CServer.cpp 11 KB

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  1. #include "../pch/pch.h"
  2. #include "CServer.h"
  3. #include "../helper/CAliyunMNS.h"
  4. CServer::CServer()
  5. {
  6. }
  7. CServer::~CServer()
  8. {
  9. LOG_ERROR("start ~CServer");
  10. delete acceptor_;
  11. if (m_db != NULL)
  12. {
  13. sqlite3_close(m_db);
  14. }
  15. LOG_ERROR("end ~CServer");
  16. }
  17. void CServer::Init()
  18. {
  19. LOG_ERROR("start Init()");
  20. //初始化数据库
  21. InitSqlLite();
  22. //使用9001端口
  23. boost::asio::ip::tcp::endpoint endpotion(boost::asio::ip::tcp::v4(), 9001);
  24. acceptor_ = new tcp::acceptor(io_context_, endpotion);
  25. //开始监听客户端的消息
  26. start_accept();
  27. int n_cpu = CSystem::get_CPU_core_num();
  28. //开始接受和处理mns的消息
  29. for (int i = 0; i < n_cpu * 2; i++)
  30. {
  31. std::thread t(&CServer::ReceiveMNSMessage, this);
  32. t.detach();
  33. }
  34. //任务队列,发送消息给客户端
  35. for (int i = 0; i < n_cpu * 2; i++)
  36. {
  37. std::thread t(&CServer::SendMessageToClient, this);
  38. t.detach();
  39. }
  40. //处理离线消息的队列
  41. for (int i = 0; i < n_cpu * 2; i++)
  42. {
  43. std::thread t(&CServer::HandleOfflineMessage, this);
  44. t.detach();
  45. }
  46. //开一个线程,每隔30分钟清理一次过期的消息
  47. for (int i = 0; i < 1; i++)
  48. {
  49. std::thread t(&CServer::HandleCleanupDueMessage, this);
  50. t.detach();
  51. }
  52. LOG_ERROR("ready to run");
  53. try
  54. {
  55. //开始异步执行
  56. io_context_.run();
  57. }
  58. catch (std::exception& e)
  59. {
  60. LOG_ERROR("io_context Exception: " << e.what());
  61. }
  62. LOG_ERROR("stop run");
  63. }
  64. void CServer::InitSqlLite()
  65. {
  66. #ifdef _WIN32
  67. wstring folderPath = CSystem::GetProgramDir() + L"\\db";
  68. if (!CSystem::IsDirExist(folderPath))
  69. {
  70. bool flag = CreateDirectory(folderPath.c_str(), NULL);
  71. bool a = flag;
  72. }
  73. //如果没有这个文件,这里会创建这个文件
  74. wstring path = CSystem::GetProgramDir() + L"\\db\\pos.db";
  75. string s_path = CLewaimaiString::UnicodeToUTF8(path);
  76. m_rc = sqlite3_open(s_path.c_str(), &m_db);
  77. #else
  78. std::string db_path = CSystem::getAbsopath() + "../db/pos.db";
  79. //LOG_INFO("db path:" << db_path.c_str());
  80. m_rc = sqlite3_open(db_path.c_str(), &m_db);
  81. #endif
  82. if (m_rc)
  83. {
  84. LOG_ERROR("Can't open database: " << sqlite3_errmsg(m_db));
  85. return;
  86. }
  87. else
  88. {
  89. //LOG_INFO("Opened database successfully");
  90. }
  91. //初始化数据表
  92. std::string sql = "SELECT COUNT(*) FROM sqlite_master where type = 'table' and name = 'pos_message';";
  93. sqlite3_stmt * stmt = NULL;
  94. //读取厨房打印机的参数
  95. if (sqlite3_prepare_v2(m_db, sql.c_str(), -1, &stmt, NULL) == SQLITE_OK)
  96. {
  97. if (sqlite3_step(stmt) == SQLITE_ROW)
  98. {
  99. int count = sqlite3_column_int(stmt, 0);
  100. if (count == 0)
  101. {
  102. //说明没找到这个表,那么这个时候新建这个表,先释放前面的stmt
