平移; // · 谁都不认时 → 合成 UIEVENT_SCROLLWHEEL(Δy 累加满 120 一次)。 // 过去这三个函数体是**内联写在 OnTouchInput(WM_TOUCH 通道)里的**。 // // 问题:Win10 上同一次触摸会在两条互相独立的通道上都产生消息 // (WM_TOUCH 与 WM_POINTER*),而"谁驱动本次手势"是运行时决定的: // · 主窗口常常是 WM_TOUCH 先到 → 老代码能滑; // · 弹框 / 被指针抢走的手势 ⇒ 只有 WM_POINTER* → // **整段滑动逻辑一条都没执行** ⇒ 「滑不动」; // 同时 UP 走指针 → 归一化成 WM_LBUTTONUP → 原生点击路径, // 而 tap/drag 判定所需的 m_bTouchMoved 从未被置真 ⇒「滑动反触发点击」。 // // 修法:把滑动逻辑抽成不关心通道的这三个函数,两条通道都调用同一套。 // 于是"谁驱动手势"不再影响"能不能滑",只影响消息从哪儿来。 // // 状态机的三个相位: // Begin : 命中控件 + 找可滚容器 + 记起点/上一包点 + 复位位移标志 // Update : Δ=(pt - 上一包点) 去重 → 置 m_bTouchMoved → 派发 TOUCHMOVE → 可能合成滚轮 // End : 派发 TOUCHUP → 返回"是否算轻点"(未越过拖拽阈值) // // ⚠️ 三条不变量: // 1) Begin 必须把 m_bTouchSlideActive 置真;End 必须置假 + 清释放态。 // 2) Update/End 在 !m_bTouchSlideActive 时必须安全空转(另一条通道可能没走 Begin)。 // 3) 坐标一律是**客户区坐标**(调用方负责把屏幕坐标转好)。 // =========================================================================== void CPaintManagerUI::BeginTouchSlideGesture(POINT pt) { TouchTrace::Log(_T("SLIDE-BEGIN pt=%d,%d"), pt.x, pt.y); m_ptLastTouchPos = pt; // 触摸没有"悬浮"语义。新手势开始前先清掉上一次鼠标路径遗留的 HOT 状态, // 防止首个触摸 DOWN 恰好发生在合成 WM_MOUSEMOVE 之前。 ClearTouchHoverState(pt); // 先把手势状态复位:即使这一按没命中任何控件,也不能让上一轮的 m_pEventTouch 残留 // 下去(否则后续 TOUCHMOVE 会发给一个早已松开的手指所对应的控件)。 m_pEventTouch = NULL; m_pTouchScrollContainer = NULL; m_bTouchMoved = false; m_ptTouchStart = pt; m_dwTouchDownTick = ::GetTickCount(); // 供 MessageHandler 做"TOUCHUP 丢失"超时自愈 // 滑动累加器:nim_duilib 把 TOUCHEVENTF_MOVE 的 Δy 攒够一个 WHEEL_DELTA(120) 就合成 // WM_MOUSEWHEEL。这里同样复位,避免上一轮手势的余量污染新手势。 m_nTouchWheelAccum = 0; // 本标志是"滑动状态机活着"的唯一判据(End 之前一直为真)。 m_bTouchSlideActive = true; CControlUI* pControl = FindControl(pt); if (pControl == NULL) { TouchTrace::Log(_T("SLIDE-BEGIN no control pt=%d,%d"), pt.x, pt.y); // 没命中控件也要保持 active:随后的 Update 仍需被安全吸收掉, // 由 End 统一收尾(否则 Update 会跑到空指针上)。 return; } if (pControl->GetManager() != this) { TouchTrace::Log(_T("SLIDE-BEGIN foreign control=%s manager=%p self=%p"), pControl->GetName().GetData(), (void*)pControl->GetManager(), (void*)this); return; } // [触屏] 手指容差改判:直接命中的不是滚动条时,看看是不是"手指离滚动条滑块很近"。 // 典型场景:列表右侧竖直滚动条仅 16px 宽,用户想拖滑块却按到了旁边的列表项上。 if (pControl->GetInterface(DUI_CTR_SCROLLBAR) == NULL) { CControlUI* pBar = Touch_FindScrollBar(pControl, pt); if (pBar == NULL) pBar = Touch_ResolveScrollBarThumb(pControl, pt); if (pBar != NULL) { TouchTrace::Log(_T("SLIDE-BEGIN-FATFINGER hit=%s -> scrollbar=%s pt=%d,%d"), pControl->GetName().GetData(), pBar->GetName().GetData(), pt.x, pt.y); pControl = pBar; } } const bool bTouchIsScrollBar = (pControl->GetInterface(DUI_CTR_SCROLLBAR) != NULL); // 命中滚动条时把触点收进滚动条 rect(横向按偏也能拖滑块);事件点用收敛后的, // 但 m_ptLastTouchPos / m_ptTouchStart 仍记真实坐标(去重与位移判定按真实手指轨迹走)。 const POINT ptEvent = bTouchIsScrollBar ? Touch_SnapIntoScrollBar(pControl, pt) : pt; TouchTrace::Log(_T("SLIDE-BEGIN hit=%s cls=%s scrollbar=%d scrollContainer=%p ptEvent=%d,%d"), pControl->GetName().GetData(), pControl->GetClass(), (int)bTouchIsScrollBar, (void*)Touch_FindScrollContainer(pControl), ptEvent.x, ptEvent.y); m_pEventTouch = pControl; m_pTouchScrollContainer = bTouchIsScrollBar ? NULL : Touch_FindScrollContainer(pControl); if (!bTouchIsScrollBar) m_pEventClick = pControl; // 触摸没有悬浮语义;整个手势期间以及抬起后的合成鼠标移动都不应重建 HOT。 m_bSuppressHoverAfterTouch = true; pControl->SetFocus(); SetCapture(); // mgr 级:m_bMouseCapture=true + ::SetCapture // 滚动条:主动发一次 TOUCHDOWN 让它抓滑块。 // (TouchDOWN 与鼠标 BUTTONDOWN 在 CScrollBarUI::DoEvent 里等价处理。) // // ⚠️⚠️ 【这一发 TOUCHDOWN 是"触摸能点击"的必要条件,绝不能删】⚠️⚠️ // // 早先的注释写的是"触摸按下只建立候选点击,不立即发送任何按下事件"——那个策略 // 在**旧架构**下能活,因为旧架构依赖 Windows 为触摸提升出来的 // WM_LBUTTONDOWN/UP 去驱动点击(原生路径会自己发 UIEVENT_BUTTONDOWN)。 // // 但现在(通道无关改造之后)触摸链已经把原生鼠标路径**有意让开**: // · MessageHandler 的 WM_LBUTTONDOWN 在 m_pEventTouch != NULL 时直接 break; // · OnPointerInput 的 DOWN 也不再调 MessageHandler(WM_LBUTTONDOWN)。 // ⇒ 唯一能告诉控件"用户按下了"的通道就是这一发 TOUCHDOWN。 // // 而控件侧的点击状态机是**按下/抬起配对**的,例如 CButtonUI::DoEvent: // UIEVENT_TOUCHDOWN → m_uButtonState |= UISTATE_PUSHED | UISTATE_CAPTURED // UIEVENT_TOUCHUP → 清 PUSHED|CAPTURED // UIEVENT_BUTTONUP → if ((m_uButtonState & UISTATE_CAPTURED) != 0) { ...; Activate(); } // 如果 DOWN 阶段完全不派发,按钮的 CAPTURED 就永远不会置位 ⇒ 抬手时进不了 // BUTTONUP 分支(或进了也因守卫失败而跳过)⇒ **Activate 根本不被调用** // ⇒ 表现为"主窗口触摸点击全灭"。 // // 另外:本函数**只发 TOUCHDOWN,不发 BUTTONDOWN** —— 这是有意为之。 // 因为整个手势可能演变成拖动(滚动列表),此时不能让控件提前进入"已按下"的业务态; // 真正的点击由 UP 阶段依据 tap 判定(EndTouchSlideGesture 的返回值)成对合成 // BUTTONDOWN/BUTTONUP 来派发。 // 换句话说:TOUCHDOWN/TOUCHUP 只负责**控件内部视觉与状态记账**, // BUTTONDOWN/BUTTONUP 才负责**业务点击**。两者分工明确,不要合并。 TEventUI event = { 0 }; event.Type = UIEVENT_TOUCHDOWN; event.pSender = pControl; event.ptMouse = ptEvent; event.dwTimestamp = ::GetTickCount(); event.wKeyState = MapKeyState(); pControl->Event(event); } void CPaintManagerUI::UpdateTouchSlideGesture(POINT pt) { // 另一条通道可能没走 Begin(例如 WM_TOUCH 被让路、手势实际由指针驱动); // 此时 Update 必须安全空转,绝不能访问 m_pEventTouch。 if (!m_bTouchSlideActive) return; // 与上一包完全相同的点 -> 去重,避免无谓派发(NIM 同款守卫) if (m_ptLastTouchPos.x == pt.x && m_ptLastTouchPos.y == pt.y) return; // 本次位移增量(相对上一包),随事件下发,滚动容器据此做 1:1 跟手平移 const LONG dx = pt.x - m_ptLastTouchPos.x; const LONG dy = pt.y - m_ptLastTouchPos.y; m_ptLastTouchPos = pt; // 相对手势起点的累计位移超过阈值 -> 判定为拖拽(用于松开时抑制点击)。 const LONG ox = pt.x - m_ptTouchStart.x; const LONG oy = pt.y - m_ptTouchStart.y; // 阈值取 8px:真实滚动位移远大于此,而指尖"按下去时的轻微滚动"通常在 8px 内。 // 阈值过小会把抖动误判成拖拽 → 该次抬起的 BUTTONUP 被抑制 → 按钮停在按下态。 if (ox > 8 || ox < -8 || oy > 8 || oy < -8) m_bTouchMoved = true; if (m_pEventTouch == NULL) return; TouchTrace::Log(_T("SLIDE-MOVE touch=%s cls=%s d=%d,%d moved=%d click=%s"), m_pEventTouch->GetName().GetData(), m_pEventTouch->GetClass(), (int)dx, (int)dy, (int)m_bTouchMoved, m_pEventClick != NULL ? m_pEventClick->GetName().GetData() : _T("null")); TEventUI event = { 0 }; event.Type = UIEVENT_TOUCHMOVE; CControlUI* pTouchTarget = m_pTouchScrollContainer != NULL ? static_cast(m_pTouchScrollContainer) : m_pEventTouch; event.pSender = pTouchTarget; // 滚动条:触点同样收进滚动条 rect(与 Begin 保持一致,避免首帧跳变)。 event.ptMouse = (m_pEventTouch->GetInterface(DUI_CTR_SCROLLBAR) != NULL) ? Touch_SnapIntoScrollBar(m_pEventTouch, pt) : pt; event.dwTimestamp = ::GetTickCount(); event.wKeyState = MapKeyState(); event.wParam = (WPARAM)(int)dx; event.lParam = (LPARAM)(int)dy; pTouchTarget->Event(event); // ------------------------------------------------------------------ // [对标 nim_duilib] 竖向滑动 → 合成 WM_MOUSEWHEEL。 // // 为什么需要它:真实鼠标"滚动"靠 WM_MOUSEWHEEL 驱动,而触摸只有位移增量。 // 只处理 TOUCHMOVE 的容器虽然能 1:1 跟手平移,但那些只认滚轮的控件 // (如挂在窗口上的通用滚动、以及部分不认 TOUCHMOVE 的自定义控件) // 在触摸下永远滚不动 —— Win7 之所以"感觉正常",是因为它走的是"把触摸提升成 // 鼠标"的老栈,系统会自己补 WM_MOUSEWHEEL;Win10 走指针/触摸栈就不会补了。 // // 因此这里补齐:把 Δy 累加,每满一个 WHEEL_DELTA(120) 就投一次 SCROLLWHEEL。 // 符号按 Windows 惯例取反:手指下滑(Δy>0,内容下移)→ 负增量。 // // 只在没有 1:1 跟手平移(即没有可滚容器接管)时才合成,避免"内容被平移一次、 // 又被滚轮滚一次"的双倍滚动。命中滚动条时不合成(滑块本身有自己的拖拽语义)。 // ------------------------------------------------------------------ if (m_pTouchScrollContainer == NULL && m_pEventTouch->GetInterface(DUI_CTR_SCROLLBAR) == NULL) { if (dy != 0) m_nTouchWheelAccum -= dy; while (m_nTouchWheelAccum >= 120 || m_nTouchWheelAccum <= -120) { const int nNotches = m_nTouchWheelAccum / 120; m_nTouchWheelAccum -= nNotches * 120; const int zDelta = nNotches * 120; CControlUI* pWheel = (m_pEventTouch != NULL) ? m_pEventTouch : FindControl(pt); if (pWheel == NULL) break; TEventUI evWheel = { 0 }; evWheel.Type = UIEVENT_SCROLLWHEEL; evWheel.pSender = pWheel; evWheel.wParam = MAKEWPARAM(zDelta < 0 ? SB_LINEDOWN : SB_LINEUP, zDelta); evWheel.lParam = 0; evWheel.ptMouse = pt; evWheel.wKeyState = MapKeyState(); evWheel.dwTimestamp = ::GetTickCount(); TouchTrace::Log(_T("SLIDE-MOVE->WHEEL control=%s zDelta=%d pt=%d,%d"), pWheel->GetName().GetData(), zDelta, pt.x, pt.y); pWheel->Event(evWheel); } } } bool CPaintManagerUI::EndTouchSlideGesture(POINT pt) { if (!m_bTouchSlideActive) return false; m_bTouchSlideActive = false; // ⚠️⚠️ 【m_pEventTouch 为空时必须直接判"不算轻点",且必须在这里就返回】⚠️⚠️ // // 这里曾经是"先打完 SLIDE-END 日志、再在下面才 return false",看起来等价, // 实际上踩过一个真实死锁:只要 m_pEventTouch 被别处(曾经的"状态交叉"纠偏) // 提前清成 NULL,本函数就会带着 m_bTouchSlideActive 已置假、但对外仍报 // "这是一次滑动"的结论返回 —— 调用方于是走 `!bTapLike` 的"consumed as slide" // 分支,把点击**静默吞掉**,同时也不会把手势交还给原生鼠标路径。 // 结果:点击完全失灵(真机日志:`SLIDE-END touch=null moved=0` 紧跟 // `POINTER-MSG UP consumed as slide (no click)`,每一个按钮都点不动)。 // // 因此把这条早退路提到最前面:没有命中控件 ⇒ 语义上"没点到东西", // 既不是滑动也不是点击,直接给出明确结论,绝不拖到后面再决策。 if (m_pEventTouch == NULL) { m_ptLastTouchPos = pt; m_pTouchScrollContainer = NULL; m_bTouchMoved = false; m_nTouchWheelAccum = 0; m_bSuppressHoverAfterTouch = true; m_bMouseTracking = false; // [NIM 风格] 这里不需要"解除让路"——让路已改由 m_pEventTouch 这个**标记**表达。 TouchTrace::Log(_T("SLIDE-END no-control pt=%d,%d (not a tap)", pt.x, pt.y)); return false; } TouchTrace::Log(_T("SLIDE-END pt=%d,%d touch=%s moved=%d"), pt.x, pt.y, m_pEventTouch->GetName().GetData(), (int)m_bTouchMoved); m_ptLastTouchPos = pt; // 注:`m_pEventTouch == NULL` 的早退路已提到本函数最开头(见上), // 到这里 m_pEventTouch 必然非空,可以安全解引用。 ClearTouchHoverState(pt); // ⚠️⚠️ 【顺序是死线:先派发 TOUCHUP,再 ReleaseCapture】⚠️⚠️ // // CPaintManagerUI::ReleaseCapture() 不只是调 Win32 那句 ::ReleaseCapture(), // 它同时把 m_bMouseCapture 置假、并把 m_bDragMode 置假(见本函数定义处)。 // 而 CControlUI::Activate()(CButtonUI::Activate 的第一步就是调它)里有捕获保护: // if (!m_pManager->IsCaptured() && !(m_uButtonState & UISTATE_CAPTURED)) return false; // (IsCaptured() 返回的就是 m_bMouseCapture) // // 于是原来的「先 ReleaseCapture 再 TOUCHUP」会出现这样的连锁: // · Begin 时只发了 UIEVENT_TOUCHDOWN,没给按钮发 BUTTONDOWN // ⇒ 按钮的 m_uButtonState 里从来没有 UISTATE_CAPTURED; // · End 时先 ReleaseCapture ⇒ m_bMouseCapture 已假 ⇒ 随后调用方合成 // UIEVENT_BUTTONUP、按钮的 `if ((m_uButtonState & UISTATE_CAPTURED) != 0)` // 分支因没有 CAPTURED 而不进 ⇒ Activate() 根本不会被调用; // · 即便被调用,CControlUI::Activate 的捕获保护也会因为两个条件都为假而 return false。 // ⇒ **按钮的 click 通知永远发不出来**(按下有高亮、抬手没反应)。 // // 把 ReleaseCapture 挪到 TOUCHUP 之后:按钮在收到 TOUCHUP 时仍处于"管理器认为有捕获" // 的状态;等控件侧处理完再由这里收尾释放,语义上也更正确(手势真正结束了)。 // // 注意:这里移的是 **TOUCHUP 与 ReleaseCapture 的相对顺序**, // 不能把 ReleaseCapture 整个删掉(否则 m_bMouseCapture 与 Win32 捕获都会泄漏)。 TEventUI event = { 0 }; event.Type = UIEVENT_TOUCHUP; event.pSender = m_pEventTouch; // 与 Begin/Update 一致:滚动条用收敛点,保证 ptMouse 轨迹连续、位移计算不失真。 event.ptMouse = (m_pEventTouch->GetInterface(DUI_CTR_SCROLLBAR) != NULL) ? Touch_SnapIntoScrollBar(m_pEventTouch, pt) : pt; event.dwTimestamp = ::GetTickCount(); event.wKeyState = MapKeyState(); m_pEventTouch->Event(event); // TOUCHUP 已派发完毕 ⇒ 现在才释放捕获(手势真正结束)。 ReleaseCapture(); // [NIM 风格] 让路无需任何"时间戳清理" —— 它现在由 m_pEventTouch 这个标记表达, // 下面的 `m_pEventTouch = NULL` 就是"本次 WM_TOUCH 手势结束"的全部收尾动作。 // // 历史教训(保留备查,勿再引入同类写法): // 曾经用一个"让路时间戳"同时表示"让路中"和"指针手势计时", // 导致 (GetTickCount() - 该值) < 3000 恒成立 ⇒ 指针通道自己驱动的手势被自己判定成 // "让路中" ⇒ UP 走进"只清状态、不合成点击"的早退路 ⇒ 两条点击路径同时断掉。 // 改用标记后,判据是"m_pEventTouch 是否非空",与"WM_TOUCH 是否真的接管了手势" // 严格一致,不存在跨手势残留,也不需要 3 秒超时兜底。 // 关键:手指抬起后禁止"悬浮态复活"。 // Windows 会为触摸补发合成的 WM_MOUSEMOVE;且真实 WM_MOUSELEAVE 在 m_bMouseTracking // 为真时会自己给自己重发 WM_MOUSEMOVE(见 WM_MOUSELEAVE 分支)→ 刚清掉的悬浮态立刻 // 被重新点亮。这里置抑制位 + 主动撤下鼠标跟踪,直到用户真的移动鼠标才恢复。 m_bSuppressHoverAfterTouch = true; m_bMouseTracking = false; // ⚠️⚠️ 【必须在返回之前清掉 m_pEventTouch】—— 这是"主窗口触摸点击全灭"的元凶之一。⚠️⚠️ // // 死锁链条(每一步都真实存在): // 1) 本函数被调用时 m_pEventTouch 已经不再需要 —— TOUCHUP 已派发、捕获已释放、 // 悬浮态已清。它的语义是"本次触摸进行中命中的控件",手势结束就该失效。 // 2) 但 `WM_LBUTTONUP` 的原生分支开头是: // if (m_pEventTouch != NULL || m_bSuppressPromotedTouchMouse) { ...; break; } // 这个 break **把 ReleaseCapture() 一起跳过了**。 // 3) 于是只要 m_pEventTouch 残留非 NULL,系统随后提升出来的那条 WM_LBUTTONUP // 就会"只清抑制位、不释放捕获"地溜过去 ⇒ 窗口持有 capture 不放。 // 4) 持有 capture 期间,鼠标/指针消息被强制路由到本窗口,**别处一律点不动**; // 且 m_bSuppressPromotedTouchMouse 被反复清成 0,WM_LBUTTONDOWN 的守卫 // `if (m_pEventTouch != NULL ...) break;` 又继续拦 → 本窗口也点不动。 // ⇒ 整个应用触摸点击全灭,且不会自愈(capture 没有超时机制)。 // // 注意这与"轻点分支里也清了 m_pEventTouch"不冲突:那条路走的是"已合成点击", // 这里是手势收尾的公共清理。**两条路径都必须清**,缺一条就留下上面那个死锁。 // // 清理顺序要求:必须在下面读 m_pEventClick 的 tap 判定**之前**完成 —— // Begin 里给滚动条命中的分支会特意不设 m_pEventClick(滚动条不做点击), // 所以 bTapLike 的计算只依赖 m_pEventTouch 的 rect 语义已落地(TOUCHUP 已派发), // 与本指针无关;但为便于阅读,统一挪到 tap 判定之前一次清干净。 m_pEventTouch = NULL; // 是否按"点击"处理。默认要求本次手势没有位移,但触摸屏上手指按下时的轻微抖动 // 超过 8px 阈值非常常见(弹框里的小按钮尤其如此)——一旦判成拖拽,这里不合成点击, // 而提升的 WM_LBUTTONDOWN 早已在 DOWN 阶段被拦掉,于是两条点击路径同时断掉, // 表现为"弹框里怎么点都没反应"。 // 因此补一条与鼠标语义一致的判定:位移虽大,但抬起时手指仍落在【按下时命中的同一个 // 控件】上,且该控件不在可滚动容器内(即这次位移不可能是"滚动"),同样按点击处理。 // // ⚠️ 这里的 pt **必须**与 Begin 用同一个收敛规则,否则命中判定会失真: // 命中滚动条时 Begin 把事件点收进滚动条 rect(Touch_SnapIntoScrollBar)。 // 如果本函数拿原始 pt 去 FindControl,一根在滚动条上但横向偏出几像素的手指 // 会 FindControl 到滚动条旁边的列表项 ⇒ 与 m_pEventClick 不相等 ⇒ 轻点被判掉。 // (滚动条本来就已经被下面的返回值排除在点击之外,这里只是保持两条路径一致。) const POINT ptTap = (m_pEventTouch != NULL && m_pEventTouch->GetInterface(DUI_CTR_SCROLLBAR) != NULL) ? Touch_SnapIntoScrollBar(m_pEventTouch, pt) : pt; bool bTapLike = !m_bTouchMoved; if (!bTapLike && m_pEventClick != NULL && m_pTouchScrollContainer == NULL && m_pEventClick->GetInterface(DUI_CTR_SCROLLBAR) == NULL) { if (FindControl(ptTap) == m_pEventClick) bTapLike = true; TouchTrace::Log(_T("SLIDE-END tap-by-same-control hit=%d control=%s"), (int)bTapLike, m_pEventClick->GetName().GetData()); } // 清空滚轮累加余量,避免串到下一次手势造成"一按就滚"。 m_nTouchWheelAccum = 0; // 返回值 = "本次手势算轻点"。调用方据此决定是否派发点击。 return (m_pEventClick != NULL && bTapLike && m_pEventClick->GetInterface(DUI_CTR_SCROLLBAR) == NULL); } void CPaintManagerUI::OnTouchInput(WPARAM wParam, LPARAM lParam) { // 触屏模型(参考 NIM Duilib 的 Window::HandleMessage case WM_TOUCH,但**不可**照搬它的鼠标守卫, // 旧版 DuiLib 的点击状态机强依赖原生 WM_LBUTTONDOWN/UP,照搬会让点击全灭——已实测踩过): // 1) 独立的 m_pEventTouch 追踪"本次触摸命中控件",DOWN 设定、UP 清空;绝不复用 m_pEventClick。 // 2) 只向控件派发“原生触摸事件” UIEVENT_TOUCHDOWN / UIEVENT_TOUCHMOVE / UIEVENT_TOUCHUP: // · CContainerUI 认 TOUCHMOVE → 内容 1:1 跟手平移(对标 NIM ScrollableBox); // · CScrollBarUI 认 TOUCHDOWN/MOVE/UP → 拖滑块 / 点轨道翻页(不依赖合成鼠标移动); // · 其余控件忽略触摸事件(未认领的会沿 DoEvent 冒泡给父容器)。 // 3) 按钮"点击"由本通道的 TOUCHUP 分支依据 EndTouchSlideGesture 的 tap 判定合成 // (位移未越阈值才算轻点)—— 见下方 for 循环里的 UP 分支。 // ⚠️ 历史注记:更早的版本依赖"Windows 为触摸自动提升的 WM_LBUTTONDOWN/UP" // 去驱动点击,但那条路会把**拖动**也当成点击,且指针通道抢走手势时完全失效。 // 现已统一由 tap 判定派发,两条通道行为一致。 // 4) 不做任何"触摸→鼠标"归一化、不做 NIM 那种 m_pEventTouch!=NULL 通用守卫 // (旧版 DuiLib 的点击状态机强依赖原生 WM_LBUTTONDOWN/UP,照搬守卫曾让点击全灭); // "轻点 vs 拖拽"只用 m_bTouchMoved 在 UP 处抑制误点。 // 5) 触摸**不参与悬浮态**:WM_MOUSEMOVE 里用 MOUSEEVENTF_FROMTOUCH 标记把"提升出来的鼠标消息" // 挡在悬浮 enter/leave 之外(触摸没有"光标停留"语义)——这是"点过的控件一直高亮 / // 多个控件同时高亮"的根治手段;此处再叠加 m_bSuppressHoverAfterTouch 抑制抬起后的复活。 TouchApi::PFN_GetTouchInputInfo pfnGetInfo = TouchApi::GetGetTouchInputInfo(); // 【已移除】"把 WM_TOUCH 同步转发给模态弹框"的兜底块。 // // 历史背景:假模态时期,系统会把 WM_TOUCH 投给 owner(被禁用的主窗口)而非弹框, // 于是这里加了一段"发现弹框存在就 SendMessage 转发过去"的补救。 // // 为什么现在必须删掉: // 1. ShowModal 已改为真模态(DialogBoxIndirectParam,参考 nim_duilib)。系统对话框管理器 // 自己就是触摸目标窗口,弹框直接收到 WM_TOUCH,不需要任何转发 —— 这段代码永远不会 // 再被触发(owner 已被系统禁用,收不到消息)。 // 2. 就算被触发也是错的:MSDN 明确 WM_TOUCH 的 lParam(HTOUCHINPUT) 经 SendMessage // 转发后立即失效,两边只能有一方解析并 CloseTouchInputHandle,极易造成句柄泄漏或 // 双重关闭;且真模态期间 m_hWndPaint 属于 owner 的情况下,转发会把 owner 的触摸 // 塞给弹框,坐标语义错位。 // 3. 它依赖 s_hModalWindow 这个假模态时代的全局状态,与新架构的 CPaintManagerUI // 迁移方案(DetachPaintWindow/AttachPaintWindow)职责重叠、互相干扰。 // // 因此整段删除:触摸一律由"收到消息的那个窗口自己的 manager"处理,链路单一清晰。 if (pfnGetInfo == NULL) return; // 本次手势确认系统走的是 WM_TOUCH 通道 ⇒ 【本次手势内】让指针通道让路。 // ⚠️ 注意这里是"手势级让路",不是"永久关闭指针通道"。 // 永久关闭会害死真模态弹框:本台收银机 WM_TOUCH 的贪婪归属权卡在主窗口, // 弹框永远收不到 WM_TOUCH;一旦指针通道被永久关掉,弹框就彻底没有输入源。 // 所以让路只标记"直到本次手势结束"(由 UP / 3 秒超时自动解禁)。 // // 另外,若本窗口的本次手势**已经**由指针通道驱动(m_bPointerGestureActive), // 说明这是同一次触摸的另一条通道送来的一份重复消息 —— 整条忽略,绝不能双份驱动。 if (m_bPointerGestureActive) { TouchTrace::Log(_T("WM_TOUCH ignored (pointer channel owns this gesture) hwnd=%p inputs=%u"), (void*)m_hWndPaint, (unsigned)LOWORD(wParam)); return; } // 注意:让路时间戳**不在这里**打 —— 必须等确认这是一条有效的手势消息之后再打。 // 曾经在函数入口就打,结果 `cInputs == 0` / GetTouchInputInfo 失败这类"空消息" // 也会把指针通道压住 3 秒(没有任何手势在进行,却拒绝了指针)—— 白白制造"顿一下"。 // 标记触摸输入句柄是否已在“点击候选”分支里提前关闭(避免函数末尾重复关闭)。 bool bTouchInputClosed = false; UINT cInputs = LOWORD(wParam); TouchTrace::Log(_T("WM_TOUCH begin inputs=%u handle=%p"), cInputs, (HANDLE)lParam); if (cInputs == 0) { TouchTrace::Log(_T("WM_TOUCH ignored: inputs=0")); return; } std::vector inputs(cInputs); if (!pfnGetInfo((HANDLE)lParam, cInputs, inputs.data(), (int)sizeof(TouchApi::TOUCHINPUT))) { TouchTrace::Log(_T("WM_TOUCH GetTouchInputInfo failed error=%u"), ::GetLastError()); return; } // 到这里确认:这是一条**有效**的 WM_TOUCH(能取到触摸点)⇒ 正式开始本次手势。 // // [NIM 风格] 这里**不再**写任何"让路时间戳"。 // 让路由下面的 DOWN 分支里 m_pEventTouch != NULL 这个**标记**表达: // BeginTouchSlideGesture 会置 m_pEventTouch,指针通道看到它非空就退让。 // 标记的生命周期与"WM_TOUCH 是否真的接管了本次手势"严格一致 —— // 这比时间戳可靠(时间戳会因为"指针通道自己也写它"而恒真,已踩过)。 TouchTrace::Log(_T("WM_TOUCH owns this gesture (pointer channel will see m_pEventTouch) hwnd=%p"), (void*)m_hWndPaint); for (UINT i = 0; i < cInputs; ++i) { TouchApi::TOUCHINPUT& ti = inputs[i]; TouchTrace::Log(_T("WM_TOUCH input[%u] id=%u flags=0x%08X screen=%d,%d"), i, ti.dwID, ti.dwFlags, TOUCH_COORD_TO_PIXEL(ti.x), TOUCH_COORD_TO_PIXEL(ti.y)); POINT pt; pt.x = TOUCH_COORD_TO_PIXEL(ti.x); pt.y = TOUCH_COORD_TO_PIXEL(ti.y); ::ScreenToClient(m_hWndPaint, &pt); if (ti.dwFlags & TouchApi::TOUCHEVTFLAG_DOWN) { TouchTrace::Log(_T("TOUCHDOWN begin id=%u client=%d,%d"), ti.dwID, pt.x, pt.y); // 这里【不再】用 `if (m_pEventClick != NULL) break;` 做通用守卫:Windows 会在 WM_TOUCH // 前后补发合成的 WM_LBUTTONDOWN(同样设置 m_pEventClick),通用守卫会让 m_pEventTouch // 永不设置 → 容器收不到 TOUCHMOVE,列表滚不动。 // // 滚动条也不再“交回原生鼠标”:实测部分触摸收银机在手指拖拽期间【不补发合成的 // WM_MOUSEMOVE】,导致滑块拖不动。现在改为由 WM_TOUCH 直接驱动——CScrollBarUI 已把 // TOUCHDOWN/MOVE/UP 与鼠标事件等价处理,这里让滚动条走常规接管流程, // 后续 TOUCHMOVE 由它消费(不会冒泡到容器把内容滚走)。 ::SetFocus(m_hWndPaint); // [通道无关] 滑动状态机的建立逻辑已抽到 BeginTouchSlideGesture, // 指针通道(OnPointerInput)也调用同一个函数,保证两条通道滑动行为一致。 BeginTouchSlideGesture(pt); } else if (ti.dwFlags & TouchApi::TOUCHEVTFLAG_MOVE) { TouchTrace::Log(_T("TOUCHMOVE begin id=%u client=%d,%d active=%s scrollContainer=%p"), ti.dwID, pt.x, pt.y, m_pEventTouch != NULL ? m_pEventTouch->GetName().GetData() : _T("null"), (void*)m_pTouchScrollContainer); // 【不要】在这里对滚动条让路。滚动条现在完全由触摸事件驱动:Begin 已把 m_pEventTouch // 设为"滚动条自身"(不再交回原生鼠标),CScrollBarUI 也已把 TOUCHDOWN/MOVE/UP 与鼠标 // 事件等价处理。若此处仍 `m_pEventClick->GetInterface("ScrollBar") != NULL` 就 break, // TOUCHMOVE 永远到不了滚动条 → 滑块拖不动(历史症状)。滚动条收到 TOUCHMOVE 会自行消费 // (CScrollBarUI::DoEvent 命中已捕获分支后 return true),不会冒泡到容器把内容滚走。 // // [通道无关] 去重 / Δ 计算 / 派发 TOUCHMOVE / 合成滚轮 已全部抽到 // UpdateTouchSlideGesture,指针通道也调用同一个函数。 UpdateTouchSlideGesture(pt); } else if (ti.dwFlags & TouchApi::TOUCHEVTFLAG_UP) { TouchTrace::Log(_T("TOUCHUP begin id=%u client=%d,%d active=%s moved=%d"), ti.dwID, pt.x, pt.y, m_pEventTouch != NULL ? m_pEventTouch->GetName().GetData() : _T("null"), (int)m_bTouchMoved); // [通道无关] 收尾逻辑(派发 TOUCHUP、清悬浮态、让路解禁、tap 判定)已抽到 // EndTouchSlideGesture;指针通道也调用同一个函数。 // // 返回值 = "本次手势算一次轻点"(未越过拖拽阈值,或抬起时仍落在同一控件上)。 // 为真时这里合成 BUTTONDOWN/BUTTONUP —— // 这是与 WM_TOUCH 时代完全一致的行为:点击由触摸链统一判定与派发, // 而不是让系统提升出来的鼠标消息去触发(那条路会把拖拽也算成点击)。 CControlUI* pClick = m_pEventClick; const bool bTapLike = EndTouchSlideGesture(pt); // [与指针通道同构的语义修正] 本次手势若根本没有"可滑动的对象" // (没命中可滚容器、也没命中滚动条),那 8px 阈值判出来的"拖动" // 在物理上不可能代表滚动 —— 用户只是按得抖了一点。 // 此时必须仍按点击处理,否则表现为"按钮点不动"。 // 判定必须放在 EndTouchSlideGesture 之后(它在内部才定下终值)。 bool bTapLikeFinal = bTapLike; if (!bTapLikeFinal && m_pEventClick != NULL && m_pTouchScrollContainer == NULL && m_pEventClick->GetInterface(DUI_CTR_SCROLLBAR) == NULL) { TouchTrace::Log(_T("TOUCHUP no-scrollable-target -> treat as tap %s cls=%s moved=%d"), m_pEventClick->GetName().GetData(), m_pEventClick->GetClass(), (int)m_bTouchMoved); bTapLikeFinal = true; } if (bTapLikeFinal && pClick != NULL) { m_pEventClick = NULL; m_pTouchScrollContainer = NULL; m_pEventTouch = NULL; // 本次已合成点击 ⇒ 屏蔽随后提升的鼠标消息(避免同一次触摸触发两次)。 