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- // -*- C++ -*-
- // Module: LOG4CPLUS
- // File: socketappender.h
- // Created: 5/2003
- // Author: Tad E. Smith
- //
- //
- // Copyright 2003-2015 Tad E. Smith
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- /** @file */
- #ifndef LOG4CPLUS_SOCKET_APPENDER_HEADER_
- #define LOG4CPLUS_SOCKET_APPENDER_HEADER_
- #include <log4cplus/config.hxx>
- #if defined (LOG4CPLUS_HAVE_PRAGMA_ONCE)
- #pragma once
- #endif
- #include <log4cplus/appender.h>
- #include <log4cplus/helpers/socket.h>
- #include <log4cplus/thread/syncprims.h>
- #include <log4cplus/thread/threads.h>
- #include <log4cplus/helpers/connectorthread.h>
- namespace log4cplus
- {
- #ifndef UNICODE
- std::size_t const LOG4CPLUS_MAX_MESSAGE_SIZE = 8*1024;
- #else
- std::size_t const LOG4CPLUS_MAX_MESSAGE_SIZE = 2*8*1024;
- #endif
- /**
- * Sends {@link spi::InternalLoggingEvent} objects to a remote a log server.
- *
- * The SocketAppender has the following properties:
- *
- * <ul>
- *
- * <li>Remote logging is non-intrusive as far as the log event
- * is concerned. In other words, the event will be logged with
- * the same time stamp, NDC, location info as if it were logged
- * locally by the client.
- *
- * <li>SocketAppenders do not use a layout.
- *
- * <li>Remote logging uses the TCP protocol. Consequently, if
- * the server is reachable, then log events will eventually arrive
- * at the server.
- *
- * <li>If the remote server is down, the logging requests are
- * simply dropped. However, if and when the server comes back up,
- * then event transmission is resumed transparently. This
- * transparent reconneciton is performed by a <em>connector</em>
- * thread which periodically attempts to connect to the server.
- *
- * <li>Logging events are automatically <em>buffered</em> by the
- * native TCP implementation. This means that if the link to server
- * is slow but still faster than the rate of (log) event production
- * by the client, the client will not be affected by the slow
- * network connection. However, if the network connection is slower
- * then the rate of event production, then the client can only
- * progress at the network rate. In particular, if the network link
- * to the the server is down, the client will be blocked.
- *
- * <li>On the other hand, if the network link is up, but the server
- * is down, the client will not be blocked when making log requests
- * but the log events will be lost due to server unavailability.
- * </ul>
- *
- * <h3>Properties</h3>
- * <dl>
- * <dt><tt>host</tt></dt>
- * <dd>Remote host name to connect and send events to.</dd>
- *
- * <dt><tt>port</tt></dt>
- * <dd>Port on remote host to send events to.</dd>
- *
- * <dt><tt>ServerName</tt></dt>
- * <dd>Host name of event's origin prepended to each event.</dd>
- *
- * </dl>
- */
- class LOG4CPLUS_EXPORT SocketAppender
- : public Appender
- #if ! defined (LOG4CPLUS_SINGLE_THREADED)
- , protected virtual helpers::IConnectorThreadClient
- #endif
- {
- public:
- // Ctors
- SocketAppender(const log4cplus::tstring& host, unsigned short port,
- const log4cplus::tstring& serverName = tstring());
- SocketAppender(const log4cplus::helpers::Properties & properties);
- // Dtor
- ~SocketAppender();
- // Methods
- virtual void close();
- protected:
- void openSocket();
- void initConnector ();
- virtual void append(const spi::InternalLoggingEvent& event);
- // Data
- log4cplus::helpers::Socket socket;
- log4cplus::tstring host;
- unsigned int port;
- log4cplus::tstring serverName;
- #if ! defined (LOG4CPLUS_SINGLE_THREADED)
- virtual thread::Mutex const & ctcGetAccessMutex () const;
- virtual helpers::Socket & ctcGetSocket ();
- virtual helpers::Socket ctcConnect ();
- virtual void ctcSetConnected ();
- volatile bool connected;
- helpers::SharedObjectPtr<helpers::ConnectorThread> connector;
- #endif
- private:
- // Disallow copying of instances of this class
- SocketAppender(const SocketAppender&);
- SocketAppender& operator=(const SocketAppender&);
- };
- namespace helpers {
- LOG4CPLUS_EXPORT
- void convertToBuffer (SocketBuffer & buffer,
- const log4cplus::spi::InternalLoggingEvent& event,
- const log4cplus::tstring& serverName);
- LOG4CPLUS_EXPORT
- log4cplus::spi::InternalLoggingEvent readFromBuffer(SocketBuffer& buffer);
- } // end namespace helpers
- } // end namespace log4cplus
- #endif // LOG4CPLUS_SOCKET_APPENDER_HEADER_
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