  103. sqlite3_finalize(stmt);
  104. stmt = NULL;
  105. sql = "CREATE TABLE pos_message(" \
  106. "id INTEGER PRIMARY KEY AUTOINCREMENT,"\
  107. "username CHAR(100) NOT NULL," \
  108. "due_time CHAR(100) NOT NULL," \
  109. "data CHAR(2000) NOT NULL);";
  110. if (sqlite3_prepare_v2(m_db, sql.c_str(), -1, &stmt, NULL) == SQLITE_OK)
  111. {
  112. //执行该语句
  113. if (sqlite3_step(stmt) != SQLITE_DONE)
  114. {
  115. std::string err = sqlite3_errmsg(m_db);
  116. LOG_INFO("create table fail: " << err.c_str());
  117. sqlite3_finalize(stmt);
  118. return;
  119. }
  120. //走到这里就是表创建成功了
  121. LOG_INFO("create table success");
  122. sqlite3_finalize(stmt);
  123. }
  124. else
  125. {
  126. LOG_INFO("create table prepare fail: " << sqlite3_errmsg(m_db));
  127. sqlite3_finalize(stmt);
  128. return;
  129. }
  130. }
  131. else
  132. {
  133. //说明已经有这个表了,就不用再创建了
  134. sqlite3_finalize(stmt);
  135. }
  136. }
  137. }
  138. }
  139. bool CServer::AddMessageToDB(std::string username, std::string due_time, std::string data)
  140. {
  141. int result = sqlite3_exec(m_db, "BEGIN;", 0, 0, 0);
  142. std::string sql = "INSERT INTO pos_message (username, due_time, data) VALUES ('" + username + "' ,'" + due_time + "','" + data + "')";
  143. result = sqlite3_exec(m_db, sql.c_str(), 0, 0, 0);
  144. result = sqlite3_exec(m_db, "COMMIT;", 0, 0, 0);
  145. if (result == SQLITE_OK)
  146. {
  147. //LOG_INFO("save params success");
  148. return true;
  149. }
  150. //LOG_INFO("save params fail");
  151. return false;
  152. }
  153. /*
  154. *把要处理离线消息的用户名,加入到队列
  155. **/
  156. void CServer::CheckOfflineMessage(std::string username)
  157. {
  158. m_offlineMsg_mutex.lock();
  159. m_offlineMsg.push(username);
  160. m_offlineMsg_mutex.unlock();
  161. }
  162. void CServer::HandleOfflineMessage()
  163. {
  164. while (1)
  165. {
  166. m_offlineMsg_mutex.lock();
  167. if (m_offlineMsg.empty())
  168. {
  169. m_offlineMsg_mutex.unlock();
  170. CSystem::my_sleep(1);
  171. continue;
  172. }
  173. std::string username = m_offlineMsg.front();
  174. m_offlineMsg.pop();
  175. m_offlineMsg_mutex.unlock();
  176. //先把过期的消息全部删除
  177. std::string curTime = CLewaimaiTime::DatetimeToString(time(NULL));
  178. std::string sql = "DELETE FROM pos_message WHERE username = '" + username + "' AND due_time <= '" + curTime + "';";
  179. sqlite3_exec(m_db, sql.c_str(), 0, 0, 0);
  180. //再看有没有剩余的离线消息
  181. sql = "SELECT * FROM pos_message WHERE username = '" + username + "' AND due_time > '" + curTime + "';";
  182. sqlite3_stmt * stmt = NULL;
  183. if (sqlite3_prepare_v2(m_db, sql.c_str(), -1, &stmt, NULL) == SQLITE_OK)
  184. {
  185. while (sqlite3_step(stmt) == SQLITE_ROW)
  186. {
  187. std::string id = (char*)sqlite3_column_text(stmt, 0);
  188. std::string username = (char*)sqlite3_column_text(stmt, 1);
  189. std::string due_time = (char*)sqlite3_column_text(stmt, 2);