m_bSuppressPromotedTouchMouse = true; m_dwSuppressTick = ::GetTickCount(); // 句柄经本窗口消费完毕即关闭(MSDN:句柄转交/关闭后即失效)。 TouchApi::PFN_CloseTouchInputHandle pfnCloseClick = TouchApi::GetCloseTouchInputHandle(); if (pfnCloseClick != NULL) { pfnCloseClick((HANDLE)lParam); bTouchInputClosed = true; } TouchTrace::Log(_T("TOUCHUP click-candidate %s cls=%s pt=%d,%d"), pClick->GetName().GetData(), pClick->GetClass(), pt.x, pt.y); // 【顺序很关键】本次触摸的状态已在上面收干净,然后才派发点击事件。 // 因为下面的 pClick->Event(BUTTONUP) 是同步回调,业务层会在里面 ShowModal() // 开出嵌套消息循环 —— 若把复位放在事件之后,整个弹框存活期间本窗口的触摸状态机 // 都被冻在"TOUCHUP 处理中",提升的鼠标点击又会被 MessageHandler 的守卫吞掉 // →"弹框开着时主窗口完全点不动";触摸输入句柄也会一直占着不释放。 TEventUI clickEvent = { 0 }; clickEvent.Type = UIEVENT_BUTTONDOWN; clickEvent.pSender = pClick; clickEvent.ptMouse = pt; clickEvent.dwTimestamp = ::GetTickCount(); clickEvent.wKeyState = MapKeyState(); pClick->Event(clickEvent); clickEvent.Type = UIEVENT_BUTTONUP; pClick->Event(clickEvent); } else { // 拖动 / 命中滚动条 / 未命中控件 ⇒ 丢弃候选点击。 // // 这里【不】置 m_bSuppressPromotedTouchMouse,与"轻点"分支刚好相反 —— // 两个分支的语义别搞混: // · 轻点分支:**我们**已经合成了 BUTTONDOWN/BUTTONUP ⇒ 必须屏蔽随后 // 被系统提升出来的鼠标点击,否则同一次触摸会触发两次。 // · 本分支:我们没有合成任何点击 ⇒ 要放行提升出来的鼠标消息, // 否则会踩到两个历史问题 —— // (a) 触摸拖拽结束后按钮卡在按下态(PUSHED 状态没人来清); // (b) "弹框里点不动"(弹框的点击依赖那条提升消息)。 // WM_LBUTTONUP 原生分支本身已有 bTouchDragged 保护 // (ptMouse 置 (-1,-1) 让它命中测试失败),所以放行是安全的: // 它会清掉按下态,但不会 Activate 控件 —— 这正是"滑动不误触发点击"。 m_pEventClick = NULL; m_pTouchScrollContainer = NULL; m_bSuppressPromotedTouchMouse = false; m_dwSuppressTick = 0; TouchTrace::Log(_T("TOUCHUP drop-candidate moved=%d"), (int)m_bTouchMoved); } TouchTrace::Log(_T("TOUCHUP end synthesized=%d suppress=%d"), (int)bTapLikeFinal, (int)m_bSuppressPromotedTouchMouse); } } // 收尾:若上面“点击候选”分支已经把句柄消费掉了(bTouchInputClosed),这里不能再关一次。 TouchApi::PFN_CloseTouchInputHandle pfnClose = TouchApi::GetCloseTouchInputHandle(); if (!bTouchInputClosed && pfnClose != NULL) pfnClose((HANDLE)lParam); } // --------------------------------------------------------------------------- // WM_POINTER* 处理 —— Win8+ 的另一条触摸/笔输入通道。 // // 参考 nim_duilib NativeWindow_Windows::OnPointerMsgs()。 // // 策略与 nim_duilib 一致:**归一化成鼠标消息**,直接喂给现有的鼠标处理链, // 从而不必维护"原生鼠标 / 触摸提升鼠标 / 指针"三套并行的点击状态机。 // 具体: // WM_POINTERDOWN → WM_LBUTTONDOWN // WM_POINTERUPDATE → WM_MOUSEMOVE // WM_POINTERUP → WM_LBUTTONUP // WM_POINTERWHEEL → 滚轮 // // 只处理主指针(IS_POINTER_PRIMARY_WPARAM):多指时其余手指一律忽略, // 避免多点同时驱动同一个点击状态机导致互相打断。 // // ⚠️ 但 **UP 例外**:实测本台收银机上 WM_POINTERUP 的 wParam 高位不是真正的 // POINTER_INFO 位域(HIWORD=0x6000,primary 位读到 0),照字面判定会把抬起丢掉, // 结果"按下有反应、永远不触发点击",同时让路状态也解不开。 // 所以 UP 不做 primary 过滤,改用 m_dwActivePointerId 精确配对。 // // 返回值语义:true = 已处理(调用方应 return true 阻止默认处理)。 // // 【不变量】任何路径都**不得**让 m_bPointerGestureActive 悬空为 true: // · 它是"本次手势归指针管"的独占标记,为真期间 OnTouchInput 会忽略 WM_TOUCH; // · 只有 UP / CAPTURECHANGED / 3 秒超时能把它清掉; // · 所以 UP 在这条链路上必须走完全程(可以"只清状态不派发点击",但不能被 return true 截住)。 // --------------------------------------------------------------------------- bool CPaintManagerUI::OnPointerInput(UINT uMsg, WPARAM wParam, LPARAM lParam) { using namespace PointerMsg; const DWORD dwPointerId = (DWORD)LOWORD(wParam); // ---- [NIM 风格] 通道互斥:本次手势已被 WM_TOUCH 接管,指针整段安静 ---- // // 照搬 nim_duilib Window.cpp 的判据(**不看时间戳,只看归属标记**): // // WM_TOUCH DOWN: if (m_pEventClick != NULL || m_pEventPointer != NULL) break; // WM_POINTER DOWN: if (m_pEventClick != NULL || m_pEventTouch != NULL) { handled=true; break; } // // 即"谁先建立了占用标记,另一条通道就退让",由手势状态天然驱动、无需计时器。 // 本项目的对应标记: // · m_pEventTouch ← 触摸链的占用标记(BeginTouchSlideGesture 里置) // · m_bPointerGestureActive ← 指针链的占用标记(下面 DOWN 分支里置) // // ⚠️⚠️ 【UP 必须放行,绝不能在这里 return true】⚠️⚠️ // 这是实测踩过的坑,后果极严重(主窗口触摸点击全灭): // WM_POINTERUP 是**唯一**能把 m_bPointerGestureActive 归零的消息。 // 早期版本把 DOWN/UPDATE/UP 不加区分地一起吞掉,于是: // 1) 用户第一次点击:WM_TOUCH 先到 ⇒ 这里把 UP 吃掉 // ⇒ m_bPointerGestureActive 永久停在 true(上一次手势的残留值); // 2) 之后每次触摸的 WM_POINTERDOWN 都被当成"重复按下"挡掉 // ⇒ 再也不产生 POINTER-MSG DOWN ⇒ 该窗口彻底聋掉。 // 正确做法:让路只压住"驱动点击"的两个消息(DOWN/UPDATE),UP 一律放行 —— // 放行后**只做状态清理、不派发 WM_LBUTTONUP**(本次点击本来就不归指针管)。 // // ⚠️ 与上一版的关键差异:这里用 `m_pEventTouch != NULL` 而非时间戳。 // m_pEventTouch 的语义是"WM_TOUCH 手势进行中命中的控件", // 它在 BeginTouchSlideGesture 里置、在 EndTouchSlideGesture 里清, // 生命周期与"WM_TOUCH 是否真的接管了本次手势"严格一致 —— 这正是我们想要的。 // 用时间戳的旧写法会因"指针通道自己也写它"而恒真,导致点击全灭(已踩过)。 // // ⚠️⚠️ 【两条标记同时为真是**正常**路径,绝不能"清洗"它】⚠️⚠️ // // 曾经在这里写过一段"状态交叉"纠偏:发现 m_pEventTouch != NULL 且 // m_bPointerGestureActive 为真,就认定异常,把 m_pEventTouch 置回 NULL。 // 那是个**严重的误判**,直接造成"整个应用什么都点不动"(真机日志可复现): // // 指针通道的 DOWN 分支会调 BeginTouchSlideGesture,而该函数**本来就会** // 把 m_pEventTouch 置成命中控件 —— 也就是说"指针手势进行中 + m_pEventTouch 非空" // 是每一次指针手势的**标准状态**,不是异常。 // 于是那段"纠偏"在第一条 UPDATE 上就把 m_pEventTouch 抹成 NULL: // · UpdateTouchSlideGesture 里 `if (m_pEventTouch == NULL) return;` // ⇒ 位移信息全丢,永远不产生 TOUCHMOVE ⇒ 滑不动; // · EndTouchSlideGesture 里 `if (m_pEventTouch == NULL)` 走早退路 // ⇒ 返回 false = "不算轻点" ⇒ 点击被静默吞掉 ⇒ 什么都点不动。 // // [NIM] 对照:NIM 的两条通道标记(m_pEventTouch / m_pEventPointer)是**并列**的, // 互斥只表达在"谁先占、另一方就退让"那一步,NIM 从不事后清洗标记。 // 本项目的互斥同理:靠下面 bYieldToTouchChannel 的**入口快照**表达即可, // 不需要、也不能有任何"把另一个标记清掉"的动作。 const bool bYieldToTouchChannel = (m_pEventTouch != NULL) && (!m_bPointerGestureActive); if (bYieldToTouchChannel && (uMsg == DUI_WM_POINTERDOWN || uMsg == DUI_WM_POINTERUPDATE)) { TouchTrace::Log(_T("POINTER-MSG silent (yield to WM_TOUCH) msg=0x%04X w=0x%08X"), uMsg, (unsigned)wParam); return true; // 吃掉,不驱动点击;也不 return false,免得被系统再转成鼠标消息 } if (bYieldToTouchChannel && uMsg == DUI_WM_POINTERUP) { // 让路期间的 UP:放行到下面的 switch,由 DUI_WM_POINTERUP 分支只清状态、不派发点击。 TouchTrace::Log(_T("POINTER-MSG UP passes through while yielding (state cleanup only) w=0x%08X"), (unsigned)wParam); } // 下面各分支统一用这个名字(保持旧代码可读性) const bool bPointerYieldedThisGesture = bYieldToTouchChannel; // ---- [NIM 风格] pointerId 配对:只让"发起本次手势的那根手指"驱动状态机 ---- // // nim_duilib 的 OnPointerMsgs 里对应的写法是: // if (!IS_POINTER_PRIMARY_WPARAM(wParam)) { handled = true; break; } // 本项目**不能照抄**这一句 —— 真机实测该位域在这台机器上错位(见 PointerMsg:: // IsPrimaryPointer 处的大段注释),UPDATE 会被全部误杀,症状是"能点不能滑"。 // // 因此改用**唯一可靠的判据:pointerId**(wParam 低 16 位,日志里形如 0x0CC7=3271)。 // 语义:"只有当初(或在让路解禁后补建时)记下的那根手指,才有资格驱动 UPDATE/UP。" // // ⚠️ 豁免条件(否则会踩真实死锁): // (a) UP 必须无条件放行 —— 它是**唯一**能清 m_bPointerGestureActive 的消息, // 丢了它手势状态会永久悬空(3 秒超时只是兜底,体验上是"点一下卡三秒")。 // (b) UPDATE 在"没有活跃指针手势"时必须放行 —— 此时没有 id 可比对, // 而且它正是"DOWN 被系统丢了、只有 UPDATE 能救回来"的那条自愈路径; // 下面的 UPDATE 分支本身有 `if (m_bTouchSlideActive)` 守卫,空转是安全的。 if (m_bPointerGestureActive && dwPointerId != m_dwActivePointerId && uMsg != DUI_WM_POINTERUP) { TouchTrace::Log(_T("POINTER-MSG foreign-pointer ignored msg=0x%04X id=%u active=%u"), uMsg, (unsigned)dwPointerId, (unsigned)m_dwActivePointerId); return true; } // 非坐标类指针消息(没有 pointerId 语义),直接交回系统,绝不吞。 if (uMsg == DUI_WM_POINTERCAPTURECHANGED || uMsg == DUI_WM_POINTERLEAVE) return true; // 坐标:WM_POINTER* 的 lParam 是**屏幕坐标**(与 WM_TOUCH 一致),需转客户区。 POINT pt = { GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) }; ::ScreenToClient(m_hWndPaint, &pt); switch (uMsg) { case DUI_WM_POINTERDOWN: { TouchTrace::Log(_T("POINTER-MSG DOWN hwnd=%p pt=%d,%d id=%u"), (void*)m_hWndPaint, pt.x, pt.y, (unsigned)dwPointerId); // 记下"本次手势由指针通道驱动":随后同一次触摸的 WM_TOUCH 会被 OnTouchInput 忽略。 m_bPointerGestureActive = true; m_dwActivePointerId = dwPointerId; // 计时基准(**仅**供 3 秒超时自愈用,不参与任何归属判定)。 m_dwPointerDownTick = ::GetTickCount(); // ⚠️⚠️ 【这里绝对不能写"让路时间戳"这类全局归属字段】⚠️⚠️ // // 早先这里写的是"同时刷新让路时间戳,作为指针手势进行中的计时基准" —— // 那是个语义污染,直接造成"主窗口触摸点击全灭"(真机日志可复现): // 指针通道自己 DOWN 时把时间戳写成当前时刻 ⇒ 之后同一手势内 // `(GetTickCount() - 该值) < 3000` 恒成立 ⇒ 让路判定恒真 // ⇒ UP 走"只清状态、绝不合成点击"的早退路 ⇒ 点击两条路全断。 // (日志特征:yield=1 active=1 slide=1 moved=0 + 没有 click-candidate) // // [NIM 风格] 现在归属完全由 m_bPointerGestureActive 这个布尔标记表达, // 超时自愈由专门的 m_dwPointerDownTick 计时,两者职责分离、互不干扰。 // 与 WM_LBUTTONDOWN 分支一致:先把焦点给本窗口,否则输入法/键盘焦点 // 可能仍停在别的窗口上(真模态下更要注意别把焦点让给 owner)。 if (!m_bNoActivate) ::SetFocus(m_hWndPaint); // ---- [通道无关滑动] 指针通道也要建立滑动状态机 ---- // 这是"滑不动"的根治点。原先滑动逻辑只写在 WM_TOUCH 通道里,指针通道一旦 // 抢到手势就完全没有滑动能力,只会在 UP 时把整个手势当一次点击。 // 现在两条通道共用 BeginTouchSlideGesture:命中控件、找可滚容器、抓滚动条滑块 // 全部照做,后续 UPDATE 才有 m_pTouchScrollContainer 可用。 // // 该函数内部已完成原 DOWN 分支需要的一切:FindControl、SetFocus、SetCapture、 // 建立候选点击 m_pEventClick、以及给滚动条派发 UIEVENT_TOUCHDOWN。 // 所以**不再**调用 MessageHandler(WM_LBUTTONDOWN) —— // 那条原生路径会在抬手时直接 Activate 控件("滑动也触发点击"的元凶), // 而点击已改由 UP 分支经 tap 判定统一派发。 BeginTouchSlideGesture(pt); return true; } case DUI_WM_POINTERUPDATE: { // [通道无关滑动] 指针的位移同样走共享滑动逻辑: // 去重 / 置 m_bTouchMoved / 派发 UIEVENT_TOUCHMOVE 给容器或滚动条 / 合成滚轮。 // 这样指针通道下的滑动行为与 WM_TOUCH 通道**完全一致**。 // // ⚠️ 这里**不再**额外喂 WM_MOUSEMOVE 给原生鼠标路径。 // 原因:本次手势已由触摸语义接管(m_bTouchSlideActive 为真),原生鼠标路径 // 只会带来副作用而没有任何收益 —— // · 它会走 m_bDragMode / 拖放、并重建 HOT 悬浮态(触摸没有悬浮语义); // · 它还会让"提升出来的鼠标移动"参与 m_bTouchMoved 的二次判定,与 // UpdateTouchSlideGesture 的判定重复。 // 而控件真正需要的移动语义,已被 UIEVENT_TOUCHMOVE(容器/滚动条)覆盖; // 其余控件对"拖动中移动"本来就不关心(只认按下与抬起)。 // 需要鼠标侧更新的场景(真实鼠标)不经这条分支,所以不受影响。 if (m_bTouchSlideActive) { UpdateTouchSlideGesture(pt); // 手势进行中:这条指针消息由我们完全接管,不再回落。 return true; } // 没有活跃的触摸滑动状态(例如 Begin 因 FindControl 落空而空转): // 退化为纯粹的鼠标移动语义,交给原生路径。 LRESULT lRes = 0; if (MessageHandler(WM_MOUSEMOVE, MK_LBUTTON, MAKELPARAM(pt.x, pt.y), lRes)) return true; return false; } case DUI_WM_POINTERUP: { TouchTrace::Log(_T("POINTER-MSG UP hwnd=%p pt=%d,%d id=%u yield=%d active=%d slide=%d"), (void*)m_hWndPaint, pt.x, pt.y, (unsigned)dwPointerId, (int)bPointerYieldedThisGesture, (int)m_bPointerGestureActive, (int)m_bTouchSlideActive); // 手势结束:立刻解除"指针驱动中",让下一个手势可以重新选择通道。 m_bPointerGestureActive = false; m_dwActivePointerId = 0; m_dwPointerDownTick = 0; // 让路期间的 UP 只用来"解死锁":本次点击归 WM_TOUCH 管,指针侧绝不能 // 再补一个 WM_LBUTTONUP —— 否则会把 WM_TOUCH 路径建立的 m_pEventClick 提前 // 清掉(产生"按下有反应、点击不触发"),甚至给同一次触摸补出第二个 BUTTONUP。 if (bPointerYieldedThisGesture) { // 让路中不应有活跃的滑动状态;万一有(两通道交叉),也要收掉, // 否则 m_bTouchSlideActive 会残留到下一次手势,导致 Update 算错 Δ。 TouchTrace::Log(_T("POINTER-MSG UP yielded-path (no click synthesized) pt=%d,%d slide=%d"), pt.x, pt.y, (int)m_bTouchSlideActive); if (m_bTouchSlideActive) EndTouchSlideGesture(pt); return false; } // [通道无关滑动] 先走共享收尾:派发 TOUCHUP 给滚动条/容器、清悬浮态、让路解禁、 // 以及最重要的 tap 判定。返回值 = "本次手势算一次轻点"。 // // ⚠️ 为什么这里必须**自己**派发点击、而不能交给 MessageHandler(WM_LBUTTONUP): // DOWN 分支调 BeginTouchSlideGesture 后 m_pEventTouch 已被置成命中控件, // 这会让原生的 WM_LBUTTONDOWN 提前 break、**不建立 m_pEventClick**。 // 而原生 WM_LBUTTONUP 恰恰依赖 m_pEventClick(见该分支的 `if (pClick == NULL) break;`) // ⇒ 走原生路径永远点不出来。所以必须与 OnTouchInput 的 TOUCHUP 分支一样, // 在这里自己合成 BUTTONDOWN/BUTTONUP。 CControlUI* pClick = m_pEventClick; const bool bTapLike = EndTouchSlideGesture(pt); // ⚠️⚠️ 【关键:本次手势根本没有"可滑动的对象"时,绝不能吞点击】⚠️⚠️ // // 真机日志暴露过一种极其常见的形态(几乎是主窗口上每一次触摸): // SLIDE-BEGIN hit=main_shangpin cls=OptionUI scrollbar=0 scrollContainer=00000000 // 即:命中了控件,但该控件**不在任何可滚容器里**、也没命中滚动条。 // 这种情况下本次手势【在物理上不可能产生滚动】—— 没有对象可滚。 // // 而 EndTouchSlideGesture 的 tap 判定里有一条: // bTapLike = !m_bTouchMoved; // 只要位移超过 8px,bTapLike 就为假,于是走进下面的 "consumed as slide" 分支 // 把点击吃掉 —— 可是根本没有东西在滚,用户看到的现象就是 // **"我明明点了按钮,却一点反应都没有"**(真实日志里 btn_*_pay 全部如此)。 // // 因此这里补一条语义修正:没有可滚对象 ⇒ 本次手势的位移不构成"滑动", // 无条件按点击处理。注意必须放在 EndTouchSlideGesture **之后**判断, // 因为它内部才会把 m_pTouchScrollContainer 的终值确定下来。 // // 反过来说,只要有可滚容器或命中滚动条,就仍然严格按 tap 阈值判定, // 不会把"滚动列表时手指必然产生的位移"误当成点击。 bool bTapLikeFinal = bTapLike; if (!bTapLikeFinal && m_pEventClick != NULL && m_pTouchScrollContainer == NULL && m_pEventClick->GetInterface(DUI_CTR_SCROLLBAR) == NULL) { TouchTrace::Log(_T("POINTER-MSG UP no-scrollable-target -> treat as tap %s cls=%s moved=%d"), m_pEventClick->GetName().GetData(), m_pEventClick->GetClass(), (int)m_bTouchMoved); bTapLikeFinal = true; } if (!bTapLikeFinal || pClick == NULL) { // 滑动过 / 没命中控件 / 命中的是滚动条 ⇒ 绝不能触发点击。 // 这正是"滑动反倒触发点击"的根治点:吃掉这条 UP,不让它作为 // 鼠标抬起去 Activate 控件。 TouchTrace::Log(_T("POINTER-MSG UP consumed as slide (no click) pt=%d,%d"), pt.x, pt.y); m_pEventClick = NULL; m_pEventTouch = NULL; m_pTouchScrollContainer = NULL; m_bSuppressPromotedTouchMouse = false; m_dwSuppressTick = 0; return true; } // 轻点:合成点击,与 WM_TOUCH 通道完全一致。 m_pEventClick = NULL; m_pTouchScrollContainer = NULL; m_pEventTouch = NULL; // 已合成点击 ⇒ 屏蔽随后被系统提升出来的鼠标点击,避免同一次触摸触发两次。 m_bSuppressPromotedTouchMouse = true; m_dwSuppressTick = ::GetTickCount(); TouchTrace::Log(_T("POINTER-MSG UP click-candidate %s cls=%s pt=%d,%d"), pClick->GetName().GetData(), pClick->GetClass(), pt.x, pt.y); // 【顺序很关键】状态已收干净,然后才派发点击事件(回调里可能 ShowModal 开嵌套循环)。 TEventUI clickEvent = { 0 }; clickEvent.Type = UIEVENT_BUTTONDOWN; clickEvent.pSender = pClick; clickEvent.ptMouse = pt; clickEvent.dwTimestamp = ::GetTickCount(); clickEvent.wKeyState = MapKeyState(); pClick->Event(clickEvent); clickEvent.Type = UIEVENT_BUTTONUP; pClick->Event(clickEvent); // 已消费:不再回落 MessageHandler,避免又走一遍原生鼠标抬起路径。 return true; } case DUI_WM_POINTERWHEEL: { // wParam 高位是滚轮增量(与 WM_MOUSEWHEEL 一致) const short zDelta = GET_WHEEL_DELTA_WPARAM(wParam); TouchTrace::Log(_T("POINTER-MSG WHEEL hwnd=%p delta=%d"), (void*)m_hWndPaint, (int)zDelta); LRESULT lRes = 0; if (MessageHandler(WM_MOUSEWHEEL, MAKEWPARAM(0, zDelta), MAKELPARAM(pt.x, pt.y), lRes)) return true; return false; } case DUI_WM_POINTERLEAVE: // 指针离开窗口:清悬浮态(触摸本无悬浮语义,这里只做兜底清理) ClearTouchHoverState(pt); return true; case DUI_WM_POINTERCAPTURECHANGED: // 捕获被系统夺走(典型:手势被中断、窗口失活)。 // nim_duilib 注释:若不设置 bHandled,系统会把它转成 WM_BUTTON 类消息 —— // 我们这里明确吃掉并复位状态,避免状态残留导致后续点击全被吞。 TouchTrace::Log(_T("POINTER-MSG CAPTURECHANGED hwnd=%p"), (void*)m_hWndPaint); m_bPointerGestureActive = false; m_dwActivePointerId = 0; m_dwPointerDownTick = 0; m_pEventTouch = NULL; m_pTouchScrollContainer = NULL; m_bTouchMoved = false; m_bSuppressPromotedTouchMouse = false; m_dwTouchDownTick = 0; m_dwSuppressTick = 0; m_nTouchWheelAccum = 0; // [通道无关滑动] 滑动状态机也必须一起收掉 —— 否则 m_bTouchSlideActive 残留为真, // 下一次手势若走 WM_TOUCH,Update 会误用上一次的 m_ptLastTouchPos 算出巨大 Δ, // 表现为"一按下内容就猛地跳一段"。 m_bTouchSlideActive = false; return true; default: break; } // POINTERENTER / POINTERACTIVATE / POINTERHWHEEL 等:交回默认处理。 return false; } // --------------------------------------------------------------------------- // [WM_TOUCH 归属权] "补调 DefWindowProc" 钩子。 // // 背景(详见 UIManager.h 里的长注释):WM_TOUCH 不是被系统直接投递的, // 而是由 DefWindowProc 在收到一条"特殊标记的 WM_MOUSEMOVE / WM_INPUT"时 // 才"翻译"并派发出来。所以只要有一层吞掉了那条标记消息且不回落到 // DefWindowProc,该窗口后续就再也收不到 WM_TOUCH。 // // 本库的 MessageHandler 为了不让"触摸提升出来的鼠标移动"污染拖拽/悬浮状态机, // 会在两个地方吞掉它(均 return true)—— 这正是要补调的原因。 // 补调只做"副作用",我们仍然吃掉消息,DuiLib 的状态机不受影响。 // --------------------------------------------------------------------------- void CPaintManagerUI::SetDefProcRelay(PFN_RELAY_DEFPROC pfnRelay, HWND hWndTarget) { m_pfnDefProcRelay = pfnRelay; m_hWndDefProcRelay = hWndTarget; TouchTrace::Log(_T("DEFPROC-RELAY set manager=%p hwnd=%p pfn=%p enabled=%d"), (void*)this, (void*)hWndTarget, (void*)pfnRelay, (int)m_bRelayDefProcForTouchMove); } void CPaintManagerUI::ClearDefProcRelay(HWND hWndTarget) { // 只在"绑定的窗口确实是这个"时清,避免嵌套弹框里把新弹框的钩子误清掉。 if (hWndTarget == NULL || m_hWndDefProcRelay == hWndTarget) { if (m_pfnDefProcRelay != NULL) { TouchTrace::Log(_T("DEFPROC-RELAY clear manager=%p hwnd=%p pfn=%p relayed=%u"), (void*)this, (void*)m_hWndDefProcRelay, (void*)m_pfnDefProcRelay, m_uDefProcRelayCount); } m_pfnDefProcRelay = NULL; m_hWndDefProcRelay = NULL; } } void CPaintManagerUI::RelayDefWindowProc(UINT uMsg, WPARAM wParam, LPARAM lParam, LPCTSTR pszWhy) { if (!m_bRelayDefProcForTouchMove) return; if (m_pfnDefProcRelay == NULL || m_hWndPaint == NULL) return; // 绑定窗口已变(如真模态换 HWND):钩子失效,别再调用悬垂的函数指针。 if (m_hWndDefProcRelay != NULL && m_hWndDefProcRelay != m_hWndPaint) { TouchTrace::Log(_T("DEFPROC-RELAY skipped: bound=%p cur=%p why=%s"), (void*)m_hWndDefProcRelay, (void*)m_hWndPaint, pszWhy != NULL ? pszWhy : _T("?")); return; } ++m_uDefProcRelayCount; // 每 20 次打一条,避免日志被刷爆(触摸移动消息很密集)。 const bool bLog = (m_uDefProcRelayCount <= 5) || (m_uDefProcRelayCount % 20 == 0); if (bLog) { TouchTrace::Log(_T("DEFPROC-RELAY call #%u msg=0x%04X hwnd=%p lParam=%d,%d why=%s"), m_uDefProcRelayCount, uMsg, (void*)m_hWndPaint, (int)GET_X_LPARAM(lParam), (int)GET_Y_LPARAM(lParam), pszWhy != NULL ? pszWhy : _T("?")); } // 只关心副作用(让系统的 WM_TOUCH 翻译链继续跑),返回值丢弃。 (void)m_pfnDefProcRelay(m_hWndPaint, uMsg, wParam, lParam); } void CPaintManagerUI::ClearTouchHoverState(POINT pt) { TouchTrace::Log(_T("CLEAR-HOVER pt=%d,%d hover=%s leaveCount=%d"), pt.x, pt.y, m_pEventHover != NULL ? m_pEventHover->GetName().GetData() : _T("null"), m_aNeedMouseLeaveNeeded.GetSize()); TEventUI event = { 0 }; event.Type = UIEVENT_MOUSELEAVE; event.ptMouse = pt; event.wKeyState = MapKeyState(); event.dwTimestamp = ::GetTickCount(); CStdPtrArray controls(m_aNeedMouseLeaveNeeded.GetSize()); controls.Resize(m_aNeedMouseLeaveNeeded.GetSize()); ::CopyMemory(controls.GetData(), m_aNeedMouseLeaveNeeded.GetData(), m_aNeedMouseLeaveNeeded.GetSize() * sizeof(LPVOID)); for (int i = 0; i < controls.GetSize(); ++i) { CControlUI* pControl = static_cast(controls[i]); if (pControl != NULL) { event.pSender = pControl; pControl->Event(event); } } if (m_pEventHover != NULL) { event.pSender = m_pEventHover; m_pEventHover->Event(event); m_pEventHover = NULL; } m_aNeedMouseLeaveNeeded.Empty(); if (m_hwndTooltip != NULL) ::SendMessage(m_hwndTooltip, TTM_TRACKACTIVATE, FALSE, (LPARAM)&m_ToolTip); } void CPaintManagerUI::DeletePtr(void* ptr) { if (ptr) { delete ptr; ptr = NULL; } } HINSTANCE CPaintManagerUI::GetInstance() { return m_hInstance; } CDuiString CPaintManagerUI::GetInstancePath() { if (m_hInstance == NULL) return _T('\0'); TCHAR tszModule[MAX_PATH + 1] = { 0 }; ::GetModuleFileName(m_hInstance, tszModule, MAX_PATH); CDuiString sInstancePath = tszModule; int pos = sInstancePath.ReverseFind(_T('\\')); if (pos >= 0) sInstancePath = sInstancePath.Left(pos + 1); return sInstancePath; } CDuiString CPaintManagerUI::GetCurrentPath() { TCHAR tszModule[MAX_PATH + 1] = { 0 }; ::GetCurrentDirectory(MAX_PATH, tszModule); return tszModule; } HINSTANCE CPaintManagerUI::GetResourceDll() { if (m_hResourceInstance == NULL) return m_hInstance; return m_hResourceInstance; } const CDuiString& CPaintManagerUI::GetResourcePath() { return m_pStrResourcePath; } const CDuiString& CPaintManagerUI::GetResourceZip() { return m_pStrResourceZip; } const CDuiString& CPaintManagerUI::GetResourceZipPwd() { return m_pStrResourceZipPwd; } bool CPaintManagerUI::IsCachedResourceZip() { return m_bCachedResourceZip; } HANDLE CPaintManagerUI::GetResourceZipHandle() { return m_hResourceZip; } void CPaintManagerUI::SetInstance(HINSTANCE hInst) { m_hInstance = hInst; } void CPaintManagerUI::SetCurrentPath(LPCTSTR pStrPath) { ::SetCurrentDirectory(pStrPath); } void CPaintManagerUI::SetResourceDll(HINSTANCE hInst) { m_hResourceInstance = hInst; } void CPaintManagerUI::SetResourcePath(LPCTSTR pStrPath) { m_pStrResourcePath = pStrPath; if (m_pStrResourcePath.IsEmpty()) return; TCHAR cEnd = m_pStrResourcePath.GetAt(m_pStrResourcePath.GetLength() - 1); if (cEnd != _T('\\') && cEnd != _T('/')) m_pStrResourcePath += _T('\\'); } void CPaintManagerUI::SetResourceZip(LPVOID pVoid, unsigned int len, LPCTSTR password) { if (m_pStrResourceZip == _T("membuffer")) return; if (m_bCachedResourceZip && m_hResourceZip != NULL) { CloseZip((HZIP)m_hResourceZip); m_hResourceZip = NULL; } m_pStrResourceZip = _T("membuffer"); if (m_cbZipBuf) { delete[] m_cbZipBuf; m_cbZipBuf = nullptr; } if (!m_cbZipBuf) { m_cbZipBuf = new BYTE[len]; memcpy(m_cbZipBuf, pVoid, len); } m_bCachedResourceZip = true; m_pStrResourceZipPwd = password; //Garfield 20160325 带密码zip包解密 if (m_bCachedResourceZip) { #ifdef UNICODE char* pwd = w2a((wchar_t*)password); m_hResourceZip = (HANDLE)OpenZip(m_cbZipBuf, len, pwd); if (pwd) { delete[] pwd; pwd = NULL; } #else m_hResourceZip = (HANDLE)OpenZip(m_cbZipBuf, len, password); #endif } } void CPaintManagerUI::SetResourceZip(LPCTSTR pStrPath, bool bCachedResourceZip, LPCTSTR password) { if (m_pStrResourceZip == pStrPath && m_bCachedResourceZip == bCachedResourceZip) return; if (m_bCachedResourceZip && m_hResourceZip != NULL) { CloseZip((HZIP)m_hResourceZip); m_hResourceZip = NULL; } m_pStrResourceZip = pStrPath; m_bCachedResourceZip = bCachedResourceZip; m_pStrResourceZipPwd = password; if (m_bCachedResourceZip) { CDuiString sFile = CPaintManagerUI::GetResourcePath(); sFile += CPaintManagerUI::GetResourceZip(); #ifdef UNICODE char* pwd = w2a((wchar_t*)password); m_hResourceZip = (HANDLE)OpenZip(sFile.GetData(), pwd); if (pwd) { delete[] pwd; pwd = NULL; } #else m_hResourceZip = (HANDLE)OpenZip(sFile.GetData(), password); #endif } } void CPaintManagerUI::SetResourceType(int nType) { m_nResType = nType; } int CPaintManagerUI::GetResourceType() { return m_nResType; } bool CPaintManagerUI::GetHSL(short* H, short* S, short* L) { *H = m_H; *S = m_S; *L = m_L; return m_bUseHSL; } void CPaintManagerUI::SetHSL(bool bUseHSL, short H, short S, short L) { if (m_bUseHSL || m_bUseHSL != bUseHSL) { m_bUseHSL = bUseHSL; if (H == m_H && S == m_S && L == m_L) return; m_H = CLAMP(H, 0, 360); m_S = CLAMP(S, 0, 200); m_L = CLAMP(L, 0, 200); AdjustSharedImagesHSL(); for (int i = 0; i < m_aPreMessages.GetSize(); i++) { CPaintManagerUI* pManager = static_cast(m_aPreMessages[i]); if (pManager != NULL) pManager->AdjustImagesHSL(); } } } void CPaintManagerUI::ReloadSkin() { ReloadSharedImages(); for (int i = 0; i < m_aPreMessages.GetSize(); i++) { CPaintManagerUI* pManager = static_cast(m_aPreMessages[i]); pManager->ReloadImages(); } } CPaintManagerUI* CPaintManagerUI::GetPaintManager(LPCTSTR pstrName) { if (pstrName == NULL) return NULL; CDuiString sName = pstrName; if (sName.IsEmpty()) return NULL; for (int i = 0; i < m_aPreMessages.GetSize(); i++) { CPaintManagerUI* pManager = static_cast(m_aPreMessages[i]); if (pManager != NULL && sName == pManager->GetName()) return pManager; } return NULL; } CStdPtrArray* CPaintManagerUI::GetPaintManagers() { return &m_aPreMessages; } bool CPaintManagerUI::LoadPlugin(LPCTSTR pstrModuleName) { ASSERT(!::IsBadStringPtr(pstrModuleName, -1) || pstrModuleName == NULL); if (pstrModuleName == NULL) return false; HMODULE hModule = ::LoadLibrary(pstrModuleName); if (hModule != NULL) { LPCREATECONTROL lpCreateControl = (LPCREATECONTROL)::GetProcAddress(hModule, "CreateControl"); if (lpCreateControl != NULL) { if (m_aPlugins.Find(lpCreateControl) >= 0) return true; m_aPlugins.Add(lpCreateControl); return true; } } return false; } CStdPtrArray* CPaintManagerUI::GetPlugins() { return &m_aPlugins; } HWND CPaintManagerUI::GetPaintWindow() const { return m_hWndPaint; } HWND CPaintManagerUI::GetTooltipWindow() const { return m_hwndTooltip; } int CPaintManagerUI::GetHoverTime() const { return m_iHoverTime; } void CPaintManagerUI::SetHoverTime(int iTime) { m_iHoverTime = iTime; } LPCTSTR CPaintManagerUI::GetName() const { return m_sName; } HDC CPaintManagerUI::GetPaintDC() const { return m_hDcPaint; } POINT CPaintManagerUI::GetMousePos() const { return m_ptLastMousePos; } SIZE CPaintManagerUI::GetClientSize() const { RECT rcClient = { 0 }; ::GetClientRect(m_hWndPaint, &rcClient); return CDuiSize(rcClient.right - rcClient.left, rcClient.bottom - rcClient.top); } SIZE CPaintManagerUI::GetInitSize() { return m_szInitWindowSize; } void CPaintManagerUI::SetInitSize(int cx, int cy) { m_szInitWindowSize.cx = cx; m_szInitWindowSize.cy = cy; if (m_pRoot == NULL && m_hWndPaint != NULL) { ::SetWindowPos(m_hWndPaint, NULL, 0, 0, cx, cy, SWP_NOZORDER | SWP_NOMOVE | SWP_NOACTIVATE); } } RECT CPaintManagerUI::GetSizeBox() { return GetDPIObj()->Scale(m_rcSizeBox); } void CPaintManagerUI::SetSizeBox(RECT& rcSizeBox) { m_rcSizeBox = rcSizeBox; } RECT CPaintManagerUI::GetCaptionRect() { return GetDPIObj()->Scale(m_rcCaption); } void CPaintManagerUI::SetCaptionRect(RECT& rcCaption) { m_rcCaption = rcCaption; } SIZE CPaintManagerUI::GetRoundCorner() { return GetDPIObj()->Scale(m_szRoundCorner); } void CPaintManagerUI::SetRoundCorner(int cx, int cy) { m_szRoundCorner.cx = cx; m_szRoundCorner.cy = cy; } SIZE CPaintManagerUI::GetMinInfo() { return GetDPIObj()->Scale(m_szMinWindow); } void CPaintManagerUI::SetMinInfo(int cx, int cy) { ASSERT(cx >= 0 && cy >= 0); m_szMinWindow.cx = cx; m_szMinWindow.cy = cy; } SIZE CPaintManagerUI::GetMaxInfo() { return GetDPIObj()->Scale(m_szMaxWindow); } void CPaintManagerUI::SetMaxInfo(int cx, int cy) { ASSERT(cx >= 0 && cy >= 0); m_szMaxWindow.cx = cx; m_szMaxWindow.cy = cy; } bool CPaintManagerUI::IsShowUpdateRect() { return m_bShowUpdateRect; } void CPaintManagerUI::SetShowUpdateRect(bool show) { m_bShowUpdateRect = show; } bool CPaintManagerUI::IsNoActivate() { return m_bNoActivate; } void CPaintManagerUI::SetNoActivate(bool bNoActivate) { m_bNoActivate = bNoActivate; } BYTE CPaintManagerUI::GetOpacity() const { return m_nOpacity; } void CPaintManagerUI::SetOpacity(BYTE nOpacity) { m_nOpacity = nOpacity; if (m_hWndPaint != NULL) { typedef BOOL(__stdcall* PFUNCSETLAYEREDWINDOWATTR)(HWND, COLORREF, BYTE, DWORD); PFUNCSETLAYEREDWINDOWATTR fSetLayeredWindowAttributes = NULL; HMODULE hUser32 = ::GetModuleHandle(_T("User32.dll")); if (hUser32) { fSetLayeredWindowAttributes = (PFUNCSETLAYEREDWINDOWATTR)::GetProcAddress(hUser32, "SetLayeredWindowAttributes"); if (fSetLayeredWindowAttributes == NULL) return; } DWORD dwStyle = ::GetWindowLong(m_hWndPaint, GWL_EXSTYLE); DWORD dwNewStyle = dwStyle; if (nOpacity >= 0 && nOpacity < 256) dwNewStyle |= WS_EX_LAYERED; else dwNewStyle &= ~WS_EX_LAYERED; if (dwStyle != dwNewStyle) ::SetWindowLong(m_hWndPaint, GWL_EXSTYLE, dwNewStyle); fSetLayeredWindowAttributes(m_hWndPaint, 0, nOpacity, LWA_ALPHA); } } bool CPaintManagerUI::IsLayered() { return m_bLayered; } void CPaintManagerUI::SetLayered(bool bLayered) { if (m_hWndPaint != NULL && bLayered != m_bLayered) { UINT uStyle = GetWindowStyle(m_hWndPaint); if ((uStyle & WS_CHILD) != 0) return; if (g_fUpdateLayeredWindow == NULL) { HMODULE hUser32 = ::GetModuleHandle(_T("User32.dll")); if (hUser32) { g_fUpdateLayeredWindow = (PFUNCUPDATELAYEREDWINDOW)::GetProcAddress(hUser32, "UpdateLayeredWindow"); if (g_fUpdateLayeredWindow == NULL) return; } } m_bLayered = bLayered; if (m_pRoot != NULL) m_pRoot->NeedUpdate(); Invalidate(); } } RECT& CPaintManagerUI::GetLayeredInset() { return m_rcLayeredInset; } void CPaintManagerUI::SetLayeredInset(RECT& rcLayeredInset) { m_rcLayeredInset = rcLayeredInset; m_bLayeredChanged = true; Invalidate(); } BYTE CPaintManagerUI::GetLayeredOpacity() { return m_nOpacity; } void CPaintManagerUI::SetLayeredOpacity(BYTE nOpacity) { m_nOpacity = nOpacity; m_bLayeredChanged = true; Invalidate(); } LPCTSTR CPaintManagerUI::GetLayeredImage() { return m_diLayered.sDrawString; } void CPaintManagerUI::SetLayeredImage(LPCTSTR pstrImage) { m_diLayered.sDrawString = pstrImage; RECT rcNull = { 0 }; CRenderEngine::DrawImageInfo(NULL, this, rcNull, rcNull, &m_diLayered); m_bLayeredChanged = true; Invalidate(); } CShadowUI* CPaintManagerUI::GetShadow() { return &m_shadow; } void CPaintManagerUI::SetUseGdiplusText(bool bUse) { m_bUseGdiplusText = bUse; } bool CPaintManagerUI::IsUseGdiplusText() const { return m_bUseGdiplusText; } void CPaintManagerUI::SetGdiplusTextRenderingHint(int trh) { m_trh = trh; } int CPaintManagerUI::GetGdiplusTextRenderingHint() const { return m_trh; } bool CPaintManagerUI::PreMessageHandler(UINT uMsg, WPARAM wParam, LPARAM lParam, LRESULT& lRes) { for (int i = 0; i < m_aPreMessageFilters.GetSize(); i++) { bool bHandled = false; LRESULT lResult = static_cast(m_aPreMessageFilters[i])->MessageHandler(uMsg, wParam, lParam, bHandled); if (bHandled) { lRes = lResult; return true; } } switch (uMsg) { case WM_KEYDOWN: { // Tabbing between controls if (wParam == VK_TAB) { if (m_pFocus && m_pFocus->IsVisible() && m_pFocus->IsEnabled() && _tcsstr(m_pFocus->GetClass(), _T("RichEditUI")) != NULL) { if (static_cast(m_pFocus)->IsWantTab()) return false; } if (m_pFocus && m_pFocus->IsVisible() && m_pFocus->IsEnabled() && _tcsstr(m_pFocus->GetClass(), _T("WkeWebkitUI")) != NULL) { return false; } SetNextTabControl(::GetKeyState(VK_SHIFT) >= 0); return false; } } break; case WM_SYSCHAR: { // Handle ALT-shortcut key-combinations FINDSHORTCUT fs = { 0 }; fs.ch = toupper((int)wParam); CControlUI* pControl = m_pRoot->FindControl(__FindControlFromShortcut, &fs, UIFIND_ENABLED | UIFIND_ME_FIRST | UIFIND_TOP_FIRST); if (pControl != NULL) { pControl->SetFocus(); pControl->Activate(); return true; } } break; case WM_SYSKEYDOWN: { if (m_pFocus != NULL) { TEventUI event = { 0 }; event.Type = UIEVENT_SYSKEY; event.chKey = (TCHAR)wParam; event.ptMouse = m_ptLastMousePos; event.wKeyState = MapKeyState(); event.dwTimestamp = ::GetTickCount(); m_pFocus->Event(event); } } break; } return false; } bool CPaintManagerUI::MessageHandler(UINT uMsg, WPARAM wParam, LPARAM lParam, LRESULT& lRes) { if (m_hWndPaint == NULL) return false; // ------------------------------------------------------------------ // [临时诊断] 心跳快照。每 2 秒最多一条,记录三个窗口的触摸注册 / 前台 / 焦点状态。 // // 为什么必须要有它:如果系统压根不给弹框投任何消息(这正是当前症状 —— // 弹框只收到 WM_MOUSEMOVE,零 WM_TOUCH),那么"收到消息才打日志"的诊断就永远 // 触发不了,日志里只会看到一片沉默,无法区分下面两种完全不同的情况: // (a) 弹框的触摸注册丢了 → 系统根本不会给它投 WM_TOUCH; // (b) 注册没丢,但所有权(greedy ownership)还在 owner 手里 → 投给了 owner。 // 心跳能直接分辨 (a)/(b),因为它主动去问系统"谁现在注册着触摸"。 // ------------------------------------------------------------------ { static DWORD s_dwLastHeartbeat = 0; const DWORD dwNowHb = ::GetTickCount(); // 2000ms:常规节奏。调试期曾临时调到 1000ms 以便核对滑动轨迹 // (每 2 秒一条在快速滑动时样本太少,看不出 Δ 轨迹); // 触摸功能已验证正常(主窗口 / 模态弹框的点击与滑动均可用),故改回 2000ms。 if ((LONG)(dwNowHb - s_dwLastHeartbeat) >= 2000) { s_dwLastHeartbeat = dwNowHb; // [手势让路] 打点前先取一份本 manager 的输入通道状态: // ptrActive=1 ⇒ 本次手势正由指针通道驱动(WM_TOUCH 会被忽略) // ptrYield=1 ⇒ 本次手势已让给 WM_TOUCH(指针消息会被忽略) // 两者都为 0 ⇒ 两条通道都空闲,下一次触摸谁先到谁驱动。 const int bNewGestureActive = (int)m_bPointerGestureActive; const DWORD dwNewActivePointerId = m_dwActivePointerId; const int bNewPointerYielded = (m_pEventTouch != NULL) ? 1 : 0; HMODULE hU32 = ::GetModuleHandle(_T("user32.dll")); typedef BOOL (WINAPI* PFN_IS_TOUCH_WINDOW)(HWND, PULONG); PFN_IS_TOUCH_WINDOW pfnIsTouch = (hU32 != NULL) ? reinterpret_cast(::GetProcAddress(hU32, "IsTouchWindow")) : NULL; ULONG tfSelf = 0, tfModal = 0; const BOOL bSelf = (pfnIsTouch != NULL) ? pfnIsTouch(m_hWndPaint, &tfSelf) : FALSE; HWND hModal = s_hModalWindow; const BOOL bModal = (pfnIsTouch != NULL && hModal != NULL && ::IsWindow(hModal)) ? pfnIsTouch(hModal, &tfModal) : FALSE; TouchTrace::Log(_T("HEARTBEAT hb self=%p reg=%d tf=0x%X | modal=%p reg=%d tf=0x%X | ownerofModal=%p | fg=%p focus=%p active=%p | managerMsgs=%u | ptrActive=%d ptrId=%u ptrYield=%d"), (void*)m_hWndPaint, (int)bSelf, (unsigned)tfSelf, (void*)hModal, (int)bModal, (unsigned)tfModal, (hModal != NULL) ? (void*)::GetWindow(hModal, GW_OWNER) : NULL, (void*)::GetForegroundWindow(), (void*)::GetFocus(), (void*)::GetActiveWindow(), (unsigned)uMsg, (int)bNewGestureActive, (unsigned)dwNewActivePointerId, (int)bNewPointerYielded); } } // ------------------------------------------------------------------ // 触摸状态超时自愈(防“窗口突然完全点不动”): // TOUCHDOWN 会置起 m_pEventTouch,合成点击后会置起 m_bSuppressPromotedTouchMouse; // 若对应的 TOUCHUP / 提升的 WM_LBUTTONUP 因故丢失(手势被系统中断、激活或前台被抢、 // 窗口被遮挡、消息被别处吞掉等),这两个状态会永久残留 → 之后所有提升的鼠标消息都被 // 当成“触摸重复”吞掉,表现为“点着点着就完全没反应了”。这里粗粒度复位保证能自愈。 // // ⚠️ 判据用的是 m_dwSuppressTick 而【不是】m_dwTouchDownTick: // 曾经写成 m_dwTouchDownTick != 0 才自愈 —— 但 m_bSuppressPromotedTouchMouse 有可能是 // 在没有 TOUCHDOWN 的情况下被置真的(两条输入流交叉时),此时 m_dwTouchDownTick 仍为 0, // 自愈条件永远不成立 ⇒ 状态永久残留 ⇒ 【所有窗口点击彻底失效】。这是实测踩过的坑。 // 现在改为:只要存在"抑制位",就按它被置位的时刻计时,到点无条件复位。 // ------------------------------------------------------------------ if (m_bSuppressPromotedTouchMouse != false && m_dwSuppressTick == 0) m_dwSuppressTick = ::GetTickCount(); if (m_pEventTouch != NULL || m_bSuppressPromotedTouchMouse) { const DWORD dwRefTick = (m_dwTouchDownTick != 0) ? m_dwTouchDownTick : m_dwSuppressTick; if (dwRefTick != 0 && (DWORD)(::GetTickCount() - dwRefTick) > 3000) { TouchTrace::Log(_T("TOUCH-STATE timeout-reset hwnd=%p touch=%s suppress=%d elapsed=%u"), (void*)m_hWndPaint, m_pEventTouch != NULL ? m_pEventTouch->GetName().GetData() : _T("null"), (int)m_bSuppressPromotedTouchMouse, (unsigned)(::GetTickCount() - dwRefTick)); m_pEventTouch = NULL; m_pTouchScrollContainer = NULL; m_bTouchMoved = false; m_bSuppressPromotedTouchMouse = false; m_dwTouchDownTick = 0; m_dwSuppressTick = 0; m_nTouchWheelAccum = 0; // [通道无关滑动] 滑动状态机同步收掉(否则下一个手势的 Δ 会以过期起点计算, // 表现为"一按下内容就跳一段")。 m_bTouchSlideActive = false; } } else { m_dwSuppressTick = 0; } // 指针通道的手势状态也要能自愈:万一 WM_POINTERUP 丢失(手势被系统中断、 // 窗口被遮挡、捕获被夺),m_bPointerGestureActive 会永久为真 ⇒ 之后所有 // WM_TOUCH 都被"指针驱动中"挡掉 ⇒ 该窗口从此只能靠指针通道,行为不稳定。 // // [NIM 风格] 计时基准改用 m_dwPointerDownTick(专门的字段), // 不再借用让路时间戳(那是语义污染,已删)。 if (m_bPointerGestureActive) { if (m_dwPointerDownTick == 0) m_dwPointerDownTick = ::GetTickCount(); if ((DWORD)(::GetTickCount() - m_dwPointerDownTick) > 3000) { TouchTrace::Log(_T("POINTER-GESTURE timeout-reset hwnd=%p active=%d elapsed=%u"), (void*)m_hWndPaint, (int)m_bPointerGestureActive, (unsigned)(::GetTickCount() - m_dwPointerDownTick)); m_bPointerGestureActive = false; m_dwActivePointerId = 0; m_dwPointerDownTick = 0; // [通道无关滑动] 指针手势已被判定超时 ⇒ 滑动状态机同样不能悬空, // 否则下一次手势的 UpdateTouchSlideGesture 会带着过期起点算 Δ。 m_bTouchSlideActive = false; m_pEventTouch = NULL; m_pTouchScrollContainer = NULL; m_bTouchMoved = false; } } if (uMsg == WM_TOUCH || uMsg == WM_LBUTTONDOWN || uMsg == WM_LBUTTONUP) { // [临时诊断] 顺带把"本窗口 / 模态弹框 / 前台窗口"三者的触摸注册状态打出来。 // 关键疑点:弹框在 ShowModal 里 RegisterTouchWindow 过,但初始化时可能又被 // InitTouchSupport 之外的路径改掉样式(WS_EX_* 变更会隐式注销触摸注册), // 一旦注册丢失,系统就绝不会再给弹框投 WM_TOUCH —— 这与"零 WNDPROC-TOUCH"完全吻合。 // IsTouchWindow(hwnd, &flags):TRUE 表示该窗口当前确实在触摸注册表里。 HMODULE hU32 = ::GetModuleHandle(_T("user32.dll")); typedef BOOL (WINAPI* PFN_IS_TOUCH_WINDOW)(HWND, PULONG); PFN_IS_TOUCH_WINDOW pfnIsTouch = (hU32 != NULL) ? reinterpret_cast(::GetProcAddress(hU32, "IsTouchWindow")) : NULL; ULONG tfSelf = 0, tfModal = 0, tfFg = 0; const BOOL bSelf = (pfnIsTouch != NULL) ? pfnIsTouch(m_hWndPaint, &tfSelf) : FALSE; HWND hModal = s_hModalWindow; const BOOL bModal = (pfnIsTouch != NULL && hModal != NULL && ::IsWindow(hModal)) ? pfnIsTouch(hModal, &tfModal) : FALSE; HWND hFg = ::GetForegroundWindow(); const BOOL bFg = (pfnIsTouch != NULL && hFg != NULL) ? pfnIsTouch(hFg, &tfFg) : FALSE; TouchTrace::Log(_T("MANAGER-MSG hwnd=%p manager=%p msg=0x%04X w=0x%p l=0x%p touch=%p suppress=%d"), (void*)m_hWndPaint, (void*)this, uMsg, (void*)wParam, (void*)lParam, (void*)m_pEventTouch, (int)m_bSuppressPromotedTouchMouse); TouchTrace::Log(_T("TOUCHREG self=%p reg=%d tf=0x%X | modal=%p reg=%d tf=0x%X | fg=%p reg=%d tf=0x%X | focus=%p active=%p"), (void*)m_hWndPaint, (int)bSelf, (unsigned)tfSelf, (void*)hModal, (int)bModal, (unsigned)tfModal, (void*)hFg, (int)bFg, (unsigned)tfFg, (void*)::GetFocus(), (void*)::GetActiveWindow()); } // 触摸点击优先由 WM_TOUCH 状态机驱动 BUTTONDOWN/BUTTONUP。 // 只有当前 manager 已经收到本次 WM_TOUCH,或刚刚完成了触摸点击, // 才拦截随后提升的鼠标消息。不能仅凭 FROMTOUCH 标记无条件拦截, // 因为部分模态窗口只收到 Windows 提升的鼠标消息而没有收到 WM_TOUCH, // 无条件拦截会导致模态窗口完全无法触摸点击。 // // ⚠️ 注意这里的 return true 会【吞掉】消息、不让它进控件树。 // 只有当"确实有一次触摸手势在进行中/刚结束"时才该吞: // · m_pEventTouch != NULL —— 本次手势已由 WM_TOUCH 接管 // · m_bSuppressPromotedTouchMouse —— 刚合成过点击,丢弃重复的提升鼠标 // 两个条件任一为假,都必须放行 —— 否则真实鼠标点击也会被吞("主窗口点不动")。 if (uMsg == WM_LBUTTONDOWN || uMsg == WM_LBUTTONUP || uMsg == WM_LBUTTONDBLCLK) { if (m_pEventTouch != NULL || m_bSuppressPromotedTouchMouse) { if (uMsg == WM_LBUTTONUP || uMsg == WM_LBUTTONDBLCLK) { m_bSuppressPromotedTouchMouse = false; m_dwSuppressTick = 0; } TouchTrace::Log(_T("PROMOTED-MOUSE swallowed msg=0x%04X touch=%p suppress=%d"), uMsg, (void*)m_pEventTouch, (int)m_bSuppressPromotedTouchMouse); return true; } } // [触屏兼容] 不再过滤 Windows 为触摸模拟的鼠标消息(MOUSEEVENTF_FROMTOUCH)。 // 触摸的“点击”正来自这些模拟的 WM_LBUTTONDOWN/UP,由原生鼠标路径交给 CButtonUI 等控件 // Activate() 触发——而 DuiLib 的点击状态机依赖 WM_LBUTTONDOWN 设置 m_pEventClick,故绝不能 // 在鼠标分支吞掉这些模拟消息(之前那样做会导致触摸与鼠标点击全失效)。 // 为避免“拖拽=滚动”又“误点按钮”,改用 m_bTouchMoved:若本次手势发生位移,在 WM_LBUTTONUP 抑制点击。 // ------------------------------------------------------------------ // [对标 nim_duilib] WM_POINTER*(Win8+ 指针栈)归一化成鼠标消息。 // // ⚠️ 这里的核心是【手势级让路】,不是"通道二选一"。改回二选一会立刻坏掉真模态弹框: // 本台收银机上 WM_TOUCH 的贪婪归属权卡在主窗口(MSDN:收到第一条触摸消息后 // 所有触摸消息都发给该窗口,直到另一个窗口获得焦点),弹框被程序 SetFocus // 而非触摸点出焦点 ⇒ 弹框永远收不到 WM_TOUCH,只能收到按命中投递的 WM_POINTER*。 // 所以指针通道必须始终开着,弹框才有输入源。 // // 那怎么避免"两条通道产生两套 WM_LBUTTONDOWN/UP 把点击状态机打乱"(曾经导致 // 所有窗口点击全失效)?答案是:**同一时刻只让一条通道驱动**。 // · 指针先 DOWN ⇒ m_bPointerGestureActive=true,本次手势内 OnTouchInput 直接忽略 WM_TOUCH; // · WM_TOUCH 先 DOWN ⇒ m_pEventTouch 置位,本次手势内这里拒绝指针; // · 手势一结束(UP / 超时 / 捕获被夺)立刻解禁,下一个手势可以换通道。 // 让路只加在 UP 的"驱动点击"上:同一手势里两条通道的**按下**才是一对重复; // UP/MOVE 一侧不加让路,避免某一侧的 UP 被误丢导致状态永久悬空。 // ⚠️ 【血的教训】曾经让路连 WM_POINTERUP 一起吞 —— UP 是唯一能解除 // m_bPointerGestureActive 的消息,吞掉它会让指针手势状态永久为真, // 随后的 WM_POINTERDOWN 全被当成"重复按下"挡掉 ⇒ 整个窗口触摸点击全灭。 // 现在 UP/UPDATE 一律送到 OnPointerInput,由那里自行决定"只清状态"还是"派发点击"。 // // 另外,只处理 DOWN/UP/UPDATE 三个真正驱动点击的消息; // ENTER/LEAVE/ACTIVATE/HWHEEL/CAPTURECHANGED 交回系统(返回 false),绝不吞掉。 // // 注意:本项目 _WIN32_WINNT=0x0601,WM_POINTER* 宏在编译期不可见, // 只能用字面量常量区间判断(见文件头 PointerMsg 命名空间)。 // ------------------------------------------------------------------ if (m_bPointerNormalizeEnabled && (uMsg == PointerMsg::DUI_WM_POINTERDOWN || uMsg == PointerMsg::DUI_WM_POINTERUP || uMsg == PointerMsg::DUI_WM_POINTERUPDATE)) { // [NIM 风格] 这里**不再**做让路判定 —— 让路完全下沉到 OnPointerInput, // 由 m_pEventTouch(WM_TOUCH 的占用标记)与 m_bPointerGestureActive 互斥决定。 // 原先在这里用时间戳预判让路,会导致"UP 被漏放/被多放"两类边界问题, // 而 OnPointerInput 内部本就有完整的 UP 放行规则(它才是权威)。 // // 三个消息一律委托,由 OnPointerInput 决定"吃掉"还是"放行": // · DOWN/UPDATE 且 WM_TOUCH 已占用 ⇒ 返回 true(吃掉) // · UP 永远返回 false(放行给系统收尾),但内部已清干净状态 if (OnPointerInput(uMsg, wParam, lParam)) { lRes = 0; return true; } } else if (uMsg >= PointerMsg::DUI_WM_POINTERUPDATE && uMsg <= PointerMsg::DUI_WM_POINTERHWHEEL) { // [诊断] 未进入归一化的指针消息(通道关闭、或 ENTER/ACTIVATE/HWHEEL 等), // 只记录"系统确实在投指针消息"这一事实,不做任何处理 // (绝不能 return true —— 交回系统,保住它自己的指针状态机)。 