  190. std::string data = (char*)sqlite3_column_text(stmt, 3);
  191. m_map_mutex.lock();
  192. if (m_clients_map.find(username) == m_clients_map.end())
  193. {
  194. m_map_mutex.unlock();
  195. //socket失效了,下次再处理
  196. break;
  197. }
  198. else
  199. {
  200. CClientSession* session = m_clients_map[username];
  201. m_map_mutex.unlock();
  202. bool ret = session->send_message(data);
  203. if (ret == false)
  204. {
  205. //发送失败,等下次发送
  206. break;
  207. }
  208. //成功发送一条,这里就删除一条
  209. sql = "DELETE FROM pos_message WHERE id = '" + id + "';";
  210. sqlite3_exec(m_db, sql.c_str(), 0, 0, 0);
  211. }
  212. }
  213. sqlite3_finalize(stmt);
  214. }
  215. else
  216. {
  217. //异常情况
  218. sqlite3_finalize(stmt);
  219. }
  220. }
  221. }
  222. void CServer::start_accept()
  223. {
  224. //新建一个客户端会话
  225. CClientSession* new_session = new CClientSession(io_context_);
  226. new_session->SetServer(this);
  227. //记录客户端的顺序
  228. m_nClientCount++;
  229. new_session->SetNum(m_nClientCount);
  230. acceptor_->async_accept(new_session->socket(),
  231. boost::bind(&CServer::handle_accept, this, new_session,
  232. boost::asio::placeholders::error));
  233. }
  234. void CServer::handle_accept(CClientSession* new_session,
  235. const boost::system::error_code& error)
  236. {
  237. //LOG_INFO("new client, handle_accept!");
  238. if (!error)
  239. {
  240. new_session->start();
  241. }
  242. else
  243. {
  244. LOG_ERROR("handle_accept error");
  245. delete new_session;
  246. }
  247. //继续监听下一个客户端
  248. start_accept();
  249. }
  250. /*
  251. *将客户端的用户名和socket进行绑定,每个用户名只能绑定一个socket,后登陆的会删掉前面先登录的
  252. **/
  253. void CServer::BindUsername(std::string username, CClientSession* session)
  254. {
  255. m_map_mutex.lock();
  256. if (m_clients_map.find(username) != m_clients_map.end() && m_clients_map[username]->GetNum() < session->GetNum())
  257. {
  258. //之前已经存在了一个,先把之前的关闭掉(这个是服务器端主动的关闭)
  259. m_clients_map[username]->stop();
  260. }
  261. m_clients_map[username] = session;
  262. m_map_mutex.unlock();
  263. LOG_INFO("绑定新客户端成功,当前客户端数量:" << m_clients_map.size());
  264. }
  265. void CServer::DeleteClient(std::string username)
  266. {
  267. m_map_mutex.lock();
  268. if (m_clients_map.find(username) != m_clients_map.end())
  269. {
  270. m_clients_map.erase(username);
  271. }
  272. m_map_mutex.unlock();
  273. LOG_INFO("删除客户端成功,当前客户端数量:" << m_clients_map.size());
  274. }
  275. /*
  276. *接收消息,并且对消息进行处理
  277. **/
  278. void CServer::ReceiveMNSMessage()
  279. {
  280. CAliyunMNS mns(CConfigReader::getTaskQueue());
  281. if(mns.getIsInit() == false)
  282. {
  283. //初始化消息队列失败了,线程直接退出
  284. LOG_INFO("Init AliyunMNS Failed!");
  285. return;
  286. }
  287. //LOG_INFO("Init AliyunMNS success!");
  288. while(true)
  289. {
  290. std::string message = mns.getMessage();
  291. if(message == "error!")