TouchTrace::Log(_T("POINTER-MSG observed-but-passed msg=0x%04X w=0x%08X enabled=%d hwnd=%p"), uMsg, (unsigned)wParam, (int)m_bPointerNormalizeEnabled, (void*)m_hWndPaint); } // Cycle through listeners for (int i = 0; i < m_aMessageFilters.GetSize(); i++) { bool bHandled = false; LRESULT lResult = static_cast(m_aMessageFilters[i])->MessageHandler(uMsg, wParam, lParam, bHandled); if (bHandled) { lRes = lResult; switch (uMsg) { case WM_MOUSEMOVE: case WM_LBUTTONDOWN: case WM_LBUTTONDBLCLK: case WM_LBUTTONUP: { POINT pt = { GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) }; m_ptLastMousePos = pt; } break; case WM_CONTEXTMENU: case WM_MOUSEWHEEL: { POINT pt = { GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) }; ::ScreenToClient(m_hWndPaint, &pt); m_ptLastMousePos = pt; } break; } return true; } } if (m_bLayered) { switch (uMsg) { case WM_NCACTIVATE: if (!::IsIconic(m_hWndPaint)) { lRes = (wParam == 0) ? TRUE : FALSE; return true; } break; case WM_NCCALCSIZE: case WM_NCPAINT: lRes = 0; return true; } } // Custom handling of events switch (uMsg) { case WM_APP + 1: { for (int i = 0; i < m_aDelayedCleanup.GetSize(); i++) delete static_cast(m_aDelayedCleanup[i]); m_aDelayedCleanup.Empty(); m_bAsyncNotifyPosted = false; TNotifyUI* pMsg = NULL; while (pMsg = static_cast(m_aAsyncNotify.GetAt(0))) { m_aAsyncNotify.Remove(0); if (pMsg->pSender != NULL) { if (pMsg->pSender->OnNotify) pMsg->pSender->OnNotify(pMsg); } for (int j = 0; j < m_aNotifiers.GetSize(); j++) { static_cast(m_aNotifiers[j])->Notify(*pMsg); } delete pMsg; } } break; case WM_CLOSE: { // Make sure all matching "closing" events are sent TEventUI event = { 0 }; event.ptMouse = m_ptLastMousePos; event.wKeyState = MapKeyState(); event.dwTimestamp = ::GetTickCount(); if (m_pEventHover != NULL) { event.Type = UIEVENT_MOUSELEAVE; event.pSender = m_pEventHover; m_pEventHover->Event(event); } if (m_pEventClick != NULL) { event.Type = UIEVENT_BUTTONUP; event.pSender = m_pEventClick; m_pEventClick->Event(event); } if (m_pEventRClick != NULL) { event.Type = UIEVENT_RBUTTONUP; event.pSender = m_pEventClick; m_pEventRClick->Event(event); } SetFocus(NULL); if (::GetActiveWindow() == m_hWndPaint) { HWND hwndParent = GetWindowOwner(m_hWndPaint); if (hwndParent != NULL) ::SetFocus(hwndParent); } if (m_hwndTooltip != NULL) { ::DestroyWindow(m_hwndTooltip); m_hwndTooltip = NULL; } } break; case WM_ERASEBKGND: { // We'll do the painting here... lRes = 1; } return true; case WM_PAINT: { if (m_pRoot == NULL) { PAINTSTRUCT ps = { 0 }; ::BeginPaint(m_hWndPaint, &ps); CRenderEngine::DrawColor(m_hDcPaint, ps.rcPaint, 0xFF000000); ::EndPaint(m_hWndPaint, &ps); return true; } RECT rcClient = { 0 }; ::GetClientRect(m_hWndPaint, &rcClient); RECT rcPaint = { 0 }; if (!::GetUpdateRect(m_hWndPaint, &rcPaint, FALSE)) return true; //if( m_bLayered ) { // m_bOffscreenPaint = true; // rcPaint = m_rcLayeredUpdate; // if( ::IsRectEmpty(&m_rcLayeredUpdate) ) { // PAINTSTRUCT ps = { 0 }; // ::BeginPaint(m_hWndPaint, &ps); // ::EndPaint(m_hWndPaint, &ps); // return true; // } // if( rcPaint.right > rcClient.right ) rcPaint.right = rcClient.right; // if( rcPaint.bottom > rcClient.bottom ) rcPaint.bottom = rcClient.bottom; // ::ZeroMemory(&m_rcLayeredUpdate, sizeof(m_rcLayeredUpdate)); //} //else { // if( !::GetUpdateRect(m_hWndPaint, &rcPaint, FALSE) ) return true; //} // Set focus to first control? if (m_bFocusNeeded) { //修复新窗口自动切换焦点的问题 //SetNextTabControl(); m_bFocusNeeded = false; } SetPainting(true); bool bNeedSizeMsg = false; DWORD dwWidth = rcClient.right - rcClient.left; DWORD dwHeight = rcClient.bottom - rcClient.top; SetPainting(true); if (m_bUpdateNeeded) { m_bUpdateNeeded = false; if (!::IsRectEmpty(&rcClient) && !::IsIconic(m_hWndPaint)) { if (m_pRoot->IsUpdateNeeded()) { RECT rcRoot = rcClient; if (m_hDcOffscreen != NULL) ::DeleteDC(m_hDcOffscreen); if (m_hDcBackground != NULL) ::DeleteDC(m_hDcBackground); if (m_hbmpOffscreen != NULL) ::DeleteObject(m_hbmpOffscreen); if (m_hbmpBackground != NULL) ::DeleteObject(m_hbmpBackground); m_hDcOffscreen = NULL; m_hDcBackground = NULL; m_hbmpOffscreen = NULL; m_hbmpBackground = NULL; if (m_bLayered) { rcRoot.left += m_rcLayeredInset.left; rcRoot.top += m_rcLayeredInset.top; rcRoot.right -= m_rcLayeredInset.right; rcRoot.bottom -= m_rcLayeredInset.bottom; } m_pRoot->SetPos(rcRoot, true); bNeedSizeMsg = true; } else { CControlUI* pControl = NULL; m_aFoundControls.Empty(); m_pRoot->FindControl(__FindControlsFromUpdate, NULL, UIFIND_VISIBLE | UIFIND_ME_FIRST | UIFIND_UPDATETEST); for (int it = 0; it < m_aFoundControls.GetSize(); it++) { pControl = static_cast(m_aFoundControls[it]); pControl->SetPos(pControl->GetPos(), true); } bNeedSizeMsg = true; } // We'll want to notify the window when it is first initialized // with the correct layout. The window form would take the time // to submit swipes/animations. if (m_bFirstLayout) { m_bFirstLayout = false; SendNotify(m_pRoot, DUI_MSGTYPE_WINDOWINIT, 0, 0, false); if (m_bLayered && m_bLayeredChanged) { Invalidate(); SetPainting(false); return true; } // 更新阴影窗口显示 m_shadow.Update(m_hWndPaint); } } } else if (m_bLayered && m_bLayeredChanged) { RECT rcRoot = rcClient; if (m_pOffscreenBits) ::ZeroMemory(m_pOffscreenBits, (rcRoot.right - rcRoot.left) * (rcRoot.bottom - rcRoot.top) * 4); rcRoot.left += m_rcLayeredInset.left; rcRoot.top += m_rcLayeredInset.top; rcRoot.right -= m_rcLayeredInset.right; rcRoot.bottom -= m_rcLayeredInset.bottom; m_pRoot->SetPos(rcRoot, true); } if (m_bLayered) { DWORD dwExStyle = ::GetWindowLong(m_hWndPaint, GWL_EXSTYLE); DWORD dwNewExStyle = dwExStyle | WS_EX_LAYERED; if (dwExStyle != dwNewExStyle) ::SetWindowLong(m_hWndPaint, GWL_EXSTYLE, dwNewExStyle); m_bOffscreenPaint = true; UnionRect(&rcPaint, &rcPaint, &m_rcLayeredUpdate); if (rcPaint.right > rcClient.right) rcPaint.right = rcClient.right; if (rcPaint.bottom > rcClient.bottom) rcPaint.bottom = rcClient.bottom; ::ZeroMemory(&m_rcLayeredUpdate, sizeof(m_rcLayeredUpdate)); } // // Render screen // // Prepare offscreen bitmap if (m_bOffscreenPaint && m_hbmpOffscreen == NULL) { m_hDcOffscreen = ::CreateCompatibleDC(m_hDcPaint); m_hbmpOffscreen = CRenderEngine::CreateARGB32Bitmap(m_hDcPaint, dwWidth, dwHeight, (LPBYTE*)&m_pOffscreenBits); ASSERT(m_hDcOffscreen); ASSERT(m_hbmpOffscreen); } // Begin Windows paint PAINTSTRUCT ps = { 0 }; ::BeginPaint(m_hWndPaint, &ps); if (m_bOffscreenPaint) { HBITMAP hOldBitmap = (HBITMAP) ::SelectObject(m_hDcOffscreen, m_hbmpOffscreen); int iSaveDC = ::SaveDC(m_hDcOffscreen); if (m_bLayered) { for (LONG y = rcClient.bottom - rcPaint.bottom; y < rcClient.bottom - rcPaint.top; ++y) { for (LONG x = rcPaint.left; x < rcPaint.right; ++x) { int i = (y * dwWidth + x) * 4; *(DWORD*)(&m_pOffscreenBits[i]) = 0; } } } m_pRoot->Paint(m_hDcOffscreen, rcPaint, NULL); if (m_bLayered) { for (int i = 0; i < m_aNativeWindow.GetSize(); ) { HWND hChildWnd = static_cast(m_aNativeWindow[i]); if (!::IsWindow(hChildWnd)) { m_aNativeWindow.Remove(i); m_aNativeWindowControl.Remove(i); continue; } ++i; if (!::IsWindowVisible(hChildWnd)) continue; RECT rcChildWnd = GetNativeWindowRect(hChildWnd); RECT rcTemp = { 0 }; if (!::IntersectRect(&rcTemp, &rcPaint, &rcChildWnd)) continue; COLORREF* pChildBitmapBits = NULL; HDC hChildMemDC = ::CreateCompatibleDC(m_hDcOffscreen); HBITMAP hChildBitmap = CRenderEngine::CreateARGB32Bitmap(hChildMemDC, rcChildWnd.right - rcChildWnd.left, rcChildWnd.bottom - rcChildWnd.top, (BYTE**)&pChildBitmapBits); ::ZeroMemory(pChildBitmapBits, (rcChildWnd.right - rcChildWnd.left) * (rcChildWnd.bottom - rcChildWnd.top) * 4); HBITMAP hOldChildBitmap = (HBITMAP) ::SelectObject(hChildMemDC, hChildBitmap); ::SendMessage(hChildWnd, WM_PRINT, (WPARAM)hChildMemDC, (LPARAM)(PRF_CHECKVISIBLE | PRF_CHILDREN | PRF_CLIENT | PRF_OWNED)); COLORREF* pChildBitmapBit; for (LONG y = 0; y < rcChildWnd.bottom - rcChildWnd.top; y++) { for (LONG x = 0; x < rcChildWnd.right - rcChildWnd.left; x++) { pChildBitmapBit = pChildBitmapBits + y * (rcChildWnd.right - rcChildWnd.left) + x; if (*pChildBitmapBit != 0x00000000) *pChildBitmapBit |= 0xff000000; } } ::BitBlt(m_hDcOffscreen, rcChildWnd.left, rcChildWnd.top, rcChildWnd.right - rcChildWnd.left, rcChildWnd.bottom - rcChildWnd.top, hChildMemDC, 0, 0, SRCCOPY); ::SelectObject(hChildMemDC, hOldChildBitmap); ::DeleteObject(hChildBitmap); ::DeleteDC(hChildMemDC); } } for (int i = 0; i < m_aPostPaintControls.GetSize(); i++) { CControlUI* pPostPaintControl = static_cast(m_aPostPaintControls[i]); pPostPaintControl->DoPostPaint(m_hDcOffscreen, rcPaint); } ::RestoreDC(m_hDcOffscreen, iSaveDC); if (m_bLayered) { RECT rcWnd = { 0 }; ::GetWindowRect(m_hWndPaint, &rcWnd); if (!m_diLayered.sDrawString.IsEmpty()) { DWORD dwWidth = rcClient.right - rcClient.left; DWORD dwHeight = rcClient.bottom - rcClient.top; RECT rcLayeredClient = rcClient; rcLayeredClient.left += m_rcLayeredInset.left; rcLayeredClient.top += m_rcLayeredInset.top; rcLayeredClient.right -= m_rcLayeredInset.right; rcLayeredClient.bottom -= m_rcLayeredInset.bottom; COLORREF* pOffscreenBits = (COLORREF*)m_pOffscreenBits; COLORREF* pBackgroundBits = m_pBackgroundBits; BYTE A = 0; BYTE R = 0; BYTE G = 0; BYTE B = 0; if (!m_diLayered.sDrawString.IsEmpty()) { if (m_hbmpBackground == NULL) { m_hDcBackground = ::CreateCompatibleDC(m_hDcPaint); m_hbmpBackground = CRenderEngine::CreateARGB32Bitmap(m_hDcPaint, dwWidth, dwHeight, (BYTE**)&m_pBackgroundBits); ::ZeroMemory(m_pBackgroundBits, dwWidth * dwHeight * 4); ::SelectObject(m_hDcBackground, m_hbmpBackground); CRenderClip clip; CRenderClip::GenerateClip(m_hDcBackground, rcLayeredClient, clip); CRenderEngine::DrawImageInfo(m_hDcBackground, this, rcLayeredClient, rcLayeredClient, &m_diLayered); } else if (m_bLayeredChanged) { ::ZeroMemory(m_pBackgroundBits, dwWidth * dwHeight * 4); CRenderClip clip; CRenderClip::GenerateClip(m_hDcBackground, rcLayeredClient, clip); CRenderEngine::DrawImageInfo(m_hDcBackground, this, rcLayeredClient, rcLayeredClient, &m_diLayered); } for (LONG y = rcClient.bottom - rcPaint.bottom; y < rcClient.bottom - rcPaint.top; ++y) { for (LONG x = rcPaint.left; x < rcPaint.right; ++x) { pOffscreenBits = (COLORREF*)(m_pOffscreenBits + y * dwWidth + x); pBackgroundBits = m_pBackgroundBits + y * dwWidth + x; A = (BYTE)((*pBackgroundBits) >> 24); R = (BYTE)((*pOffscreenBits) >> 16) * A / 255; G = (BYTE)((*pOffscreenBits) >> 8) * A / 255; B = (BYTE)(*pOffscreenBits) * A / 255; *pOffscreenBits = RGB(B, G, R) + ((DWORD)A << 24); } } } } else { for (LONG y = rcClient.bottom - rcPaint.bottom; y < rcClient.bottom - rcPaint.top; ++y) { for (LONG x = rcPaint.left; x < rcPaint.right; ++x) { int i = (y * dwWidth + x) * 4; if ((m_pOffscreenBits[i + 3] == 0) && (m_pOffscreenBits[i + 0] != 0 || m_pOffscreenBits[i + 1] != 0 || m_pOffscreenBits[i + 2] != 0)) m_pOffscreenBits[i + 3] = 255; } } } BLENDFUNCTION bf = { AC_SRC_OVER, 0, m_nOpacity, AC_SRC_ALPHA }; POINT ptPos = { rcWnd.left, rcWnd.top }; SIZE sizeWnd = { dwWidth, dwHeight }; POINT ptSrc = { 0, 0 }; g_fUpdateLayeredWindow(m_hWndPaint, m_hDcPaint, &ptPos, &sizeWnd, m_hDcOffscreen, &ptSrc, 0, &bf, ULW_ALPHA); } else { ::BitBlt(m_hDcPaint, rcPaint.left, rcPaint.top, rcPaint.right - rcPaint.left, rcPaint.bottom - rcPaint.top, m_hDcOffscreen, rcPaint.left, rcPaint.top, SRCCOPY); } ::SelectObject(m_hDcOffscreen, hOldBitmap); if (m_bShowUpdateRect && !m_bLayered) { HPEN hOldPen = (HPEN)::SelectObject(m_hDcPaint, m_hUpdateRectPen); ::SelectObject(m_hDcPaint, ::GetStockObject(HOLLOW_BRUSH)); ::Rectangle(m_hDcPaint, rcPaint.left, rcPaint.top, rcPaint.right, rcPaint.bottom); ::SelectObject(m_hDcPaint, hOldPen); } } else { // A standard paint job int iSaveDC = ::SaveDC(m_hDcPaint); m_pRoot->Paint(m_hDcPaint, rcPaint, NULL); for (int i = 0; i < m_aPostPaintControls.GetSize(); i++) { CControlUI* pPostPaintControl = static_cast(m_aPostPaintControls[i]); pPostPaintControl->DoPostPaint(m_hDcPaint, rcPaint); } ::RestoreDC(m_hDcPaint, iSaveDC); } // All Done! ::EndPaint(m_hWndPaint, &ps); // 绘制结束 SetPainting(false); m_bLayeredChanged = false; if (m_bUpdateNeeded) Invalidate(); // 发送窗口大小改变消息 if (bNeedSizeMsg) { this->SendNotify(m_pRoot, DUI_MSGTYPE_WINDOWSIZE, 0, 0, true); } return true; } case WM_PRINTCLIENT: { if (m_pRoot == NULL) break; RECT rcClient; ::GetClientRect(m_hWndPaint, &rcClient); HDC hDC = (HDC)wParam; int save = ::SaveDC(hDC); m_pRoot->Paint(hDC, rcClient, NULL); if ((lParam & PRF_CHILDREN) != 0) { HWND hWndChild = ::GetWindow(m_hWndPaint, GW_CHILD); while (hWndChild != NULL) { RECT rcPos = { 0 }; ::GetWindowRect(hWndChild, &rcPos); ::MapWindowPoints(HWND_DESKTOP, m_hWndPaint, reinterpret_cast(&rcPos), 2); ::SetWindowOrgEx(hDC, -rcPos.left, -rcPos.top, NULL); ::SendMessage(hWndChild, WM_PRINT, wParam, lParam | PRF_NONCLIENT); hWndChild = ::GetWindow(hWndChild, GW_HWNDNEXT); } } ::RestoreDC(hDC, save); } break; case WM_GETMINMAXINFO: { MONITORINFO Monitor = {}; Monitor.cbSize = sizeof(Monitor); ::GetMonitorInfo(::MonitorFromWindow(m_hWndPaint, MONITOR_DEFAULTTOPRIMARY), &Monitor); RECT rcWork = Monitor.rcWork; if (Monitor.dwFlags != MONITORINFOF_PRIMARY) { ::OffsetRect(&rcWork, -rcWork.left, -rcWork.top); } LPMINMAXINFO lpMMI = (LPMINMAXINFO)lParam; if (m_szMinWindow.cx > 0) lpMMI->ptMinTrackSize.x = m_szMinWindow.cx; if (m_szMinWindow.cy > 0) lpMMI->ptMinTrackSize.y = m_szMinWindow.cy; if (m_szMaxWindow.cx > 0) lpMMI->ptMaxTrackSize.x = m_szMaxWindow.cx; if (m_szMaxWindow.cy > 0) lpMMI->ptMaxTrackSize.y = m_szMaxWindow.cy; if (m_szMaxWindow.cx > 0) lpMMI->ptMaxSize.x = m_szMaxWindow.cx; if (m_szMaxWindow.cy > 0) lpMMI->ptMaxSize.y = m_szMaxWindow.cy; } break; case WM_SIZE: { if (m_pFocus != NULL) { TEventUI event = { 0 }; event.Type = UIEVENT_WINDOWSIZE; event.pSender = m_pFocus; event.dwTimestamp = ::GetTickCount(); m_pFocus->Event(event); } if (m_pRoot != NULL) m_pRoot->NeedUpdate(); } return true; case WM_TIMER: { for (int i = 0; i < m_aTimers.GetSize(); i++) { const TIMERINFO* pTimer = static_cast(m_aTimers[i]); if (pTimer->hWnd == m_hWndPaint && pTimer->uWinTimer == LOWORD(wParam) && pTimer->bKilled == false) { TEventUI event = { 0 }; event.Type = UIEVENT_TIMER; event.pSender = pTimer->pSender; event.dwTimestamp = ::GetTickCount(); event.ptMouse = m_ptLastMousePos; event.wKeyState = MapKeyState(); event.wParam = pTimer->nLocalID; event.lParam = lParam; pTimer->pSender->Event(event); break; } } } break; case WM_MOUSEHOVER: { if (m_bSuppressHoverAfterTouch) return true; m_bMouseTracking = false; POINT pt = { GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) }; CControlUI* pHover = FindControl(pt); if (pHover == NULL) break; // Generate mouse hover event if (m_pEventHover != NULL) { TEventUI event = { 0 }; event.Type = UIEVENT_MOUSEHOVER; event.pSender = m_pEventHover; event.wParam = wParam; event.lParam = lParam; event.dwTimestamp = ::GetTickCount(); event.ptMouse = pt; event.wKeyState = MapKeyState(); m_pEventHover->Event(event); } // Create tooltip information CDuiString sToolTip = pHover->GetToolTip(); if (sToolTip.IsEmpty()) return true; ::ZeroMemory(&m_ToolTip, sizeof(TOOLINFO)); m_ToolTip.cbSize = sizeof(TOOLINFO); m_ToolTip.uFlags = TTF_IDISHWND; m_ToolTip.hwnd = m_hWndPaint; m_ToolTip.uId = (UINT_PTR)m_hWndPaint; m_ToolTip.hinst = m_hInstance; m_ToolTip.lpszText = const_cast((LPCTSTR)sToolTip); m_ToolTip.rect = pHover->GetPos(); if (m_hwndTooltip == NULL) { m_hwndTooltip = ::CreateWindowEx(0, TOOLTIPS_CLASS, NULL, WS_POPUP | TTS_NOPREFIX | TTS_ALWAYSTIP, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, m_hWndPaint, NULL, m_hInstance, NULL); ::SendMessage(m_hwndTooltip, TTM_ADDTOOL, 0, (LPARAM)&m_ToolTip); ::SendMessage(m_hwndTooltip, TTM_SETMAXTIPWIDTH, 0, pHover->GetToolTipWidth()); } if (!::IsWindowVisible(m_hwndTooltip)) { ::SendMessage(m_hwndTooltip, TTM_SETTOOLINFO, 0, (LPARAM)&m_ToolTip); ::SendMessage(m_hwndTooltip, TTM_TRACKACTIVATE, TRUE, (LPARAM)&m_ToolTip); } } return true; case WM_MOUSELEAVE: { TouchTrace::Log(_T("WM_MOUSELEAVE tracking=%d hover=%s leaveArr=%d click=%s"), (int)m_bMouseTracking, m_pEventHover != NULL ? m_pEventHover->GetName().GetData() : _T("null"), m_aNeedMouseLeaveNeeded.GetSize(), m_pEventClick != NULL ? m_pEventClick->GetName().GetData() : _T("null")); if (m_hwndTooltip != NULL) ::SendMessage(m_hwndTooltip, TTM_TRACKACTIVATE, FALSE, (LPARAM)&m_ToolTip); // 触屏抬起刚清过悬浮态时,不要执行下面这段“自回发 WM_MOUSEMOVE”: // 光标通常仍在窗口内 → 会立刻重建悬浮态,导致“悬浮态不消失/多控件同时悬浮”。 if (!m_bSuppressHoverAfterTouch && m_bMouseTracking) { POINT pt = { 0 }; RECT rcWnd = { 0 }; ::GetCursorPos(&pt); ::GetWindowRect(m_hWndPaint, &rcWnd); if (!::IsIconic(m_hWndPaint) && ::GetActiveWindow() == m_hWndPaint && ::PtInRect(&rcWnd, pt)) { if (::SendMessage(m_hWndPaint, WM_NCHITTEST, 0, MAKELPARAM(pt.x, pt.y)) == HTCLIENT) { ::ScreenToClient(m_hWndPaint, &pt); ::SendMessage(m_hWndPaint, WM_MOUSEMOVE, 0, MAKELPARAM(pt.x, pt.y)); } else ::SendMessage(m_hWndPaint, WM_MOUSEMOVE, 0, (LPARAM)-1); } else ::SendMessage(m_hWndPaint, WM_MOUSEMOVE, 0, (LPARAM)-1); } m_bMouseTracking = false; } break; case WM_MOUSEMOVE: { const bool bPromotedTouchMove = IsPromotedTouchMouseMessage(); if (bPromotedTouchMove && m_pEventTouch != NULL) { POINT ptTouch = { GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) }; const int kTouchSlop = 8; const int dxTouch = ptTouch.x - m_ptTouchStart.x; const int dyTouch = ptTouch.y - m_ptTouchStart.y; if (dxTouch > kTouchSlop || dxTouch < -kTouchSlop || dyTouch > kTouchSlop || dyTouch < -kTouchSlop) m_bTouchMoved = true; m_ptLastMousePos = ptTouch; // [WM_TOUCH 归属权] 这条被吞掉的"触摸提升鼠标移动"其实是系统 // 用来触发 WM_TOUCH 翻译的信号(见 UIManager.h 的长注释)。 // 吞掉它没问题,但必须补一次原窗口过程的副作用, // 否则本窗口(尤其 #32770 真模态弹框)后续再也收不到 WM_TOUCH。 RelayDefWindowProc(uMsg, wParam, lParam, _T("promoted-touch-move/tracking")); return true; } if (m_bSuppressHoverAfterTouch) { m_ptLastMousePos = POINT{ GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) }; // [WM_TOUCH 归属权] 同上:抬手后抑制悬浮复活时丢弃的合成移动, // 也必须补调一次,否则 WM_TOUCH 翻译链会在这段时间里断掉。 RelayDefWindowProc(uMsg, wParam, lParam, _T("suppress-hover-after-touch")); return true; } if ((INT_PTR)lParam == -1) break; POINT ptCheck = { GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) }; if (m_bSuppressHoverAfterTouch) { // 合成消息通常仍停在触摸结束点;只有明显离开该点的鼠标移动 // 才能重新建立鼠标悬浮语义。 const int dx = ptCheck.x - m_ptLastTouchPos.x; const int dy = ptCheck.y - m_ptLastTouchPos.y; if (dx <= 8 && dx >= -8 && dy <= 8 && dy >= -8) break; m_bSuppressHoverAfterTouch = false; } // Start tracking this entire window again... if (!m_bMouseTracking) { TRACKMOUSEEVENT tme = { 0 }; tme.cbSize = sizeof(TRACKMOUSEEVENT); tme.dwFlags = TME_HOVER | TME_LEAVE; tme.hwndTrack = m_hWndPaint; tme.dwHoverTime = m_hwndTooltip == NULL ? m_iHoverTime : (DWORD) ::SendMessage(m_hwndTooltip, TTM_GETDELAYTIME, TTDT_INITIAL, 0L); _TrackMouseEvent(&tme); m_bMouseTracking = true; } // Generate the appropriate mouse messages POINT pt = { GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) }; // 是否移动 bool bNeedDrag = true; if (m_ptLastMousePos.x == pt.x && m_ptLastMousePos.y == pt.y) { bNeedDrag = false; } // 记录鼠标位置 m_ptLastMousePos = pt; CControlUI* pNewHover = FindControl(pt); if (pNewHover != NULL && pNewHover->GetManager() != this) break; // 拖拽事件 if (bNeedDrag && m_bDragMode && wParam == MK_LBUTTON) { // 释放Capture ::ReleaseCapture(); // 接口 if (m_pDragDrop != NULL && m_pDragDrop->OnDragDrop(m_pEventClick)) { m_bDragMode = false; break; } CIDropSource* pdsrc = new CIDropSource; if (pdsrc == NULL) return 0; pdsrc->AddRef(); CIDataObject* pdobj = new CIDataObject(pdsrc); if (pdobj == NULL) return 0; pdobj->AddRef(); FORMATETC fmtetc = { 0 }; STGMEDIUM medium = { 0 }; fmtetc.dwAspect = DVASPECT_CONTENT; fmtetc.lindex = -1; fmtetc.cfFormat = CF_BITMAP; fmtetc.tymed = TYMED_GDI; ////////////////////////////////////// HBITMAP hBitmap = (HBITMAP)OleDuplicateData(m_hDragBitmap, fmtetc.cfFormat, NULL); medium.hBitmap = hBitmap; pdobj->SetData(&fmtetc, &medium, FALSE); ////////////////////////////////////// BITMAP bmap; GetObject(hBitmap, sizeof(BITMAP), &bmap); RECT rc = { 0, 0, bmap.bmWidth, bmap.bmHeight }; fmtetc.cfFormat = CF_ENHMETAFILE; fmtetc.tymed = TYMED_ENHMF; HDC hMetaDC = CreateEnhMetaFile(m_hDcPaint, NULL, NULL, NULL); HDC hdcMem = CreateCompatibleDC(m_hDcPaint); HGDIOBJ hOldBmp = ::SelectObject(hdcMem, hBitmap); ::BitBlt(hMetaDC, 0, 0, rc.right, rc.bottom, hdcMem, 0, 0, SRCCOPY); ::SelectObject(hdcMem, hOldBmp); medium.hEnhMetaFile = CloseEnhMetaFile(hMetaDC); DeleteDC(hdcMem); medium.tymed = TYMED_ENHMF; pdobj->SetData(&fmtetc, &medium, TRUE); ////////////////////////////////////// CDragSourceHelper dragSrcHelper; POINT ptDrag = { 0 }; ptDrag.x = bmap.bmWidth / 2; ptDrag.y = bmap.bmHeight / 2; dragSrcHelper.InitializeFromBitmap(hBitmap, ptDrag, rc, pdobj); //will own the bmp DWORD dwEffect; HRESULT hr = ::DoDragDrop(pdobj, pdsrc, DROPEFFECT_COPY | DROPEFFECT_MOVE, &dwEffect); if (dwEffect) pdsrc->Release(); else delete pdsrc; pdobj->Release(); m_bDragMode = false; break; } TEventUI event = { 0 }; event.ptMouse = pt; event.wParam = wParam; event.lParam = lParam; event.dwTimestamp = ::GetTickCount(); event.wKeyState = MapKeyState(); // 悬浮态总闸:触摸提升出来的合成鼠标消息(MOUSEEVENTF_FROMTOUCH)不参与 // 悬浮 enter/leave。触摸没有“光标停留”语义,一旦让它参与,就会出现 // “点过的控件一直高亮 / 连点几个控件后多个同时高亮、怎么点都清不掉”的顽疾 // (按钮的 UISTATE_HOT、列表项的 UISTATE_HOT 全靠 MOUSEENTER/MOUSELEAVE 维护)。 // 该判断只影响悬浮段,消息依旧往下走 → 点击/拖拽状态机不受影响。 if (!IsCaptured() && !bPromotedTouchMove) { pNewHover = FindControl(pt); if (pNewHover != NULL && pNewHover->GetManager() != this) break; if (pNewHover != m_pEventHover && m_pEventHover != NULL) { event.Type = UIEVENT_MOUSELEAVE; event.pSender = m_pEventHover; CStdPtrArray aNeedMouseLeaveNeeded(m_aNeedMouseLeaveNeeded.GetSize()); aNeedMouseLeaveNeeded.Resize(m_aNeedMouseLeaveNeeded.GetSize()); ::CopyMemory(aNeedMouseLeaveNeeded.GetData(), m_aNeedMouseLeaveNeeded.GetData(), m_aNeedMouseLeaveNeeded.GetSize() * sizeof(LPVOID)); for (int i = 0; i < aNeedMouseLeaveNeeded.GetSize(); i++) { static_cast(aNeedMouseLeaveNeeded[i])->Event(event); } TouchTrace::Log(_T("MOUSEMOVE-LEAVE old=%s leaveArr=%d new=%s pt=%d,%d"), m_pEventHover->GetName().GetData(), m_aNeedMouseLeaveNeeded.GetSize(), pNewHover != NULL ? pNewHover->GetName().GetData() : _T("null"), pt.x, pt.y); m_pEventHover->Event(event); m_pEventHover = NULL; if (m_hwndTooltip != NULL) ::SendMessage(m_hwndTooltip, TTM_TRACKACTIVATE, FALSE, (LPARAM)&m_ToolTip); } if (pNewHover != m_pEventHover && pNewHover != NULL) { event.Type = UIEVENT_MOUSEENTER; event.pSender = pNewHover; pNewHover->Event(event); m_pEventHover = pNewHover; TouchTrace::Log(_T("HOVER-ENTER %s cls=%s pt=%d,%d"), pNewHover->GetName().GetData(), pNewHover->GetClass(), pt.x, pt.y); } } if (m_pEventClick != NULL) { event.Type = UIEVENT_MOUSEMOVE; event.pSender = m_pEventClick; m_pEventClick->Event(event); } else if (pNewHover != NULL) { event.Type = UIEVENT_MOUSEMOVE; event.pSender = pNewHover; pNewHover->Event(event); } } break; case WM_LBUTTONDOWN: { TouchTrace::Log(_T("WM_LBUTTONDOWN promoted=%d pt=%d,%d eventTouch=%s eventClick=%s"), (int)IsPromotedTouchMouseMessage(), GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam), m_pEventTouch != NULL ? m_pEventTouch->GetName().GetData() : _T("null"), m_pEventClick != NULL ? m_pEventClick->GetName().GetData() : _T("null")); // WM_TOUCH 后 Windows 可能补发 WM_LBUTTONDOWN。触摸点击由 TOUCHUP // 的 tap 判定统一处理,不能让这条合成消息提前建立鼠标点击状态。 if (m_pEventTouch != NULL || m_bSuppressPromotedTouchMouse) break; // We alway set focus back to our app (this helps // when Win32 child windows are placed on the dialog // and we need to remove them on focus change). if (!m_bNoActivate) ::SetFocus(m_hWndPaint); if (m_pRoot == NULL) break; // 查找控件 POINT pt = { GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) }; m_ptLastMousePos = pt; CControlUI* pControl = FindControl(pt); if (pControl == NULL) { TouchTrace::Log(_T("LBUTTONDOWN no control hwnd=%p pt=%d,%d root=%p"), (void*)m_hWndPaint, pt.x, pt.y, (void*)m_pRoot); break; } if (pControl->GetManager() != this) { TouchTrace::Log(_T("LBUTTONDOWN foreign control hwnd=%p pt=%d,%d name=%s manager=%p self=%p"), (void*)m_hWndPaint, pt.x, pt.y, pControl->GetName().GetData(), (void*)pControl->GetManager(), (void*)this); break; } TouchTrace::Log(_T("LBUTTONDOWN hit hwnd=%p name=%s class=%s pos=%d,%d,%d,%d enabled=%d visible=%d"), (void*)m_hWndPaint, pControl->GetName().GetData(), pControl->GetClass(), pControl->GetPos().left, pControl->GetPos().top, pControl->GetPos().right, pControl->GetPos().bottom, (int)pControl->IsEnabled(), (int)pControl->IsVisible()); // 准备拖拽 if (m_bDragDrop && pControl->IsDragEnabled()) { m_bDragMode = true; if (m_hDragBitmap != NULL) { ::DeleteObject(m_hDragBitmap); m_hDragBitmap = NULL; } m_hDragBitmap = CRenderEngine::GenerateBitmap(this, pControl, pControl->GetPos()); } // 开启捕获 SetCapture(); // 事件处理 m_pEventClick = pControl; pControl->SetFocus(); TEventUI event = { 0 }; event.Type = UIEVENT_BUTTONDOWN; event.pSender = pControl; event.wParam = wParam; event.lParam = lParam; event.ptMouse = pt; event.wKeyState = (WORD)wParam; event.dwTimestamp = ::GetTickCount(); pControl->Event(event); } break; case WM_LBUTTONDBLCLK: { if (!m_bNoActivate) ::SetFocus(m_hWndPaint); POINT pt = { GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) }; m_ptLastMousePos = pt; CControlUI* pControl = FindControl(pt); if (pControl == NULL) break; if (pControl->GetManager() != this) break; //SetCapture(); TEventUI event = { 0 }; event.Type = UIEVENT_DBLCLICK; event.pSender = pControl; event.ptMouse = pt; event.wParam = wParam; event.lParam = lParam; event.wKeyState = (WORD)wParam; event.dwTimestamp = ::GetTickCount(); pControl->Event(event); m_pEventClick = pControl; } break; case WM_LBUTTONUP: { TouchTrace::Log(_T("WM_LBUTTONUP promoted=%d pt=%d,%d eventTouch=%s eventClick=%s moved=%d"), (int)IsPromotedTouchMouseMessage(), GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam), m_pEventTouch != NULL ? m_pEventTouch->GetName().GetData() : _T("null"), m_pEventClick != NULL ? m_pEventClick->GetName().GetData() : _T("null"), (int)m_bTouchMoved); const bool bPromotedTouchUp = IsPromotedTouchMouseMessage(); // 触摸手势进行中 / 刚由触摸链合成过点击 ⇒ 这条提升出来的鼠标抬起 // 一律不参与点击判定,直接丢掉(tap/drag 判定只在触摸链里做一次)。 // // ⚠️ 副作用,别忽视:这条 break 也【丢掉了 ReleaseCapture()】。 // 所以捕获必须由触摸链自己释放 —— BeginTouchSlideGesture 里 SetCapture(), // 对应的 ReleaseCapture() 在 EndTouchSlideGesture(命中控件那条路径)里。 // 若哪天把 End 里的 ReleaseCapture 挪走,这里就会漏捕获(表现为 // 后续所有鼠标消息都跑到本窗口、点别处不响应)。 if (m_pEventTouch != NULL || m_bSuppressPromotedTouchMouse) { m_bSuppressPromotedTouchMouse = false; m_dwSuppressTick = 0; break; } POINT ptButtonUp = { GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) }; if (!bPromotedTouchUp) { // 普通鼠标点击也不会天然产生 MOUSELEAVE。 // 点击后光标仍停留在控件上时,必须主动清除 HOT 状态, // 否则直到移动到下一个控件前都会保持悬浮态。 ClearTouchHoverState(ptButtonUp); } if (bPromotedTouchUp) { ClearTouchHoverState(ptButtonUp); m_bSuppressHoverAfterTouch = true; m_bMouseTracking = false; } TouchTrace::Log(_T("LBUTTONUP moved=%d click=%s hover=%s leaveArr=%d capture=%d"), (int)m_bTouchMoved, m_pEventClick != NULL ? m_pEventClick->GetName().GetData() : _T("null"), m_pEventHover != NULL ? m_pEventHover->GetName().GetData() : _T("null"), m_aNeedMouseLeaveNeeded.GetSize(), (int)m_bMouseCapture); POINT pt = { GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) }; m_ptLastMousePos = pt; CControlUI* pClick = m_pEventClick; const bool bTouchDragged = m_bTouchMoved; m_pEventClick = NULL; m_bTouchMoved = false; // 用完即清,绝不影响后续真实鼠标点击 if (pClick == NULL) { TouchTrace::Log(_T("LBUTTONUP no click hwnd=%p pt=%d,%d"), (void*)m_hWndPaint, pt.x, pt.y); ReleaseCapture(); break; } ReleaseCapture(); TEventUI event = { 0 }; event.Type = UIEVENT_BUTTONUP; event.pSender = pClick; event.wParam = wParam; event.lParam = lParam; event.ptMouse = pt; if (bTouchDragged && pClick->GetInterface(DUI_CTR_SCROLLBAR) == NULL) { // 清除按钮的 PUSHED/CAPTURED 状态,但让 CButtonUI 的命中测试失败, // 从而不会在滑动结束时调用 Activate。 event.ptMouse.x = -1; event.ptMouse.y = -1; } event.wKeyState = (WORD)wParam; event.dwTimestamp = ::GetTickCount(); pClick->Event(event); } break; case WM_RBUTTONDOWN: { if (!m_bNoActivate) ::SetFocus(m_hWndPaint); POINT pt = { GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) }; m_ptLastMousePos = pt; CControlUI* pControl = FindControl(pt); if (pControl == NULL) break; if (pControl->GetManager() != this) break; pControl->SetFocus(); SetCapture(); TEventUI event = { 0 }; event.Type = UIEVENT_RBUTTONDOWN; event.pSender = pControl; event.wParam = wParam; event.lParam = lParam; event.ptMouse = pt; event.wKeyState = (WORD)wParam; event.dwTimestamp = ::GetTickCount(); pControl->Event(event); m_pEventRClick = pControl; } break; case WM_RBUTTONUP: { if (m_bMouseCapture) ReleaseCapture(); POINT pt = { GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) }; m_ptLastMousePos = pt; m_pEventRClick = FindControl(pt); if (m_pEventRClick == NULL) break; TEventUI event = { 0 }; event.Type = UIEVENT_RBUTTONUP; event.pSender = m_pEventRClick; event.wParam = wParam; event.lParam = lParam; event.ptMouse = pt; event.wKeyState = (WORD)wParam; event.dwTimestamp = ::GetTickCount(); m_pEventRClick->Event(event); } break; case WM_MBUTTONDOWN: { if (!m_bNoActivate) ::SetFocus(m_hWndPaint); POINT pt = { GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) }; m_ptLastMousePos = pt; CControlUI* pControl = FindControl(pt); if (pControl == NULL) break; if (pControl->GetManager() != this) break; pControl->SetFocus(); SetCapture(); TEventUI event = { 0 }; event.Type = UIEVENT_MBUTTONDOWN; event.pSender = pControl; event.wParam = wParam; event.lParam = lParam; event.ptMouse = pt; event.wKeyState = (WORD)wParam; event.dwTimestamp = ::GetTickCount(); pControl->Event(event); m_pEventClick = pControl; } break; case WM_MBUTTONUP: { if (m_bMouseCapture) ReleaseCapture(); POINT pt = { GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) }; m_ptLastMousePos = pt; m_pEventClick = FindControl(pt); if (m_pEventClick == NULL) break; TEventUI event = { 0 }; event.Type = UIEVENT_MBUTTONUP; event.pSender = m_pEventClick; event.wParam = wParam; event.lParam = lParam; event.ptMouse = pt; event.wKeyState = (WORD)wParam; event.dwTimestamp = ::GetTickCount(); m_pEventClick->Event(event); } break; case WM_CONTEXTMENU: { if (m_pRoot == NULL) break; POINT pt = { GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) }; ::ScreenToClient(m_hWndPaint, &pt); m_ptLastMousePos = pt; if (m_pEventRClick == NULL) break; ReleaseCapture(); TEventUI event = { 0 }; event.Type = UIEVENT_CONTEXTMENU; event.pSender = m_pEventRClick; event.wParam = wParam; event.lParam = lParam; event.ptMouse = pt; event.wKeyState = (WORD)wParam; event.lParam = (LPARAM)m_pEventRClick; event.dwTimestamp = ::GetTickCount(); m_pEventRClick->Event(event); m_pEventRClick = NULL; } break; case WM_TOUCH: { OnTouchInput(wParam, lParam); lRes = 0; return true; } case WM_MOUSEWHEEL: { if (m_pRoot == NULL) break; POINT pt = { GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) }; ::ScreenToClient(m_hWndPaint, &pt); m_ptLastMousePos = pt; CControlUI* pControl = FindControl(pt); if (pControl == NULL) break; if (pControl->GetManager() != this) break; int zDelta = (int)(short)HIWORD(wParam); TEventUI event = { 0 }; event.Type = UIEVENT_SCROLLWHEEL; event.pSender = pControl; event.wParam = MAKEWPARAM(zDelta < 0 ? SB_LINEDOWN : SB_LINEUP, zDelta); event.lParam = lParam; event.ptMouse = pt; event.wKeyState = MapKeyState(); event.dwTimestamp = ::GetTickCount(); pControl->Event(event); // Let's make sure that the scroll item below the cursor is the same as before... ::SendMessage(m_hWndPaint, WM_MOUSEMOVE, 0, (LPARAM)MAKELPARAM(m_ptLastMousePos.x, m_ptLastMousePos.y)); } break; case WM_CHAR: { if (m_pRoot == NULL) break; if (m_pFocus == NULL) break; TEventUI event = { 0 }; event.Type = UIEVENT_CHAR; event.pSender = m_pFocus; event.wParam = wParam; event.lParam = lParam; event.chKey = (TCHAR)wParam; event.ptMouse = m_ptLastMousePos; event.wKeyState = MapKeyState(); event.dwTimestamp = ::GetTickCount(); m_pFocus->Event(event); } break; case WM_KEYDOWN: { if (m_pRoot == NULL) break; if (m_pFocus == NULL) break; TEventUI event = { 0 }; event.Type = UIEVENT_KEYDOWN; event.pSender = m_pFocus; event.wParam = wParam; event.lParam = lParam; event.chKey = (TCHAR)wParam; event.ptMouse = m_ptLastMousePos; event.wKeyState = MapKeyState(); event.dwTimestamp = ::GetTickCount(); m_pFocus->Event(event); m_pEventKey = m_pFocus; } break; case WM_KEYUP: { if (m_pRoot == NULL) break; if (m_pEventKey == NULL) break; TEventUI event = { 0 }; event.Type = UIEVENT_KEYUP; event.pSender = m_pEventKey; event.wParam = wParam; event.lParam = lParam; event.chKey = (TCHAR)wParam; event.ptMouse = m_ptLastMousePos; event.wKeyState = MapKeyState(); event.dwTimestamp = ::GetTickCount(); m_pEventKey->Event(event); m_pEventKey = NULL; } break; case WM_SETCURSOR: { if (m_pRoot == NULL) break; if (LOWORD(lParam) != HTCLIENT) break; if (m_bMouseCapture) return true; POINT pt = { 0 }; ::GetCursorPos(&pt); ::ScreenToClient(m_hWndPaint, &pt); CControlUI* pControl = FindControl(pt); if (pControl == NULL) break; if ((pControl->GetControlFlags() & UIFLAG_SETCURSOR) == 0) break; TEventUI event = { 0 }; event.Type = UIEVENT_SETCURSOR; event.pSender = pControl; event.wParam = wParam; event.lParam = lParam; event.ptMouse = pt; event.wKeyState = MapKeyState(); event.dwTimestamp = ::GetTickCount(); pControl->Event(event); } return true; case WM_SETFOCUS: { if (m_pFocus != NULL) { TEventUI event = { 0 }; event.Type = UIEVENT_SETFOCUS; event.wParam = wParam; event.lParam = lParam; event.pSender = m_pFocus; event.dwTimestamp = ::GetTickCount(); m_pFocus->Event(event); } break; } case WM_KILLFOCUS: { if (IsCaptured()) ReleaseCapture(); break; } case WM_NOTIFY: { if (lParam == 0) break; LPNMHDR lpNMHDR = (LPNMHDR)lParam; if (lpNMHDR != NULL) lRes = ::SendMessage(lpNMHDR->hwndFrom, OCM__BASE + uMsg, wParam, lParam); return true; } break; case WM_COMMAND: { if (lParam == 0) break; HWND hWndChild = (HWND)lParam; lRes = ::SendMessage(hWndChild, OCM__BASE + uMsg, wParam, lParam); if (lRes != 0) return true; } break; case WM_CTLCOLOREDIT: case WM_CTLCOLORSTATIC: { // Refer To: http://msdn.microsoft.com/en-us/library/bb761691(v=vs.85).aspx // Read-only or disabled edit controls do not send the WM_CTLCOLOREDIT message; instead, they send the WM_CTLCOLORSTATIC message. if (lParam == 0) break; HWND hWndChild = (HWND)lParam; lRes = ::SendMessage(hWndChild, OCM__BASE + uMsg, wParam, lParam); if (lRes != 0) return true; } break; default: break; } return false; } bool CPaintManagerUI::IsUpdateNeeded() const { return m_bUpdateNeeded; } void CPaintManagerUI::NeedUpdate() { m_bUpdateNeeded = true; } void CPaintManagerUI::Invalidate() { RECT rcClient = { 0 }; ::GetClientRect(m_hWndPaint, &rcClient); ::UnionRect(&m_rcLayeredUpdate, &m_rcLayeredUpdate, &rcClient); ::InvalidateRect(m_hWndPaint, NULL, FALSE); } void CPaintManagerUI::Invalidate(RECT& rcItem) { if (rcItem.left < 0) rcItem.left = 0; if (rcItem.top < 0) rcItem.top = 0; if (rcItem.right < rcItem.left) rcItem.right = rcItem.left; if (rcItem.bottom < rcItem.top) rcItem.bottom = rcItem.top; ::UnionRect(&m_rcLayeredUpdate, &m_rcLayeredUpdate, &rcItem); ::InvalidateRect(m_hWndPaint, &rcItem, FALSE); } bool CPaintManagerUI::IsValid() { return m_hWndPaint != NULL && m_pRoot != NULL; } bool CPaintManagerUI::AttachDialog(CControlUI* pControl) { ASSERT(::IsWindow(m_hWndPaint)); // 创建阴影窗口 m_shadow.Create(this); // Reset any previous attachment SetFocus(NULL); m_pEventKey = NULL; m_pEventHover = NULL; m_pEventClick = NULL; m_pEventRClick = NULL; // Remove the existing control-tree. We might have gotten inside this function as // a result of an event fired or similar, so we cannot just delete the objects and // pull the internal memory of the calling code. We'll delay the cleanup. if (m_pRoot != NULL) { m_aPostPaintControls.Empty(); AddDelayedCleanup(m_pRoot); } // Set the dialog root element m_pRoot = pControl; // Go ahead... m_bUpdateNeeded = true; m_bFirstLayout = true; m_bFocusNeeded = true; // Initiate all control return InitControls(pControl); } bool CPaintManagerUI::InitControls(CControlUI* pControl, CControlUI* pParent /*= NULL*/) { ASSERT(pControl); if (pControl == NULL) return false; pControl->SetManager(this, pParent != NULL ? pParent : pControl->GetParent(), true); pControl->FindControl(__FindControlFromNameHash, this, UIFIND_ALL); return true; } void CPaintManagerUI::ReapObjects(CControlUI* pControl) { if (pControl == m_pEventKey) m_pEventKey = NULL; if (pControl == m_pEventHover) m_pEventHover = NULL; if (pControl == m_pEventClick) m_pEventClick = NULL; if (pControl == m_pEventRClick) m_pEventRClick = NULL; if (pControl == m_pFocus) m_pFocus = NULL; KillTimer(pControl); const CDuiString& sName = pControl->GetName(); if (!sName.IsEmpty()) { if (pControl == FindControl(sName)) m_mNameHash.Remove(sName); } for (int i = 0; i < m_aAsyncNotify.GetSize(); i++) { TNotifyUI* pMsg = static_cast(m_aAsyncNotify[i]); if (pMsg->pSender == pControl) pMsg->pSender = NULL; } } bool CPaintManagerUI::AddOptionGroup(LPCTSTR pStrGroupName, CControlUI* pControl) { LPVOID lp = m_mOptionGroup.Find(pStrGroupName); if (lp) { CStdPtrArray* aOptionGroup = static_cast(lp); for (int i = 0; i < aOptionGroup->GetSize(); i++) { if (static_cast(aOptionGroup->GetAt(i)) == pControl) { return false; } } aOptionGroup->Add(pControl); } else { CStdPtrArray* aOptionGroup = new CStdPtrArray(6); aOptionGroup->Add(pControl); m_mOptionGroup.Insert(pStrGroupName, aOptionGroup); } return true; } CStdPtrArray* CPaintManagerUI::GetOptionGroup(LPCTSTR pStrGroupName) { LPVOID lp = m_mOptionGroup.Find(pStrGroupName); if (lp) return static_cast(lp); return NULL; } void CPaintManagerUI::RemoveOptionGroup(LPCTSTR pStrGroupName, CControlUI* pControl) { LPVOID lp = m_mOptionGroup.Find(pStrGroupName); if (lp) { CStdPtrArray* aOptionGroup = static_cast(lp); if (aOptionGroup == NULL) return; for (int i = 0; i < aOptionGroup->GetSize(); i++) { if (static_cast(aOptionGroup->GetAt(i)) == pControl) { aOptionGroup->Remove(i); break; } } if (aOptionGroup->IsEmpty()) { delete aOptionGroup; m_mOptionGroup.Remove(pStrGroupName); } } } void CPaintManagerUI::RemoveAllOptionGroups() { CStdPtrArray* aOptionGroup; for (int i = 0; i < m_mOptionGroup.GetSize(); i++) { if (LPCTSTR key = m_mOptionGroup.GetAt(i)) { aOptionGroup = static_cast(m_mOptionGroup.Find(key)); delete aOptionGroup; } } m_mOptionGroup.RemoveAll(); } void CPaintManagerUI::MessageLoop() { MSG msg = { 0 }; while (::GetMessage(&msg, NULL, 0, 0)) { if (!CPaintManagerUI::TranslateMessage(&msg)) { ::TranslateMessage(&msg); try { ::DispatchMessage(&msg); } catch (...) { DUITRACE(_T("EXCEPTION: %s(%d)\n"), __FILET__, __LINE__); #ifdef _DEBUG throw "CPaintManagerUI::MessageLoop"; #endif } } } } void CPaintManagerUI::Term() { // 销毁资源管理器 CResourceManager::GetInstance()->Release(); CControlFactory::GetInstance()->Release(); // 清理共享资源 // 图片 TImageInfo* data; for (int i = 0; i < m_SharedResInfo.m_ImageHash.GetSize(); i++) { if (LPCTSTR key = m_SharedResInfo.m_ImageHash.GetAt(i)) { data = static_cast(m_SharedResInfo.m_ImageHash.Find(key, false)); if (data) { CRenderEngine::FreeImage(data); data = NULL; } } } m_SharedResInfo.m_ImageHash.RemoveAll(); // 字体 TFontInfo* pFontInfo; for (int i = 0; i < m_SharedResInfo.m_CustomFonts.GetSize(); i++) { if (LPCTSTR key = m_SharedResInfo.m_CustomFonts.GetAt(i)) { pFontInfo = static_cast(m_SharedResInfo.m_CustomFonts.Find(key, false)); if (pFontInfo) { ::DeleteObject(pFontInfo->hFont); delete pFontInfo; pFontInfo = NULL; } } } m_SharedResInfo.m_CustomFonts.RemoveAll(); // 默认字体 if (m_SharedResInfo.m_DefaultFontInfo.hFont != NULL) { ::DeleteObject(m_SharedResInfo.m_DefaultFontInfo.hFont); } // 样式 CDuiString* pStyle; for (int i = 0; i < m_SharedResInfo.m_StyleHash.GetSize(); i++) { if (LPCTSTR key = m_SharedResInfo.m_StyleHash.GetAt(i)) { pStyle = static_cast(m_SharedResInfo.m_StyleHash.Find(key, false)); if (pStyle) { delete pStyle; pStyle = NULL; } } } m_SharedResInfo.m_StyleHash.RemoveAll(); // 样式 CDuiString* pAttr; for (int i = 0; i < m_SharedResInfo.m_AttrHash.GetSize(); i++) { if (LPCTSTR key = m_SharedResInfo.m_AttrHash.GetAt(i)) { pAttr = static_cast(m_SharedResInfo.m_AttrHash.Find(key, false)); if (pAttr) { delete pAttr; pAttr = NULL; } } } m_SharedResInfo.m_AttrHash.RemoveAll(); // 关闭ZIP if (m_bCachedResourceZip && m_hResourceZip != NULL) { CloseZip((HZIP)m_hResourceZip); m_hResourceZip = NULL; } if (m_cbZipBuf) { delete[] m_cbZipBuf; m_cbZipBuf = nullptr; } } CDPI* DuiLib::CPaintManagerUI::GetDPIObj() { if (m_pDPI == NULL) { m_pDPI = new CDPI; } return m_pDPI; } void DuiLib::CPaintManagerUI::SetDPI(int iDPI) { int scale1 = GetDPIObj()->GetScale(); GetDPIObj()->SetScale(iDPI); int scale2 = GetDPIObj()->GetScale(); ResetDPIAssets(); RECT rcWnd = { 0 }; ::GetWindowRect(GetPaintWindow(), &rcWnd); RECT* prcNewWindow = &rcWnd; if (!::IsZoomed(GetPaintWindow())) { RECT rc = rcWnd; rc.right = rcWnd.left + (rcWnd.right - rcWnd.left) * scale2 / scale1; rc.bottom = rcWnd.top + (rcWnd.bottom - rcWnd.top) * scale2 / scale1; prcNewWindow = &rc; } SetWindowPos(GetPaintWindow(), NULL, prcNewWindow->left, prcNewWindow->top, prcNewWindow->right - prcNewWindow->left, prcNewWindow->bottom - prcNewWindow->top, SWP_NOZORDER | SWP_NOACTIVATE); if (GetRoot() != NULL) GetRoot()->NeedUpdate(); ::PostMessage(GetPaintWindow(), UIMSG_SET_DPI, 0, 0); } void DuiLib::CPaintManagerUI::SetAllDPI(int iDPI) { for (int i = 0; i < m_aPreMessages.GetSize(); i++) { CPaintManagerUI* pManager = static_cast(m_aPreMessages[i]); pManager->SetDPI(iDPI); } } void DuiLib::CPaintManagerUI::ResetDPIAssets() { RemoveAllDrawInfos(); RemoveAllImages();; for (int it = 0; it < m_ResInfo.m_CustomFonts.GetSize(); it++) { TFontInfo* pFontInfo = static_cast(m_ResInfo.m_CustomFonts.Find(m_ResInfo.m_CustomFonts[it])); RebuildFont(pFontInfo); } RebuildFont(&m_ResInfo.m_DefaultFontInfo); for (int it = 0; it < m_SharedResInfo.m_CustomFonts.GetSize(); it++) { TFontInfo* pFontInfo = static_cast(m_SharedResInfo.m_CustomFonts.Find(m_SharedResInfo.m_CustomFonts[it])); RebuildFont(pFontInfo); } RebuildFont(&m_SharedResInfo.m_DefaultFontInfo); CStdPtrArray* richEditList = FindSubControlsByClass(GetRoot(), _T("RichEditUI")); for (int i = 0; i < richEditList->GetSize(); i++) { CRichEditUI* pT = static_cast((*richEditList)[i]); pT->SetFont(pT->GetFont()); } } void DuiLib::CPaintManagerUI::RebuildFont(TFontInfo* pFontInfo) { ::DeleteObject(pFontInfo->hFont); LOGFONT lf = { 0 }; ::GetObject(::GetStockObject(DEFAULT_GUI_FONT), sizeof(LOGFONT), &lf); _tcsncpy(lf.lfFaceName, pFontInfo->sFontName, LF_FACESIZE); lf.lfCharSet = DEFAULT_CHARSET; lf.lfHeight = -GetDPIObj()->Scale(pFontInfo->iSize); lf.lfQuality = CLEARTYPE_QUALITY; if (pFontInfo->bBold) lf.lfWeight += FW_BOLD; if (pFontInfo->bUnderline) lf.lfUnderline = TRUE; if (pFontInfo->bItalic) lf.lfItalic = TRUE; HFONT hFont = ::CreateFontIndirect(&lf); pFontInfo->hFont = hFont; ::ZeroMemory(&(pFontInfo->tm), sizeof(pFontInfo->tm)); if (m_hDcPaint) { HFONT hOldFont = (HFONT) ::SelectObject(m_hDcPaint, hFont); ::GetTextMetrics(m_hDcPaint, &pFontInfo->tm); ::SelectObject(m_hDcPaint, hOldFont); } } CControlUI* CPaintManagerUI::GetFocus() const { return m_pFocus; } void CPaintManagerUI::SetFocus(CControlUI* pControl) { // Paint manager window has focus? HWND hFocusWnd = ::GetFocus(); if (!m_bNoActivate && hFocusWnd != m_hWndPaint && pControl != m_pFocus) ::SetFocus(m_hWndPaint); // Already has focus? if (pControl == m_pFocus) return; // Remove focus from old control if (m_pFocus != NULL) { TEventUI event = { 0 }; event.Type = UIEVENT_KILLFOCUS; event.pSender = pControl; event.dwTimestamp = ::GetTickCount(); m_pFocus->Event(event); SendNotify(m_pFocus, DUI_MSGTYPE_KILLFOCUS); m_pFocus = NULL; } if (pControl == NULL) return; // Set focus to new control if (pControl != NULL && pControl->GetManager() == this && pControl->IsVisible() && pControl->IsEnabled()) { m_pFocus = pControl; TEventUI event = { 0 }; event.Type = UIEVENT_SETFOCUS; event.pSender = pControl; event.dwTimestamp = ::GetTickCount(); m_pFocus->Event(event); SendNotify(m_pFocus, DUI_MSGTYPE_SETFOCUS); } } void CPaintManagerUI::SetFocusNeeded(CControlUI* pControl) { if (!m_bNoActivate) ::SetFocus(m_hWndPaint); if (pControl == NULL) return; if (m_pFocus != NULL) { TEventUI event = { 0 }; event.Type = UIEVENT_KILLFOCUS; event.pSender = pControl; event.dwTimestamp = ::GetTickCount(); m_pFocus->Event(event); SendNotify(m_pFocus, DUI_MSGTYPE_KILLFOCUS); m_pFocus = NULL; } FINDTABINFO info = { 0 }; info.pFocus = pControl; info.bForward = false; m_pFocus = m_pRoot->FindControl(__FindControlFromTab, &info, UIFIND_VISIBLE | UIFIND_ENABLED | UIFIND_ME_FIRST); m_bFocusNeeded = true; if (m_pRoot != NULL) m_pRoot->NeedUpdate(); } bool CPaintManagerUI::SetTimer(CControlUI* pControl, UINT nTimerID, UINT uElapse) { ASSERT(pControl != NULL); ASSERT(uElapse > 0); for (int i = 0; i < m_aTimers.GetSize(); i++) { TIMERINFO* pTimer = static_cast(m_aTimers[i]); if (pTimer->pSender == pControl && pTimer->hWnd == m_hWndPaint && pTimer->nLocalID == nTimerID) { if (pTimer->bKilled == true) { if (::SetTimer(m_hWndPaint, pTimer->uWinTimer, uElapse, NULL)) { pTimer->bKilled = false; return true; } return false; } return false; } } m_uTimerID = (++m_uTimerID) % 0xF0; //0xf1-0xfe特殊用途 if (!::SetTimer(m_hWndPaint, m_uTimerID, uElapse, NULL)) return FALSE; TIMERINFO* pTimer = new TIMERINFO; if (pTimer == NULL) return FALSE; pTimer->hWnd = m_hWndPaint; pTimer->pSender = pControl; pTimer->nLocalID = nTimerID; pTimer->uWinTimer = m_uTimerID; pTimer->bKilled = false; return m_aTimers.Add(pTimer); } bool CPaintManagerUI::KillTimer(CControlUI* pControl, UINT nTimerID) { ASSERT(pControl != NULL); for (int i = 0; i < m_aTimers.GetSize(); i++) { TIMERINFO* pTimer = static_cast(m_aTimers[i]); if (pTimer->pSender == pControl && pTimer->hWnd == m_hWndPaint && pTimer->nLocalID == nTimerID) { if (pTimer->bKilled == false) { if (::IsWindow(m_hWndPaint)) ::KillTimer(pTimer->hWnd, pTimer->uWinTimer); pTimer->bKilled = true; return true; } } } return false; } void CPaintManagerUI::KillTimer(CControlUI* pControl) { ASSERT(pControl != NULL); int count = m_aTimers.GetSize(); for (int i = 0, j = 0; i < count; i++) { TIMERINFO* pTimer = static_cast(m_aTimers[i - j]); if (pTimer->pSender == pControl && pTimer->hWnd == m_hWndPaint) { if (pTimer->bKilled == false) ::KillTimer(pTimer->hWnd, pTimer->uWinTimer); delete pTimer; m_aTimers.Remove(i - j); j++; } } } void CPaintManagerUI::RemoveAllTimers() { for (int i = 0; i < m_aTimers.GetSize(); i++) { TIMERINFO* pTimer = static_cast(m_aTimers[i]); if (pTimer->hWnd == m_hWndPaint) { if (pTimer->bKilled == false) { if (::IsWindow(m_hWndPaint)) ::KillTimer(m_hWndPaint, pTimer->uWinTimer); } delete pTimer; } } m_aTimers.Empty(); } void CPaintManagerUI::SetCapture() { ::SetCapture(m_hWndPaint); m_bMouseCapture = true; } void CPaintManagerUI::ReleaseCapture() { ::ReleaseCapture(); m_bMouseCapture = false; m_bDragMode = false; } bool CPaintManagerUI::IsCaptured() { return m_bMouseCapture; } bool CPaintManagerUI::IsPainting() { return m_bIsPainting; } void CPaintManagerUI::SetPainting(bool bIsPainting) { m_bIsPainting = bIsPainting; } bool CPaintManagerUI::SetNextTabControl(bool bForward) { // If we're in the process of restructuring the layout we can delay the // focus calulation until the next repaint. if (m_bUpdateNeeded && bForward) { m_bFocusNeeded = true; ::InvalidateRect(m_hWndPaint, NULL, FALSE); return true; } // Find next/previous tabbable control FINDTABINFO info1 = { 0 }; info1.pFocus = m_pFocus; info1.bForward = bForward; CControlUI* pControl = m_pRoot->FindControl(__FindControlFromTab, &info1, UIFIND_VISIBLE | UIFIND_ENABLED | UIFIND_ME_FIRST); if (pControl == NULL) { if (bForward) { // Wrap around FINDTABINFO info2 = { 0 }; info2.pFocus = bForward ? NULL : info1.pLast; info2.bForward = bForward; pControl = m_pRoot->FindControl(__FindControlFromTab, &info2, UIFIND_VISIBLE | UIFIND_ENABLED | UIFIND_ME_FIRST); } else { pControl = info1.pLast; } } if (pControl != NULL) SetFocus(pControl); m_bFocusNeeded = false; return true; } bool CPaintManagerUI::AddNotifier(INotifyUI* pNotifier) { ASSERT(m_aNotifiers.Find(pNotifier) < 0); return m_aNotifiers.Add(pNotifier); } bool CPaintManagerUI::RemoveNotifier(INotifyUI* pNotifier) { for (int i = 0; i < m_aNotifiers.GetSize(); i++) { if (static_cast(m_aNotifiers[i]) == pNotifier) { return m_aNotifiers.Remove(i); } } return false; } bool CPaintManagerUI::AddPreMessageFilter(IMessageFilterUI* pFilter) { ASSERT(m_aPreMessageFilters.Find(pFilter) < 0); return m_aPreMessageFilters.Add(pFilter); } bool CPaintManagerUI::RemovePreMessageFilter(IMessageFilterUI* pFilter) { for (int i = 0; i < m_aPreMessageFilters.GetSize(); i++) { if (static_cast(m_aPreMessageFilters[i]) == pFilter) { return m_aPreMessageFilters.Remove(i); } } return false; } bool CPaintManagerUI::AddMessageFilter(IMessageFilterUI* pFilter) { ASSERT(m_aMessageFilters.Find(pFilter) < 0); return m_aMessageFilters.Add(pFilter); } bool CPaintManagerUI::RemoveMessageFilter(IMessageFilterUI* pFilter) { for (int i = 0; i < m_aMessageFilters.GetSize(); i++) { if (static_cast(m_aMessageFilters[i]) == pFilter) { return m_aMessageFilters.Remove(i); } } return false; } int CPaintManagerUI::GetPostPaintCount() const { return m_aPostPaintControls.GetSize(); } bool CPaintManagerUI::IsPostPaint(CControlUI* pControl) { return m_aPostPaintControls.Find(pControl) >= 0; } bool CPaintManagerUI::AddPostPaint(CControlUI* pControl) { ASSERT(m_aPostPaintControls.Find(pControl) < 0); return m_aPostPaintControls.Add(pControl); } bool CPaintManagerUI::RemovePostPaint(CControlUI* pControl) { for (int i = 0; i < m_aPostPaintControls.GetSize(); i++) { if (static_cast(m_aPostPaintControls[i]) == pControl) { return m_aPostPaintControls.Remove(i); } } return false; } bool CPaintManagerUI::SetPostPaintIndex(CControlUI* pControl, int iIndex) { RemovePostPaint(pControl); return m_aPostPaintControls.InsertAt(iIndex, pControl); } int CPaintManagerUI::GetNativeWindowCount() const { return m_aNativeWindow.GetSize(); } bool CPaintManagerUI::AddNativeWindow(CControlUI* pControl, HWND hChildWnd) { if (pControl == NULL || hChildWnd == NULL) return false; RECT rcChildWnd = GetNativeWindowRect(hChildWnd); Invalidate(rcChildWnd); if (m_aNativeWindow.Find(hChildWnd) >= 0) return false; if (m_aNativeWindow.Add(hChildWnd)) { m_aNativeWindowControl.Add(pControl); return true; } return false; } bool CPaintManagerUI::RemoveNativeWindow(HWND hChildWnd) { for (int i = 0; i < m_aNativeWindow.GetSize(); i++) { if (static_cast(m_aNativeWindow[i]) == hChildWnd) { if (m_aNativeWindow.Remove(i)) { m_aNativeWindowControl.Remove(i); return true; } return false; } } return false; } RECT CPaintManagerUI::GetNativeWindowRect(HWND hChildWnd) { RECT rcChildWnd; ::GetWindowRect(hChildWnd, &rcChildWnd); ::ScreenToClient(m_hWndPaint, (LPPOINT)(&rcChildWnd)); ::ScreenToClient(m_hWndPaint, (LPPOINT)(&rcChildWnd) + 1); return rcChildWnd; } void CPaintManagerUI::AddDelayedCleanup(CControlUI* pControl) { if (pControl == NULL) return; pControl->SetManager(this, NULL, false); m_aDelayedCleanup.Add(pControl); PostAsyncNotify(); } void CPaintManagerUI::AddMouseLeaveNeeded(CControlUI* pControl) { if (pControl == NULL) return; for (int i = 0; i < m_aNeedMouseLeaveNeeded.GetSize(); i++) { if (static_cast(m_aNeedMouseLeaveNeeded[i]) == pControl) { return; } } m_aNeedMouseLeaveNeeded.Add(pControl); } bool CPaintManagerUI::RemoveMouseLeaveNeeded(CControlUI* pControl) { if (pControl == NULL) return false; for (int i = 0; i < m_aNeedMouseLeaveNeeded.GetSize(); i++) { if (static_cast(m_aNeedMouseLeaveNeeded[i]) == pControl) { return m_aNeedMouseLeaveNeeded.Remove(i); } } return false; } void CPaintManagerUI::SendNotify(CControlUI* pControl, LPCTSTR pstrMessage, WPARAM wParam /*= 0*/, LPARAM lParam /*= 0*/, bool bAsync /*= false*/) { TNotifyUI Msg; Msg.pSender = pControl; Msg.sType = pstrMessage; Msg.wParam = wParam; Msg.lParam = lParam; SendNotify(Msg, bAsync); } void CPaintManagerUI::SendNotify(TNotifyUI& Msg, bool bAsync /*= false*/) { Msg.ptMouse = m_ptLastMousePos; Msg.dwTimestamp = ::GetTickCount(); if (m_bUsedVirtualWnd) { Msg.sVirtualWnd = Msg.pSender->GetVirtualWnd(); } if (!bAsync) { // Send to all listeners if (Msg.pSender != NULL) { if (Msg.pSender->OnNotify) Msg.pSender->OnNotify(&Msg); } for (int i = 0; i < m_aNotifiers.GetSize(); i++) { static_cast(m_aNotifiers[i])->Notify(Msg); } } else { TNotifyUI* pMsg = new TNotifyUI; pMsg->sVirtualWnd = Msg.sVirtualWnd; pMsg->pSender = Msg.pSender; pMsg->sType = Msg.sType; pMsg->wParam = Msg.wParam; pMsg->lParam = Msg.lParam; pMsg->ptMouse = Msg.ptMouse; pMsg->dwTimestamp = Msg.dwTimestamp; m_aAsyncNotify.Add(pMsg); PostAsyncNotify(); } } bool CPaintManagerUI::IsForceUseSharedRes() const { return m_bForceUseSharedRes; } void CPaintManagerUI::SetForceUseSharedRes(bool bForce) { m_bForceUseSharedRes = bForce; } DWORD CPaintManagerUI::GetDefaultDisabledColor() const { return m_ResInfo.m_dwDefaultDisabledColor; } void CPaintManagerUI::SetDefaultDisabledColor(DWORD dwColor, bool bShared) { if (bShared) { if (m_ResInfo.m_dwDefaultDisabledColor == m_SharedResInfo.m_dwDefaultDisabledColor) m_ResInfo.m_dwDefaultDisabledColor = dwColor; m_SharedResInfo.m_dwDefaultDisabledColor = dwColor; } else { m_ResInfo.m_dwDefaultDisabledColor = dwColor; } } DWORD CPaintManagerUI::GetDefaultFontColor() const { return m_ResInfo.m_dwDefaultFontColor; } void CPaintManagerUI::SetDefaultFontColor(DWORD dwColor, bool bShared) { if (bShared) { if (m_ResInfo.m_dwDefaultFontColor == m_SharedResInfo.m_dwDefaultFontColor) m_ResInfo.m_dwDefaultFontColor = dwColor; m_SharedResInfo.m_dwDefaultFontColor = dwColor; } else { m_ResInfo.m_dwDefaultFontColor = dwColor; } } DWORD CPaintManagerUI::GetDefaultLinkFontColor() const { return m_ResInfo.m_dwDefaultLinkFontColor; } void CPaintManagerUI::SetDefaultLinkFontColor(DWORD dwColor, bool bShared) { if (bShared) { if (m_ResInfo.m_dwDefaultLinkFontColor == m_SharedResInfo.m_dwDefaultLinkFontColor) m_ResInfo.m_dwDefaultLinkFontColor = dwColor; m_SharedResInfo.m_dwDefaultLinkFontColor = dwColor; } else { m_ResInfo.m_dwDefaultLinkFontColor = dwColor; } } DWORD CPaintManagerUI::GetDefaultLinkHoverFontColor() const { return m_ResInfo.m_dwDefaultLinkHoverFontColor; } void CPaintManagerUI::SetDefaultLinkHoverFontColor(DWORD dwColor, bool bShared) { if (bShared) { if (m_ResInfo.m_dwDefaultLinkHoverFontColor == m_SharedResInfo.m_dwDefaultLinkHoverFontColor) m_ResInfo.m_dwDefaultLinkHoverFontColor = dwColor; m_SharedResInfo.m_dwDefaultLinkHoverFontColor = dwColor; } else { m_ResInfo.m_dwDefaultLinkHoverFontColor = dwColor; } } DWORD CPaintManagerUI::GetDefaultSelectedBkColor() const { return m_ResInfo.m_dwDefaultSelectedBkColor; } void CPaintManagerUI::SetDefaultSelectedBkColor(DWORD dwColor, bool bShared) { if (bShared) { if (m_ResInfo.m_dwDefaultSelectedBkColor == m_SharedResInfo.m_dwDefaultSelectedBkColor) m_ResInfo.m_dwDefaultSelectedBkColor = dwColor; m_SharedResInfo.m_dwDefaultSelectedBkColor = dwColor; } else { m_ResInfo.m_dwDefaultSelectedBkColor = dwColor; } } TFontInfo* CPaintManagerUI::GetDefaultFontInfo() { if (m_ResInfo.m_DefaultFontInfo.sFontName.IsEmpty()) { if (m_SharedResInfo.m_DefaultFontInfo.tm.tmHeight == 0) { HFONT hOldFont = (HFONT) ::SelectObject(m_hDcPaint, m_SharedResInfo.m_DefaultFontInfo.hFont); ::GetTextMetrics(m_hDcPaint, &m_SharedResInfo.m_DefaultFontInfo.tm); ::SelectObject(m_hDcPaint, hOldFont); } return &m_SharedResInfo.m_DefaultFontInfo; } else { if (m_ResInfo.m_DefaultFontInfo.tm.tmHeight == 0) { HFONT hOldFont = (HFONT) ::SelectObject(m_hDcPaint, m_ResInfo.m_DefaultFontInfo.hFont); ::GetTextMetrics(m_hDcPaint, &m_ResInfo.m_DefaultFontInfo.tm); ::SelectObject(m_hDcPaint, hOldFont); } return &m_ResInfo.m_DefaultFontInfo; } } void CPaintManagerUI::SetDefaultFont(LPCTSTR pStrFontName, int nSize, bool bBold, bool bUnderline, bool bItalic, bool bStrikeout, bool bShared) { LOGFONT lf = { 0 }; ::GetObject(::GetStockObject(DEFAULT_GUI_FONT), sizeof(LOGFONT), &lf); if (lstrlen(pStrFontName) > 0) { TCHAR szFaceName[32] = { 0 };//_T("@"); _tcsncat(szFaceName, pStrFontName, LF_FACESIZE); _tcsncpy(lf.lfFaceName, szFaceName, LF_FACESIZE); } lf.lfCharSet = DEFAULT_CHARSET; lf.lfHeight = -GetDPIObj()->Scale(nSize);; if (bBold) lf.lfWeight += FW_BOLD; if (bUnderline) lf.lfUnderline = TRUE; if (bItalic) lf.lfItalic = TRUE; if (bStrikeout) lf.lfStrikeOut = TRUE; HFONT hFont = ::CreateFontIndirect(&lf); if (hFont == NULL) return; if (bShared) { ::DeleteObject(m_SharedResInfo.m_DefaultFontInfo.hFont); m_SharedResInfo.m_DefaultFontInfo.hFont = hFont; m_SharedResInfo.m_DefaultFontInfo.sFontName = lf.lfFaceName; m_SharedResInfo.m_DefaultFontInfo.iSize = nSize; m_SharedResInfo.m_DefaultFontInfo.bBold = bBold; m_SharedResInfo.m_DefaultFontInfo.bUnderline = bUnderline; m_SharedResInfo.m_DefaultFontInfo.bItalic = bItalic; m_SharedResInfo.m_DefaultFontInfo.bStrikeout = bStrikeout; ::ZeroMemory(&m_SharedResInfo.m_DefaultFontInfo.tm, sizeof(m_SharedResInfo.m_DefaultFontInfo.tm)); if (m_hDcPaint) { HFONT hOldFont = (HFONT) ::SelectObject(m_hDcPaint, hFont); ::GetTextMetrics(m_hDcPaint, &m_SharedResInfo.m_DefaultFontInfo.tm); ::SelectObject(m_hDcPaint, hOldFont); } } else { ::DeleteObject(m_ResInfo.m_DefaultFontInfo.hFont); m_ResInfo.m_DefaultFontInfo.hFont = hFont; m_ResInfo.m_DefaultFontInfo.sFontName = lf.lfFaceName; m_ResInfo.m_DefaultFontInfo.iSize = nSize; m_ResInfo.m_DefaultFontInfo.bBold = bBold; m_ResInfo.m_DefaultFontInfo.bUnderline = bUnderline; m_ResInfo.m_DefaultFontInfo.bItalic = bItalic; m_ResInfo.m_DefaultFontInfo.bStrikeout = bStrikeout; ::ZeroMemory(&m_ResInfo.m_DefaultFontInfo.tm, sizeof(m_ResInfo.m_DefaultFontInfo.tm)); if (m_hDcPaint) { HFONT hOldFont = (HFONT) ::SelectObject(m_hDcPaint, hFont); ::GetTextMetrics(m_hDcPaint, &m_ResInfo.m_DefaultFontInfo.tm); ::SelectObject(m_hDcPaint, hOldFont); } } } DWORD CPaintManagerUI::GetCustomFontCount(bool bShared) const { if (bShared) return m_SharedResInfo.m_CustomFonts.GetSize(); else return m_ResInfo.m_CustomFonts.GetSize(); } HFONT CPaintManagerUI::AddFont(int id, LPCTSTR pStrFontName, int nSize, bool bBold, bool bUnderline, bool bItalic, bool bStrikeout, bool bShared) { LOGFONT lf = { 0 }; ::GetObject(::GetStockObject(DEFAULT_GUI_FONT), sizeof(LOGFONT), &lf); if (lstrlen(pStrFontName) > 0) { TCHAR szFaceName[32] = { 0 };//_T("@"); _tcsncat(szFaceName, pStrFontName, LF_FACESIZE); _tcsncpy(lf.lfFaceName, szFaceName, LF_FACESIZE); } lf.lfCharSet = DEFAULT_CHARSET; lf.lfHeight = -GetDPIObj()->Scale(nSize); if (bBold) lf.lfWeight = FW_BOLD; if (bUnderline) lf.lfUnderline = TRUE; if (bItalic) lf.lfItalic = TRUE; if (bStrikeout) lf.lfStrikeOut = TRUE; HFONT hFont = ::CreateFontIndirect(&lf); if (hFont == NULL) return NULL; TFontInfo* pFontInfo = new TFontInfo; if (!pFontInfo) return false; ::ZeroMemory(pFontInfo, sizeof(TFontInfo)); pFontInfo->hFont = hFont; pFontInfo->sFontName = lf.lfFaceName; pFontInfo->iSize = nSize; pFontInfo->bBold = bBold; pFontInfo->bUnderline = bUnderline; pFontInfo->bItalic = bItalic; pFontInfo->bStrikeout = bStrikeout; if (m_hDcPaint) { HFONT hOldFont = (HFONT) ::SelectObject(m_hDcPaint, hFont); ::GetTextMetrics(m_hDcPaint, &pFontInfo->tm); ::SelectObject(m_hDcPaint, hOldFont); } TCHAR idBuffer[16]; ::ZeroMemory(idBuffer, sizeof(idBuffer)); _itot(id, idBuffer, 10); if (bShared || m_bForceUseSharedRes) { TFontInfo* pOldFontInfo = static_cast(m_SharedResInfo.m_CustomFonts.Find(idBuffer)); if (pOldFontInfo) { ::DeleteObject(pOldFontInfo->hFont); delete pOldFontInfo; m_SharedResInfo.m_CustomFonts.Remove(idBuffer); } if (!m_SharedResInfo.m_CustomFonts.Insert(idBuffer, pFontInfo)) { ::DeleteObject(hFont); delete pFontInfo; return NULL; } } else { TFontInfo* pOldFontInfo = static_cast(m_ResInfo.m_CustomFonts.Find(idBuffer)); if (pOldFontInfo) { ::DeleteObject(pOldFontInfo->hFont); delete pOldFontInfo; m_ResInfo.m_CustomFonts.Remove(idBuffer); } if (!m_ResInfo.m_CustomFonts.Insert(idBuffer, pFontInfo)) { ::DeleteObject(hFont); delete pFontInfo; return NULL; } } return hFont; } void CPaintManagerUI::AddFontArray(LPCTSTR pstrPath) { LPBYTE pData = NULL; DWORD dwSize = 0; do { CDuiString sFile = CPaintManagerUI::GetResourcePath(); if (CPaintManagerUI::GetResourceZip().IsEmpty()) { sFile += pstrPath; HANDLE hFile = ::CreateFile(sFile.GetData(), GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, \ FILE_ATTRIBUTE_NORMAL, NULL); if (hFile == INVALID_HANDLE_VALUE) break; dwSize = ::GetFileSize(hFile, NULL); if (dwSize == 0) break; DWORD dwRead = 0; pData = new BYTE[dwSize]; ::ReadFile(hFile, pData, dwSize, &dwRead, NULL); ::CloseHandle(hFile); if (dwRead != dwSize) { delete[] pData; pData = NULL; break; } } else { sFile += CPaintManagerUI::GetResourceZip(); HZIP hz = NULL; if (CPaintManagerUI::IsCachedResourceZip()) hz = (HZIP)CPaintManagerUI::GetResourceZipHandle(); else { CDuiString sFilePwd = CPaintManagerUI::GetResourceZipPwd(); #ifdef UNICODE char* pwd = w2a((wchar_t*)sFilePwd.GetData()); hz = OpenZip(sFile.GetData(), pwd); if (pwd) delete[] pwd; #else hz = OpenZip(sFile.GetData(), sFilePwd.GetData()); #endif } if (hz == NULL) break; ZIPENTRY ze; int i = 0; CDuiString key = pstrPath; key.Replace(_T("\\"), _T("/")); if (FindZipItem(hz, key, true, &i, &ze) != 0) break; dwSize = ze.unc_size; if (dwSize == 0) break; pData = new BYTE[dwSize]; int res = UnzipItem(hz, i, pData, dwSize); if (res != 0x00000000 && res != 0x00000600) { delete[] pData; pData = NULL; if (!CPaintManagerUI::IsCachedResourceZip()) CloseZip(hz); break; } if (!CPaintManagerUI::IsCachedResourceZip()) CloseZip(hz); } } while (0); while (!pData) { //读不到图片, 则直接去读取bitmap.m_lpstr指向的路径 HANDLE hFile = ::CreateFile(pstrPath, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL); if (hFile == INVALID_HANDLE_VALUE) break; dwSize = ::GetFileSize(hFile, NULL); if (dwSize == 0) break; DWORD dwRead = 0; pData = new BYTE[dwSize]; ::ReadFile(hFile, pData, dwSize, &dwRead, NULL); ::CloseHandle(hFile); if (dwRead != dwSize) { delete[] pData; pData = NULL; } break; } DWORD nFonts; HANDLE hFont = ::AddFontMemResourceEx(pData, dwSize, NULL, &nFonts); delete[] pData; pData = NULL; m_aFonts.Add(hFont); } HFONT CPaintManagerUI::GetFont(int id) { if (id < 0) return GetDefaultFontInfo()->hFont; TCHAR idBuffer[16]; ::ZeroMemory(idBuffer, sizeof(idBuffer)); _itot(id, idBuffer, 10); TFontInfo* pFontInfo = static_cast(m_ResInfo.m_CustomFonts.Find(idBuffer)); if (!pFontInfo) pFontInfo = static_cast(m_SharedResInfo.m_CustomFonts.Find(idBuffer)); if (!pFontInfo) return GetDefaultFontInfo()->hFont; return pFontInfo->hFont; } HFONT CPaintManagerUI::GetFont(LPCTSTR pStrFontName, int nSize, bool bBold, bool bUnderline, bool bItalic, bool bStrikeout) { TFontInfo* pFontInfo = NULL; for (int i = 0; i < m_ResInfo.m_CustomFonts.GetSize(); i++) { if (LPCTSTR key = m_ResInfo.m_CustomFonts.GetAt(i)) { pFontInfo = static_cast(m_ResInfo.m_CustomFonts.Find(key)); if (pFontInfo && pFontInfo->sFontName == pStrFontName && pFontInfo->iSize == nSize && pFontInfo->bBold == bBold && pFontInfo->bUnderline == bUnderline && pFontInfo->bItalic == bItalic && pFontInfo->bStrikeout == bStrikeout) return pFontInfo->hFont; } } for (int i = 0; i < m_SharedResInfo.m_CustomFonts.GetSize(); i++) { if (LPCTSTR key = m_SharedResInfo.m_CustomFonts.GetAt(i)) { pFontInfo = static_cast(m_SharedResInfo.m_CustomFonts.Find(key)); if (pFontInfo && pFontInfo->sFontName == pStrFontName && pFontInfo->iSize == nSize && pFontInfo->bBold == bBold && pFontInfo->bUnderline == bUnderline && pFontInfo->bItalic == bItalic && pFontInfo->bStrikeout == bStrikeout) return pFontInfo->hFont; } } return NULL; } int CPaintManagerUI::GetFontIndex(HFONT hFont, bool bShared) { TFontInfo* pFontInfo = NULL; if (bShared) { for (int i = 0; i < m_SharedResInfo.m_CustomFonts.GetSize(); i++) { if (LPCTSTR key = m_SharedResInfo.m_CustomFonts.GetAt(i)) { pFontInfo = static_cast(m_SharedResInfo.m_CustomFonts.Find(key)); if (pFontInfo && pFontInfo->hFont == hFont) return _ttoi(key); } } } else { for (int i = 0; i < m_ResInfo.m_CustomFonts.GetSize(); i++) { if (LPCTSTR key = m_ResInfo.m_CustomFonts.GetAt(i)) { pFontInfo = static_cast(m_ResInfo.m_CustomFonts.Find(key)); if (pFontInfo && pFontInfo->hFont == hFont) return _ttoi(key); } } } return -1; } int CPaintManagerUI::GetFontIndex(LPCTSTR pStrFontName, int nSize, bool bBold, bool bUnderline, bool bItalic, bool bStrikeout, bool bShared) { TFontInfo* pFontInfo = NULL; if (bShared) { for (int i = 0; i < m_SharedResInfo.m_CustomFonts.GetSize(); i++) { if (LPCTSTR key = m_SharedResInfo.m_CustomFonts.GetAt(i)) { pFontInfo = static_cast(m_SharedResInfo.m_CustomFonts.Find(key)); if (pFontInfo && pFontInfo->sFontName == pStrFontName && pFontInfo->iSize == nSize && pFontInfo->bBold == bBold && pFontInfo->bUnderline == bUnderline && pFontInfo->bItalic == bItalic && pFontInfo->bStrikeout == bStrikeout) return _ttoi(key); } } } else { for (int i = 0; i < m_ResInfo.m_CustomFonts.GetSize(); i++) { if (LPCTSTR key = m_ResInfo.m_CustomFonts.GetAt(i)) { pFontInfo = static_cast(m_ResInfo.m_CustomFonts.Find(key)); if (pFontInfo && pFontInfo->sFontName == pStrFontName && pFontInfo->iSize == nSize && pFontInfo->bBold == bBold && pFontInfo->bUnderline == bUnderline && pFontInfo->bItalic == bItalic && pFontInfo->bStrikeout == bStrikeout) return _ttoi(key); } } } return -1; } void CPaintManagerUI::RemoveFont(HFONT hFont, bool bShared) { TFontInfo* pFontInfo = NULL; if (bShared) { for (int i = 0; i < m_SharedResInfo.m_CustomFonts.GetSize(); i++) { if (LPCTSTR key = m_SharedResInfo.m_CustomFonts.GetAt(i)) { pFontInfo = static_cast(m_SharedResInfo.m_CustomFonts.Find(key)); if (pFontInfo && pFontInfo->hFont == hFont) { ::DeleteObject(pFontInfo->hFont); delete pFontInfo; m_SharedResInfo.m_CustomFonts.Remove(key); return; } } } } else { for (int i = 0; i < m_ResInfo.m_CustomFonts.GetSize(); i++) { if (LPCTSTR key = m_ResInfo.m_CustomFonts.GetAt(i)) { pFontInfo = static_cast(m_ResInfo.m_CustomFonts.Find(key)); if (pFontInfo && pFontInfo->hFont == hFont) { ::DeleteObject(pFontInfo->hFont); delete pFontInfo; m_ResInfo.m_CustomFonts.Remove(key); return; } } } } } void CPaintManagerUI::RemoveFont(int id, bool bShared) { TCHAR idBuffer[16]; ::ZeroMemory(idBuffer, sizeof(idBuffer)); _itot(id, idBuffer, 10); TFontInfo* pFontInfo = NULL; if (bShared) { pFontInfo = static_cast(m_SharedResInfo.m_CustomFonts.Find(idBuffer)); if (pFontInfo) { ::DeleteObject(pFontInfo->hFont); delete pFontInfo; m_SharedResInfo.m_CustomFonts.Remove(idBuffer); } } else { pFontInfo = static_cast(m_ResInfo.m_CustomFonts.Find(idBuffer)); if (pFontInfo) { ::DeleteObject(pFontInfo->hFont); delete pFontInfo; m_ResInfo.m_CustomFonts.Remove(idBuffer); } } } void CPaintManagerUI::RemoveAllFonts(bool bShared) { TFontInfo* pFontInfo; if (bShared) { for (int i = 0; i < m_SharedResInfo.m_CustomFonts.GetSize(); i++) { if (LPCTSTR key = m_SharedResInfo.m_CustomFonts.GetAt(i)) { pFontInfo = static_cast(m_SharedResInfo.m_CustomFonts.Find(key, false)); if (pFontInfo) { ::DeleteObject(pFontInfo->hFont); delete pFontInfo; } } } m_SharedResInfo.m_CustomFonts.RemoveAll(); } else { for (int i = 0; i < m_ResInfo.m_CustomFonts.GetSize(); i++) { if (LPCTSTR key = m_ResInfo.m_CustomFonts.GetAt(i)) { pFontInfo = static_cast(m_ResInfo.m_CustomFonts.Find(key, false)); if (pFontInfo) { ::DeleteObject(pFontInfo->hFont); delete pFontInfo; } } } m_ResInfo.m_CustomFonts.RemoveAll(); } } TFontInfo* CPaintManagerUI::GetFontInfo(int id) { if (id < 0) return GetDefaultFontInfo(); TCHAR idBuffer[16]; ::ZeroMemory(idBuffer, sizeof(idBuffer)); _itot(id, idBuffer, 10); TFontInfo* pFontInfo = static_cast(m_ResInfo.m_CustomFonts.Find(idBuffer)); if (!pFontInfo) pFontInfo = static_cast(m_SharedResInfo.m_CustomFonts.Find(idBuffer)); if (!pFontInfo) pFontInfo = GetDefaultFontInfo(); if (pFontInfo->tm.tmHeight == 0) { HFONT hOldFont = (HFONT) ::SelectObject(m_hDcPaint, pFontInfo->hFont); ::GetTextMetrics(m_hDcPaint, &pFontInfo->tm); ::SelectObject(m_hDcPaint, hOldFont); } return pFontInfo; } TFontInfo* CPaintManagerUI::GetFontInfo(HFONT hFont) { TFontInfo* pFontInfo = NULL; for (int i = 0; i < m_ResInfo.m_CustomFonts.GetSize(); i++) { if (LPCTSTR key = m_ResInfo.m_CustomFonts.GetAt(i)) { pFontInfo = static_cast(m_ResInfo.m_CustomFonts.Find(key)); if (pFontInfo && pFontInfo->hFont == hFont) break; } } if (!pFontInfo) { for (int i = 0; i < m_SharedResInfo.m_CustomFonts.GetSize(); i++) { if (LPCTSTR key = m_SharedResInfo.m_CustomFonts.GetAt(i)) { pFontInfo = static_cast(m_SharedResInfo.m_CustomFonts.Find(key)); if (pFontInfo && pFontInfo->hFont == hFont) break; } } } if (!pFontInfo) pFontInfo = GetDefaultFontInfo(); if (pFontInfo->tm.tmHeight == 0) { HFONT hOldFont = (HFONT) ::SelectObject(m_hDcPaint, pFontInfo->hFont); ::GetTextMetrics(m_hDcPaint, &pFontInfo->tm); ::SelectObject(m_hDcPaint, hOldFont); } return pFontInfo; } const TImageInfo* CPaintManagerUI::GetImage(LPCTSTR bitmap) { TImageInfo* data = static_cast(m_ResInfo.m_ImageHash.Find(bitmap)); if (!data) data = static_cast(m_SharedResInfo.m_ImageHash.Find(bitmap)); return data; } const TImageInfo* CPaintManagerUI::GetImageEx(LPCTSTR bitmap, LPCTSTR type, DWORD mask, bool bUseHSL, bool bGdiplus, HINSTANCE instance) { const TImageInfo* data = GetImage(bitmap); if (!data) { if (AddImage(bitmap, type, mask, bUseHSL, bGdiplus, false, instance)) { if (m_bForceUseSharedRes) data = static_cast(m_SharedResInfo.m_ImageHash.Find(bitmap)); else data = static_cast(m_ResInfo.m_ImageHash.Find(bitmap)); } } return data; } const TImageInfo* CPaintManagerUI::AddImage(LPCTSTR bitmap, LPCTSTR type, DWORD mask, bool bUseHSL, bool bGdiplus, bool bShared, HINSTANCE instance) { if (bitmap == NULL || bitmap[0] == _T('\0')) return NULL; TImageInfo* data = NULL; if (type != NULL && lstrlen(type) > 0) { if (isdigit(*bitmap)) { LPTSTR pstr = NULL; int iIndex = _tcstol(bitmap, &pstr, 10); data = bGdiplus ? CRenderEngine::GdiplusLoadImage(iIndex, type, mask, instance) : CRenderEngine::LoadImage(iIndex, type, mask, instance); } } else { data = bGdiplus ? CRenderEngine::GdiplusLoadImage(bitmap, NULL, mask, instance) : CRenderEngine::LoadImage(bitmap, NULL, mask, instance); if (!data) { CDuiString sImageName = bitmap; int iAtIdx = sImageName.ReverseFind(_T('@')); int iDotIdx = sImageName.ReverseFind(_T('.')); if (iAtIdx != -1 && iDotIdx != -1) { CDuiString sExe = sImageName.Mid(iDotIdx); sImageName = sImageName.Left(iAtIdx) + sExe; data = bGdiplus ? CRenderEngine::GdiplusLoadImage(sImageName.GetData(), NULL, mask, instance) : CRenderEngine::LoadImage(sImageName.GetData(), NULL, mask, instance); } } } if (data == NULL) { return NULL; } data->bUseHSL = bUseHSL; if (type != NULL) data->sResType = type; data->dwMask = mask; if (data->bUseHSL) { data->pSrcBits = new BYTE[data->nX * data->nY * 4]; ::CopyMemory(data->pSrcBits, data->pBits, data->nX * data->nY * 4); } else data->pSrcBits = NULL; if (m_bUseHSL) CRenderEngine::AdjustImage(true, data, m_H, m_S, m_L); if (data) { if (bShared || m_bForceUseSharedRes) { TImageInfo* pOldImageInfo = static_cast(m_SharedResInfo.m_ImageHash.Find(bitmap)); if (pOldImageInfo) { CRenderEngine::FreeImage(pOldImageInfo); m_SharedResInfo.m_ImageHash.Remove(bitmap); } if (!m_SharedResInfo.m_ImageHash.Insert(bitmap, data)) { CRenderEngine::FreeImage(data); data = NULL; } } else { TImageInfo* pOldImageInfo = static_cast(m_ResInfo.m_ImageHash.Find(bitmap)); if (pOldImageInfo) { CRenderEngine::FreeImage(pOldImageInfo); m_ResInfo.m_ImageHash.Remove(bitmap); } if (!m_ResInfo.m_ImageHash.Insert(bitmap, data)) { CRenderEngine::FreeImage(data); data = NULL; } } } return data; } const TImageInfo* CPaintManagerUI::AddImage(LPCTSTR bitmap, HBITMAP hBitmap, int iWidth, int iHeight, bool bAlpha, bool bShared) { // 因无法确定外部HBITMAP格式,不能使用hsl调整 if (bitmap == NULL || bitmap[0] == _T('\0')) return NULL; if (hBitmap == NULL || iWidth <= 0 || iHeight <= 0) return NULL; TImageInfo* data = new TImageInfo; data->pBits = NULL; data->pSrcBits = NULL; data->hBitmap = hBitmap; data->pBits = NULL; data->nX = iWidth; data->nY = iHeight; data->bAlpha = bAlpha; data->bUseHSL = false; data->pSrcBits = NULL; data->dwMask = 0; if (bShared || m_bForceUseSharedRes) { if (!m_SharedResInfo.m_ImageHash.Insert(bitmap, data)) { CRenderEngine::FreeImage(data); data = NULL; } } else { if (!m_ResInfo.m_ImageHash.Insert(bitmap, data)) { CRenderEngine::FreeImage(data); data = NULL; } } return data; } void CPaintManagerUI::RemoveImage(LPCTSTR bitmap, bool bShared) { TImageInfo* data = NULL; if (bShared) { data = static_cast(m_SharedResInfo.m_ImageHash.Find(bitmap)); if (data) { CRenderEngine::FreeImage(data); m_SharedResInfo.m_ImageHash.Remove(bitmap); } } else { data = static_cast(m_ResInfo.m_ImageHash.Find(bitmap)); if (data) { CRenderEngine::FreeImage(data); m_ResInfo.m_ImageHash.Remove(bitmap); } } } void CPaintManagerUI::RemoveAllImages(bool bShared) { if (bShared) { TImageInfo* data; for (int i = 0; i < m_SharedResInfo.m_ImageHash.GetSize(); i++) { if (LPCTSTR key = m_SharedResInfo.m_ImageHash.GetAt(i)) { data = static_cast(m_SharedResInfo.m_ImageHash.Find(key, false)); if (data) { CRenderEngine::FreeImage(data); } } } m_SharedResInfo.m_ImageHash.RemoveAll(); } else { TImageInfo* data; for (int i = 0; i < m_ResInfo.m_ImageHash.GetSize(); i++) { if (LPCTSTR key = m_ResInfo.m_ImageHash.GetAt(i)) { data = static_cast(m_ResInfo.m_ImageHash.Find(key, false)); if (data) { CRenderEngine::FreeImage(data); } } } m_ResInfo.m_ImageHash.RemoveAll(); } } void CPaintManagerUI::AdjustSharedImagesHSL() { TImageInfo* data; for (int i = 0; i < m_SharedResInfo.m_ImageHash.GetSize(); i++) { if (LPCTSTR key = m_SharedResInfo.m_ImageHash.GetAt(i)) { data = static_cast(m_SharedResInfo.m_ImageHash.Find(key)); if (data && data->bUseHSL) { CRenderEngine::AdjustImage(m_bUseHSL, data, m_H, m_S, m_L); } } } } void CPaintManagerUI::AdjustImagesHSL() { TImageInfo* data; for (int i = 0; i < m_ResInfo.m_ImageHash.GetSize(); i++) { if (LPCTSTR key = m_ResInfo.m_ImageHash.GetAt(i)) { data = static_cast(m_ResInfo.m_ImageHash.Find(key)); if (data && data->bUseHSL) { CRenderEngine::AdjustImage(m_bUseHSL, data, m_H, m_S, m_L); } } } Invalidate(); } void CPaintManagerUI::PostAsyncNotify() { if (!m_bAsyncNotifyPosted) { ::PostMessage(m_hWndPaint, WM_APP + 1, 0, 0L); m_bAsyncNotifyPosted = true; } } void CPaintManagerUI::ReloadSharedImages() { TImageInfo* data = NULL; TImageInfo* pNewData = NULL; for (int i = 0; i < m_SharedResInfo.m_ImageHash.GetSize(); i++) { if (LPCTSTR bitmap = m_SharedResInfo.m_ImageHash.GetAt(i)) { data = static_cast(m_SharedResInfo.m_ImageHash.Find(bitmap)); if (data != NULL) { if (!data->sResType.IsEmpty()) { if (isdigit(*bitmap)) { LPTSTR pstr = NULL; int iIndex = _tcstol(bitmap, &pstr, 10); pNewData = CRenderEngine::LoadImage(iIndex, data->sResType.GetData(), data->dwMask); } } else { pNewData = CRenderEngine::LoadImage(bitmap, NULL, data->dwMask); } if (pNewData == NULL) continue; CRenderEngine::FreeImage(data, false); data->hBitmap = pNewData->hBitmap; data->pImage = pNewData->pImage; data->pBits = pNewData->pBits; data->nX = pNewData->nX; data->nY = pNewData->nY; data->bAlpha = pNewData->bAlpha; data->pSrcBits = NULL; if (data->bUseHSL) { data->pSrcBits = new BYTE[data->nX * data->nY * 4]; ::CopyMemory(data->pSrcBits, data->pBits, data->nX * data->nY * 4); } else data->pSrcBits = NULL; if (m_bUseHSL) CRenderEngine::AdjustImage(true, data, m_H, m_S, m_L); delete pNewData; } } } } void CPaintManagerUI::ReloadImages() { RemoveAllDrawInfos(); TImageInfo* data = NULL; TImageInfo* pNewData = NULL; for (int i = 0; i < m_ResInfo.m_ImageHash.GetSize(); i++) { if (LPCTSTR bitmap = m_ResInfo.m_ImageHash.GetAt(i)) { data = static_cast(m_ResInfo.m_ImageHash.Find(bitmap)); if (data != NULL) { if (!data->sResType.IsEmpty()) { if (isdigit(*bitmap)) { LPTSTR pstr = NULL; int iIndex = _tcstol(bitmap, &pstr, 10); pNewData = CRenderEngine::LoadImage(iIndex, data->sResType.GetData(), data->dwMask); } } else { pNewData = CRenderEngine::LoadImage(bitmap, NULL, data->dwMask); } CRenderEngine::FreeImage(data, false); if (pNewData == NULL) { m_ResInfo.m_ImageHash.Remove(bitmap); continue; } data->hBitmap = pNewData->hBitmap; data->pBits = pNewData->pBits; data->nX = pNewData->nX; data->nY = pNewData->nY; data->bAlpha = pNewData->bAlpha; data->pSrcBits = NULL; if (data->bUseHSL) { data->pSrcBits = new BYTE[data->nX * data->nY * 4]; ::CopyMemory(data->pSrcBits, data->pBits, data->nX * data->nY * 4); } else data->pSrcBits = NULL; if (m_bUseHSL) CRenderEngine::AdjustImage(true, data, m_H, m_S, m_L); delete pNewData; } } } if (m_pRoot) m_pRoot->Invalidate(); } const TDrawInfo* CPaintManagerUI::GetDrawInfo(LPCTSTR pStrImage, LPCTSTR pStrModify) { CDuiString sKey; sKey.Format(_T("%s%s"), pStrImage == NULL ? _T("") : pStrImage, pStrModify == NULL ? _T("") : pStrModify); TDrawInfo* pDrawInfo = static_cast(m_ResInfo.m_DrawInfoHash.Find(sKey)); if (pDrawInfo == NULL && !sKey.IsEmpty()) { pDrawInfo = new TDrawInfo(); pDrawInfo->Parse(pStrImage, pStrModify, this); m_ResInfo.m_DrawInfoHash.Insert(sKey, pDrawInfo); } return pDrawInfo; } void CPaintManagerUI::RemoveDrawInfo(LPCTSTR pStrImage, LPCTSTR pStrModify) { CDuiString sKey; sKey.Format(_T("%s%s"), pStrImage == NULL ? _T("") : pStrImage, pStrModify == NULL ? _T("") : pStrModify); TDrawInfo* pDrawInfo = static_cast(m_ResInfo.m_DrawInfoHash.Find(sKey)); if (pDrawInfo != NULL) { m_ResInfo.m_DrawInfoHash.Remove(sKey); delete pDrawInfo; pDrawInfo = NULL; } } void