  292. {
  293. LOG_INFO("message error!");
  294. continue;
  295. }
  296. //LOG_INFO("new msn message:" << message.c_str());
  297. //获取到了新的消息,开始进行处理
  298. rapidjson::Document document;
  299. document.Parse(message.c_str());
  300. if(!document.IsObject())
  301. {
  302. LOG_INFO("message 非法!");
  303. LOG_INFO("get new message:" << message.c_str());
  304. continue;
  305. }
  306. //处理消息类型
  307. if (!document["username"].IsString() || !document["timestamp"].IsString())
  308. {
  309. continue;
  310. }
  311. std::string use_time;
  312. if (document["use_time"].IsInt())
  313. {
  314. use_time = to_string(document["use_time"].GetInt());
  315. }
  316. else
  317. {
  318. use_time = document["use_time"].GetString();
  319. }
  320. std::string username = document["username"].GetString();
  321. std::string timestamp = document["timestamp"].GetString();
  322. rapidjson::Value& data = document["data"];
  323. rapidjson::StringBuffer sbBuf;
  324. rapidjson::Writer<rapidjson::StringBuffer> Writer(sbBuf);
  325. data.Accept(Writer);
  326. std::string strData = std::string(sbBuf.GetString());
  327. //判断是否过期
  328. if (time(NULL) > atoi(timestamp.c_str()) + atoi(use_time.c_str()))
  329. {
  330. //消息过了有效期,直接丢弃
  331. //LOG_INFO("message due date!");
  332. continue;
  333. }
  334. //把消息放进队列
  335. CClientMessage newMessage;
  336. newMessage.m_username = username;
  337. time_t start = atoi(timestamp.c_str());
  338. time_t due = atoi(use_time.c_str());
  339. time_t end = start + due;
  340. newMessage.m_due_time = CLewaimaiTime::DatetimeToString(end);
  341. newMessage.m_data = strData;
  342. m_queue_mutex.lock();
  343. m_message_queue.push(newMessage);
  344. m_queue_mutex.unlock();
  345. }
  346. }
  347. /*
  348. *负责把队列中的消息发给客户端
  349. **/
  350. void CServer::SendMessageToClient()
  351. {
  352. while (1)
  353. {
  354. m_queue_mutex.lock();
  355. if (m_message_queue.empty())
  356. {
  357. m_queue_mutex.unlock();
  358. CSystem::my_sleep(1);
  359. continue;
  360. }
  361. CClientMessage msg = m_message_queue.front();
  362. m_message_queue.pop();
  363. m_queue_mutex.unlock();
  364. std::string username = msg.m_username;
  365. std::string due_time = msg.m_due_time;
  366. std::string data = msg.m_data;
  367. //LOG_INFO("queue get new message: username:" << username.c_str() << ", due_time:" << due_time.c_str() << ", data:" << data.c_str());
  368. //判断消息对应的用户是否在线,如果不在线就消息暂存在数据库
  369. m_map_mutex.lock();
  370. if (m_clients_map.find(username) == m_clients_map.end())
  371. {
  372. m_map_mutex.unlock();
  373. //LOG_INFO("can not find client, save to db, username:"<<username.c_str());
  374. //客户端不在线,操作存数据库
  375. AddMessageToDB(username, due_time, data);
  376. }
  377. else
  378. {
  379. CClientSession* session = m_clients_map[username];
  380. m_map_mutex.unlock();
  381. //直接把消息发给客户端
  382. bool ret = session->send_message(data);
  383. if (ret == false)
  384. {
  385. //LOG_INFO("send to client fail, save it to db, username:" << username.c_str());
  386. //如果发送失败了,把消息存回到数据库
  387. AddMessageToDB(username, due_time, data);
  388. }
  389. else
  390. {
  391. //LOG_INFO("send to client success, username:" << username.c_str());
  392. }
  393. }
  394. }
  395. }
  396. /*
  397. *每30分钟清理一次数据库
  398. **/
  399. void CServer::HandleCleanupDueMessage()
  400. {
  401. while (true)
  402. {
  403. std::string curTime = CLewaimaiTime::DatetimeToString(time(NULL));
  404. std::string sql = "DELETE FROM pos_message WHERE due_time <= '" + curTime + "';";
  405. sqlite3_exec(m_db, sql.c_str(), 0, 0, 0);
  406. CSystem::my_sleep(60 * 30);
  407. }
  408. }