CPaintManagerUI::RemoveAllDrawInfos() { TDrawInfo* pDrawInfo = NULL; for (int i = 0; i < m_ResInfo.m_DrawInfoHash.GetSize(); i++) { LPCTSTR key = m_ResInfo.m_DrawInfoHash.GetAt(i); if (key != NULL) { pDrawInfo = static_cast(m_ResInfo.m_DrawInfoHash.Find(key, false)); if (pDrawInfo) { delete pDrawInfo; pDrawInfo = NULL; } } } m_ResInfo.m_DrawInfoHash.RemoveAll(); } void CPaintManagerUI::AddDefaultAttributeList(LPCTSTR pStrControlName, LPCTSTR pStrControlAttrList, bool bShared) { if (bShared || m_bForceUseSharedRes) { CDuiString* pDefaultAttr = new CDuiString(pStrControlAttrList); if (pDefaultAttr != NULL) { CDuiString* pOldDefaultAttr = static_cast(m_SharedResInfo.m_AttrHash.Set(pStrControlName, (LPVOID)pDefaultAttr)); if (pOldDefaultAttr) delete pOldDefaultAttr; } } else { CDuiString* pDefaultAttr = new CDuiString(pStrControlAttrList); if (pDefaultAttr != NULL) { CDuiString* pOldDefaultAttr = static_cast(m_ResInfo.m_AttrHash.Set(pStrControlName, (LPVOID)pDefaultAttr)); if (pOldDefaultAttr) delete pOldDefaultAttr; } } } LPCTSTR CPaintManagerUI::GetDefaultAttributeList(LPCTSTR pStrControlName) const { CDuiString* pDefaultAttr = static_cast(m_ResInfo.m_AttrHash.Find(pStrControlName)); if (!pDefaultAttr) pDefaultAttr = static_cast(m_SharedResInfo.m_AttrHash.Find(pStrControlName)); if (pDefaultAttr) return pDefaultAttr->GetData(); return NULL; } bool CPaintManagerUI::RemoveDefaultAttributeList(LPCTSTR pStrControlName, bool bShared) { if (bShared) { CDuiString* pDefaultAttr = static_cast(m_SharedResInfo.m_AttrHash.Find(pStrControlName)); if (!pDefaultAttr) return false; delete pDefaultAttr; return m_SharedResInfo.m_AttrHash.Remove(pStrControlName); } else { CDuiString* pDefaultAttr = static_cast(m_ResInfo.m_AttrHash.Find(pStrControlName)); if (!pDefaultAttr) return false; delete pDefaultAttr; return m_ResInfo.m_AttrHash.Remove(pStrControlName); } } void CPaintManagerUI::RemoveAllDefaultAttributeList(bool bShared) { if (bShared) { CDuiString* pDefaultAttr; for (int i = 0; i < m_SharedResInfo.m_AttrHash.GetSize(); i++) { if (LPCTSTR key = m_SharedResInfo.m_AttrHash.GetAt(i)) { pDefaultAttr = static_cast(m_SharedResInfo.m_AttrHash.Find(key)); if (pDefaultAttr) delete pDefaultAttr; } } m_SharedResInfo.m_AttrHash.RemoveAll(); } else { CDuiString* pDefaultAttr; for (int i = 0; i < m_ResInfo.m_AttrHash.GetSize(); i++) { if (LPCTSTR key = m_ResInfo.m_AttrHash.GetAt(i)) { pDefaultAttr = static_cast(m_ResInfo.m_AttrHash.Find(key)); if (pDefaultAttr) delete pDefaultAttr; } } m_ResInfo.m_AttrHash.RemoveAll(); } } void CPaintManagerUI::AddWindowCustomAttribute(LPCTSTR pstrName, LPCTSTR pstrAttr) { if (pstrName == NULL || pstrName[0] == _T('\0') || pstrAttr == NULL || pstrAttr[0] == _T('\0')) return; CDuiString* pCostomAttr = new CDuiString(pstrAttr); if (pCostomAttr != NULL) { if (m_mWindowCustomAttrHash.Find(pstrName) == NULL) m_mWindowCustomAttrHash.Set(pstrName, (LPVOID)pCostomAttr); else delete pCostomAttr; } } LPCTSTR CPaintManagerUI::GetWindowCustomAttribute(LPCTSTR pstrName) const { if (pstrName == NULL || pstrName[0] == _T('\0')) return NULL; CDuiString* pCostomAttr = static_cast(m_mWindowCustomAttrHash.Find(pstrName)); if (pCostomAttr) return pCostomAttr->GetData(); return NULL; } bool CPaintManagerUI::RemoveWindowCustomAttribute(LPCTSTR pstrName) { if (pstrName == NULL || pstrName[0] == _T('\0')) return NULL; CDuiString* pCostomAttr = static_cast(m_mWindowCustomAttrHash.Find(pstrName)); if (!pCostomAttr) return false; delete pCostomAttr; return m_mWindowCustomAttrHash.Remove(pstrName); } void CPaintManagerUI::RemoveAllWindowCustomAttribute() { CDuiString* pCostomAttr; for (int i = 0; i < m_mWindowCustomAttrHash.GetSize(); i++) { if (LPCTSTR key = m_mWindowCustomAttrHash.GetAt(i)) { pCostomAttr = static_cast(m_mWindowCustomAttrHash.Find(key)); delete pCostomAttr; } } m_mWindowCustomAttrHash.Resize(); } CControlUI* CPaintManagerUI::GetRoot() const { ASSERT(m_pRoot); return m_pRoot; } CControlUI* CPaintManagerUI::FindControl(POINT pt) const { ASSERT(m_pRoot); return m_pRoot->FindControl(__FindControlFromPoint, &pt, UIFIND_VISIBLE | UIFIND_HITTEST | UIFIND_TOP_FIRST); } CControlUI* CPaintManagerUI::FindControl(LPCTSTR pstrName) const { ASSERT(m_pRoot); return static_cast(m_mNameHash.Find(pstrName)); } CControlUI* CPaintManagerUI::FindSubControlByPoint(CControlUI* pParent, POINT pt) const { if (pParent == NULL) pParent = GetRoot(); ASSERT(pParent); return pParent->FindControl(__FindControlFromPoint, &pt, UIFIND_VISIBLE | UIFIND_HITTEST | UIFIND_TOP_FIRST); } CControlUI* CPaintManagerUI::FindSubControlByName(CControlUI* pParent, LPCTSTR pstrName) const { if (pParent == NULL) pParent = GetRoot(); ASSERT(pParent); return pParent->FindControl(__FindControlFromName, (LPVOID)pstrName, UIFIND_ALL); } CControlUI* CPaintManagerUI::FindSubControlByClass(CControlUI* pParent, LPCTSTR pstrClass, int iIndex) { if (pParent == NULL) pParent = GetRoot(); ASSERT(pParent); m_aFoundControls.Resize(iIndex + 1); return pParent->FindControl(__FindControlFromClass, (LPVOID)pstrClass, UIFIND_ALL); } CStdPtrArray* CPaintManagerUI::FindSubControlsByClass(CControlUI* pParent, LPCTSTR pstrClass) { if (pParent == NULL) pParent = GetRoot(); ASSERT(pParent); m_aFoundControls.Empty(); pParent->FindControl(__FindControlsFromClass, (LPVOID)pstrClass, UIFIND_ALL); return &m_aFoundControls; } CStdPtrArray* CPaintManagerUI::GetFoundControls() { return &m_aFoundControls; } CControlUI* CALLBACK CPaintManagerUI::__FindControlFromNameHash(CControlUI* pThis, LPVOID pData) { CPaintManagerUI* pManager = static_cast(pData); const CDuiString& sName = pThis->GetName(); if (sName.IsEmpty()) return NULL; // Add this control to the hash list pManager->m_mNameHash.Set(sName, pThis); return NULL; // Attempt to add all controls } CControlUI* CALLBACK CPaintManagerUI::__FindControlFromCount(CControlUI* /*pThis*/, LPVOID pData) { int* pnCount = static_cast(pData); (*pnCount)++; return NULL; // Count all controls } CControlUI* CALLBACK CPaintManagerUI::__FindControlFromPoint(CControlUI* pThis, LPVOID pData) { LPPOINT pPoint = static_cast(pData); return ::PtInRect(&pThis->GetPos(), *pPoint) ? pThis : NULL; } CControlUI* CALLBACK CPaintManagerUI::__FindControlFromTab(CControlUI* pThis, LPVOID pData) { FINDTABINFO* pInfo = static_cast(pData); if (pInfo->pFocus == pThis) { if (pInfo->bForward) pInfo->bNextIsIt = true; return pInfo->bForward ? NULL : pInfo->pLast; } if ((pThis->GetControlFlags() & UIFLAG_TABSTOP) == 0) return NULL; pInfo->pLast = pThis; if (pInfo->bNextIsIt) return pThis; if (pInfo->pFocus == NULL) return pThis; return NULL; // Examine all controls } CControlUI* CALLBACK CPaintManagerUI::__FindControlFromShortcut(CControlUI* pThis, LPVOID pData) { if (!pThis->IsVisible()) return NULL; FINDSHORTCUT* pFS = static_cast(pData); if (pFS->ch == toupper(pThis->GetShortcut())) pFS->bPickNext = true; if (_tcsstr(pThis->GetClass(), _T("LabelUI")) != NULL) return NULL; // Labels never get focus! return pFS->bPickNext ? pThis : NULL; } CControlUI* CALLBACK CPaintManagerUI::__FindControlFromName(CControlUI* pThis, LPVOID pData) { LPCTSTR pstrName = static_cast(pData); const CDuiString& sName = pThis->GetName(); if (sName.IsEmpty()) return NULL; return (_tcsicmp(sName, pstrName) == 0) ? pThis : NULL; } CControlUI* CALLBACK CPaintManagerUI::__FindControlFromClass(CControlUI* pThis, LPVOID pData) { LPCTSTR pstrType = static_cast(pData); LPCTSTR pType = pThis->GetClass(); CStdPtrArray* pFoundControls = pThis->GetManager()->GetFoundControls(); if (_tcscmp(pstrType, _T("*")) == 0 || _tcscmp(pstrType, pType) == 0) { int iIndex = -1; while (pFoundControls->GetAt(++iIndex) != NULL); if (iIndex < pFoundControls->GetSize()) pFoundControls->SetAt(iIndex, pThis); } if (pFoundControls->GetAt(pFoundControls->GetSize() - 1) != NULL) return pThis; return NULL; } CControlUI* CALLBACK CPaintManagerUI::__FindControlsFromClass(CControlUI* pThis, LPVOID pData) { LPCTSTR pstrType = static_cast(pData); LPCTSTR pType = pThis->GetClass(); if (_tcscmp(pstrType, _T("*")) == 0 || _tcscmp(pstrType, pType) == 0) pThis->GetManager()->GetFoundControls()->Add((LPVOID)pThis); return NULL; } CControlUI* CALLBACK CPaintManagerUI::__FindControlsFromUpdate(CControlUI* pThis, LPVOID pData) { if (pThis->IsUpdateNeeded()) { pThis->GetManager()->GetFoundControls()->Add((LPVOID)pThis); return pThis; } return NULL; } bool CPaintManagerUI::TranslateAccelerator(LPMSG pMsg) { for (int i = 0; i < m_aTranslateAccelerator.GetSize(); i++) { LRESULT lResult = static_cast(m_aTranslateAccelerator[i])->TranslateAccelerator(pMsg); if (lResult == S_OK) return true; } return false; } bool CPaintManagerUI::TranslateMessage(const LPMSG pMsg) { // Pretranslate Message takes care of system-wide messages, such as // tabbing and shortcut key-combos. We'll look for all messages for // each window and any child control attached. UINT uStyle = GetWindowStyle(pMsg->hwnd); UINT uChildRes = uStyle & WS_CHILD; LRESULT lRes = 0; if (uChildRes != 0) { HWND hWndParent = ::GetParent(pMsg->hwnd); for (int i = 0; i < m_aPreMessages.GetSize(); i++) { CPaintManagerUI* pT = static_cast(m_aPreMessages[i]); HWND hTempParent = hWndParent; while (hTempParent) { if (pMsg->hwnd == pT->GetPaintWindow() || hTempParent == pT->GetPaintWindow()) { if (pT->TranslateAccelerator(pMsg)) return true; pT->PreMessageHandler(pMsg->message, pMsg->wParam, pMsg->lParam, lRes); } hTempParent = GetParent(hTempParent); } } } else { for (int i = 0; i < m_aPreMessages.GetSize(); i++) { CPaintManagerUI* pT = static_cast(m_aPreMessages[i]); if (pMsg->hwnd == pT->GetPaintWindow()) { if (pT->TranslateAccelerator(pMsg)) return true; if (pT->PreMessageHandler(pMsg->message, pMsg->wParam, pMsg->lParam, lRes)) return true; return false; } } } return false; } bool CPaintManagerUI::AddTranslateAccelerator(ITranslateAccelerator* pTranslateAccelerator) { ASSERT(m_aTranslateAccelerator.Find(pTranslateAccelerator) < 0); return m_aTranslateAccelerator.Add(pTranslateAccelerator); } bool CPaintManagerUI::RemoveTranslateAccelerator(ITranslateAccelerator* pTranslateAccelerator) { for (int i = 0; i < m_aTranslateAccelerator.GetSize(); i++) { if (static_cast(m_aTranslateAccelerator[i]) == pTranslateAccelerator) { return m_aTranslateAccelerator.Remove(i); } } return false; } void CPaintManagerUI::UsedVirtualWnd(bool bUsed) { m_bUsedVirtualWnd = bUsed; } // 样式管理 void CPaintManagerUI::AddStyle(LPCTSTR pName, LPCTSTR pDeclarationList, bool bShared) { CDuiString* pStyle = new CDuiString(pDeclarationList); if (bShared || m_bForceUseSharedRes) { if (!m_SharedResInfo.m_StyleHash.Insert(pName, pStyle)) { delete pStyle; } } else { if (!m_ResInfo.m_StyleHash.Insert(pName, pStyle)) { delete pStyle; } } } LPCTSTR CPaintManagerUI::GetStyle(LPCTSTR pName) const { CDuiString* pStyle = static_cast(m_ResInfo.m_StyleHash.Find(pName)); if (!pStyle) pStyle = static_cast(m_SharedResInfo.m_StyleHash.Find(pName)); if (pStyle) return pStyle->GetData(); else return NULL; } BOOL CPaintManagerUI::RemoveStyle(LPCTSTR pName, bool bShared) { CDuiString* pStyle = NULL; if (bShared) { pStyle = static_cast(m_SharedResInfo.m_StyleHash.Find(pName)); if (pStyle) { delete pStyle; m_SharedResInfo.m_StyleHash.Remove(pName); } } else { pStyle = static_cast(m_ResInfo.m_StyleHash.Find(pName)); if (pStyle) { delete pStyle; m_ResInfo.m_StyleHash.Remove(pName); } } return true; } const CStdStringPtrMap& CPaintManagerUI::GetStyles(bool bShared) const { if (bShared) return m_SharedResInfo.m_StyleHash; else return m_ResInfo.m_StyleHash; } void CPaintManagerUI::RemoveAllStyle(bool bShared) { if (bShared) { CDuiString* pStyle; for (int i = 0; i < m_SharedResInfo.m_StyleHash.GetSize(); i++) { if (LPCTSTR key = m_SharedResInfo.m_StyleHash.GetAt(i)) { pStyle = static_cast(m_SharedResInfo.m_StyleHash.Find(key)); delete pStyle; } } m_SharedResInfo.m_StyleHash.RemoveAll(); } else { CDuiString* pStyle; for (int i = 0; i < m_ResInfo.m_StyleHash.GetSize(); i++) { if (LPCTSTR key = m_ResInfo.m_StyleHash.GetAt(i)) { pStyle = static_cast(m_ResInfo.m_StyleHash.Find(key)); delete pStyle; } } m_ResInfo.m_StyleHash.RemoveAll(); } } const TImageInfo* CPaintManagerUI::GetImageString(LPCTSTR pStrImage, LPCTSTR pStrModify) { CDuiString sImageName = pStrImage; CDuiString sImageResType = _T(""); DWORD dwMask = 0; CDuiString sItem; CDuiString sValue; LPTSTR pstr = NULL; for (int i = 0; i < 2; ++i) { if (i == 1) pStrImage = pStrModify; if (!pStrImage) continue; while (*pStrImage != _T('\0')) { sItem.Empty(); sValue.Empty(); while (*pStrImage > _T('\0') && *pStrImage <= _T(' ')) pStrImage = ::CharNext(pStrImage); while (*pStrImage != _T('\0') && *pStrImage != _T('=') && *pStrImage > _T(' ')) { LPTSTR pstrTemp = ::CharNext(pStrImage); while (pStrImage < pstrTemp) { sItem += *pStrImage++; } } while (*pStrImage > _T('\0') && *pStrImage <= _T(' ')) pStrImage = ::CharNext(pStrImage); if (*pStrImage++ != _T('=')) break; while (*pStrImage > _T('\0') && *pStrImage <= _T(' ')) pStrImage = ::CharNext(pStrImage); if (*pStrImage++ != _T('\'')) break; while (*pStrImage != _T('\0') && *pStrImage != _T('\'')) { LPTSTR pstrTemp = ::CharNext(pStrImage); while (pStrImage < pstrTemp) { sValue += *pStrImage++; } } if (*pStrImage++ != _T('\'')) break; if (!sValue.IsEmpty()) { if (sItem == _T("file") || sItem == _T("res")) { sImageName = sValue; } else if (sItem == _T("restype")) { sImageResType = sValue; } else if (sItem == _T("mask")) { if (sValue[0] == _T('#')) dwMask = _tcstoul(sValue.GetData() + 1, &pstr, 16); else dwMask = _tcstoul(sValue.GetData(), &pstr, 16); } } if (*pStrImage++ != _T(' ')) break; } } return GetImageEx(sImageName, sImageResType, dwMask); } bool CPaintManagerUI::EnableDragDrop(bool bEnable) { if (m_bDragDrop == bEnable) return false; m_bDragDrop = bEnable; if (bEnable) { AddRef(); if (FAILED(RegisterDragDrop(m_hWndPaint, this))) { return false; } SetTargetWnd(m_hWndPaint); FORMATETC ftetc = { 0 }; ftetc.cfFormat = CF_BITMAP; ftetc.dwAspect = DVASPECT_CONTENT; ftetc.lindex = -1; ftetc.tymed = TYMED_GDI; AddSuportedFormat(ftetc); ftetc.cfFormat = CF_DIB; ftetc.tymed = TYMED_HGLOBAL; AddSuportedFormat(ftetc); ftetc.cfFormat = CF_HDROP; ftetc.tymed = TYMED_HGLOBAL; AddSuportedFormat(ftetc); ftetc.cfFormat = CF_ENHMETAFILE; ftetc.tymed = TYMED_ENHMF; AddSuportedFormat(ftetc); } else { Release(); if (FAILED(RevokeDragDrop(m_hWndPaint))) { return false; } } return true; } void CPaintManagerUI::SetDragDrop(IDragDropUI* pDragDrop) { m_pDragDrop = pDragDrop; } static WORD DIBNumColors(void* pv) { int bits; LPBITMAPINFOHEADER lpbi; LPBITMAPCOREHEADER lpbc; lpbi = ((LPBITMAPINFOHEADER)pv); lpbc = ((LPBITMAPCOREHEADER)pv); /* With the BITMAPINFO format headers, the size of the palette * is in biClrUsed, whereas in the BITMAPCORE - style headers, it * is dependent on the bits per pixel ( = 2 raised to the power of * bits/pixel). */ if (lpbi->biSize != sizeof(BITMAPCOREHEADER)) { if (lpbi->biClrUsed != 0) return (WORD)lpbi->biClrUsed; bits = lpbi->biBitCount; } else bits = lpbc->bcBitCount; switch (bits) { case 1: return 2; case 4: return 16; case 8: return 256; default: /* A 24 bitcount DIB has no color table */ return 0; } } //code taken from SEEDIB MSDN sample static WORD ColorTableSize(LPVOID lpv) { LPBITMAPINFOHEADER lpbih = (LPBITMAPINFOHEADER)lpv; if (lpbih->biSize != sizeof(BITMAPCOREHEADER)) { if (((LPBITMAPINFOHEADER)(lpbih))->biCompression == BI_BITFIELDS) /* Remember that 16/32bpp dibs can still have a color table */ return (sizeof(DWORD) * 3) + (DIBNumColors(lpbih) * sizeof(RGBQUAD)); else return (WORD)(DIBNumColors(lpbih) * sizeof(RGBQUAD)); } else return (WORD)(DIBNumColors(lpbih) * sizeof(RGBTRIPLE)); } bool CPaintManagerUI::OnDrop(FORMATETC* pFmtEtc, STGMEDIUM& medium, DWORD* pdwEffect) { POINT ptMouse = { 0 }; GetCursorPos(&ptMouse); ::SendMessage(m_hTargetWnd, WM_LBUTTONUP, NULL, MAKELPARAM(ptMouse.x, ptMouse.y)); if (pFmtEtc->cfFormat == CF_DIB && medium.tymed == TYMED_HGLOBAL) { if (medium.hGlobal != NULL) { LPBITMAPINFOHEADER lpbi = (BITMAPINFOHEADER*)GlobalLock(medium.hGlobal); if (lpbi != NULL) { HBITMAP hbm = NULL; HDC hdc = GetDC(NULL); if (hdc != NULL) { int i = ((BITMAPFILEHEADER*)lpbi)->bfOffBits; hbm = CreateDIBitmap(hdc, (LPBITMAPINFOHEADER)lpbi, (LONG)CBM_INIT, (LPSTR)lpbi + lpbi->biSize + ColorTableSize(lpbi), (LPBITMAPINFO)lpbi, DIB_RGB_COLORS); ::ReleaseDC(NULL, hdc); } GlobalUnlock(medium.hGlobal); if (hbm != NULL) hbm = (HBITMAP)SendMessage(m_hTargetWnd, STM_SETIMAGE, IMAGE_BITMAP, (LPARAM)hbm); if (hbm != NULL) DeleteObject(hbm); return true; //release the medium } } } if (pFmtEtc->cfFormat == CF_BITMAP && medium.tymed == TYMED_GDI) { if (medium.hBitmap != NULL) { HBITMAP hBmp = (HBITMAP)SendMessage(m_hTargetWnd, STM_SETIMAGE, IMAGE_BITMAP, (LPARAM)medium.hBitmap); if (hBmp != NULL) DeleteObject(hBmp); return false; //don't free the bitmap } } if (pFmtEtc->cfFormat == CF_ENHMETAFILE && medium.tymed == TYMED_ENHMF) { ENHMETAHEADER emh; GetEnhMetaFileHeader(medium.hEnhMetaFile, sizeof(ENHMETAHEADER), &emh); RECT rc;//={0,0,EnhMetaHdr.rclBounds.right-EnhMetaHdr.rclBounds.left, EnhMetaHdr.rclBounds.bottom-EnhMetaHdr.rclBounds.top}; HDC hDC = GetDC(m_hTargetWnd); //start code: taken from ENHMETA.EXE MSDN Sample //*ALSO NEED to GET the pallete (select and RealizePalette it, but i was too lazy* // Get the characteristics of the output device float PixelsX = (float)GetDeviceCaps(hDC, HORZRES); float PixelsY = (float)GetDeviceCaps(hDC, VERTRES); float MMX = (float)GetDeviceCaps(hDC, HORZSIZE); float MMY = (float)GetDeviceCaps(hDC, VERTSIZE); // Calculate the rect in which to draw the metafile based on the // intended size and the current output device resolution // Remember that the intended size is given in 0.01mm units, so // convert those to device units on the target device rc.top = (int)((float)(emh.rclFrame.top) * PixelsY / (MMY * 100.0f)); rc.left = (int)((float)(emh.rclFrame.left) * PixelsX / (MMX * 100.0f)); rc.right = (int)((float)(emh.rclFrame.right) * PixelsX / (MMX * 100.0f)); rc.bottom = (int)((float)(emh.rclFrame.bottom) * PixelsY / (MMY * 100.0f)); //end code: taken from ENHMETA.EXE MSDN Sample HDC hdcMem = CreateCompatibleDC(hDC); HGDIOBJ hBmpMem = CreateCompatibleBitmap(hDC, emh.rclBounds.right, emh.rclBounds.bottom); HGDIOBJ hOldBmp = ::SelectObject(hdcMem, hBmpMem); PlayEnhMetaFile(hdcMem, medium.hEnhMetaFile, &rc); HBITMAP hBmp = (HBITMAP)::SelectObject(hdcMem, hOldBmp); DeleteDC(hdcMem); ReleaseDC(m_hTargetWnd, hDC); hBmp = (HBITMAP)SendMessage(m_hTargetWnd, STM_SETIMAGE, IMAGE_BITMAP, (LPARAM)hBmp); if (hBmp != NULL) DeleteObject(hBmp); return true; } if (pFmtEtc->cfFormat == CF_HDROP && medium.tymed == TYMED_HGLOBAL) { HDROP hDrop = (HDROP)GlobalLock(medium.hGlobal); if (hDrop != NULL) { TCHAR szFileName[MAX_PATH]; UINT cFiles = DragQueryFile(hDrop, 0xFFFFFFFF, NULL, 0); if (cFiles > 0) { DragQueryFile(hDrop, 0, szFileName, sizeof(szFileName)); HBITMAP hBitmap = (HBITMAP)LoadImage(NULL, szFileName, IMAGE_BITMAP, 0, 0, LR_DEFAULTSIZE | LR_LOADFROMFILE); if (hBitmap) { HBITMAP hBmp = (HBITMAP)SendMessage(m_hTargetWnd, STM_SETIMAGE, IMAGE_BITMAP, (LPARAM)hBitmap); if (hBmp != NULL) DeleteObject(hBmp); } } } GlobalUnlock(medium.hGlobal); } return true; //let base free the medium } } // namespace DuiLib #pragma warning(pop)